PlaneShift
Support => Mac OSX Specific Issues => Topic started by: eldoth_terevan on September 15, 2006, 09:31:57 am
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I tried updating three different instances of the client, and a fresh install from the torrent download. My update was 9.1 Mbs in about 156 files. After update, the pssetup, updater and psclient all crash immediately after launch. Tried chmod -R 766 and chmod -R 755 on all executables. Tried renaming and then deleting version.dat file. Not updated executables launch normally, all crash instantly after update. Even tried setting the monitor to thousands, just in case but no. Is there something stupid I am missing? Thank you.
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i ran the updater as well....psclient just keep crash....
i have tried re-installed the game too....but it still the same
can anyone help the macs user?
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ditto
OS X 10.4.7, 1.9G G5 iMac
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Updater stack trace
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Date/Time: 2006-09-15 06:42:50.250 -0500
OS Version: 10.4.7 (Build 8J135)
Report Version: 4
Command: updater
Path: /Applications/Planeshift3D/updater.app/Contents/MacOS/updater
Parent: WindowServer [70]
Version: 0.3.011 (0)
Build Version: ???
Project Name: updater
Source Version: ???
PID: 309
Thread: 0
Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000044
Thread 0 Crashed:
0 updater 0x00031ee4 PawsManager::CreateWarningBox(char const*, pawsWidget*, bool) + 36
1 updater 0x00015474 updater::Updater::Initialize(iObjectRegistry*) + 580
2 updater 0x00007f14 psUpdaterEngine::Initialize() + 196
3 updater 0x0000a364 main + 1592
4 updater 0x00002674 _start + 392 (crt.c:267)
5 dyld 0x8fe01048 _dyld_start + 60
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i've same problem too. Psclient, updater, pssetup crashing immediately
MacosX 10.4.7 eMac 700
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Yup same.
Imac G5 1.8 GHz
512MB RAM
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At a wild guess we have to wait for Mac version, hang in there the boys will get to us. 8)
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Agreed, Janner. It took two days on the last update for the Mac version, which would have been an excellent response time from a commerical company. The fact that there has been no immediate post from anybody on the team means they are working on it. Have patience and faith, we will be in soon enough...
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Can't wait. :)
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I have seen Kran armor. I have tasted blood.
I want more.
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I have come across something very curious, a way to run the new version of planeshift (although, it is kinda annoying to run it this way)
First, you need to have Xcode installed (I have only tested this on the newest version)
In /Developer/Applications/Performance Tools, there is a program called Shark. This is what you use to run planeshift.
Open Shark
From the left-hand drop down menu, select Malloc Trace
In the right hand drop down menu, select Launch...
In the window that pops up, select the executable (this will be psclient in whatever directory you put it).
Select OK, now planeshift should run.
You have to do this everytime until the PS team fixes the problem.
---michael
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The same thing happened to me. Dang, I should have read the topics...
Last time this happened we had to download the whole entire PlaneShift game over again (well, people who didn't back it up did. I backed up the old version last time but not this time). So will we have to do that this time?
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@mc.mem.06: I followed your instructions but am seeing the same crash from the psclient.app. Nice work, though. Would have liked to have followed what reasoning led you to try this. I wonder why it is different for me...?
[two minutes later]
Ah, the malloc trace had not started in Shark the first time I did this. The second time the client did launch and I got to login. It told me that I had the wrong version, even though I ran the updater. So there are still issues. I am going to do a fresh install and try this again. This is very interesting. BTW: You are my god today. ;)
[a little while later]
Was able to run the updater with Shark as well. But the client still insists that I am running the wrong version for the server. Something needs to be tweaked, but this should be doable. I think, obviously, you tried Shark just to get more information about the crash condition? Thanks for the practical example of XCode debugging. :)
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The problem is in the vfs.cfg file! If you change all "$@" with "$^" then the client dont crach anymore. But after the update the client is still 0.3.015b. ???
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i cant find shark,is it a hidden ffile
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*sighs* As far as I can tell... there is no Mac client yet. You have new up-to-date data files that are crashing the client (the client doesn't understand them). You guys are just gonna have to hold tight till dfryer gets the client out. He'll post when it's ready.
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I have come across something very curious, a way to run the new version of planeshift (although, it is kinda annoying to run it this way)
First, you need to have Xcode installed (I have only tested this on the newest version)
In /Developer/Applications/Performance Tools, there is a program called Shark. This is what you use to run planeshift.
Open Shark
From the left-hand drop down menu, select Malloc Trace
In the right hand drop down menu, select Launch...
In the window that pops up, select the executable (this will be psclient in whatever directory you put it).
Select OK, now planeshift should run.
You have to do this everytime until the PS team fixes the problem.
---michael
This did not work. Has anyone had any luck starting psclient this way?
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[duthsa] Shark is part of the Developer Tools. This usually does not come pre-installed but it will be on the disks that came with your computer. The install for XCode and everything else about 1.2 Gigs, just FYI.
[macchief] This did work for me. The first time I did it the Malloc trace had not started, so the psclient.app quit as expected. But I was able to start the client and get to the login screen with Shark properly doing its trace the second time. But the client will not login, as it is older than the update files coming in, as ChaOs said. So we must wait for now...
[gandalf59] That is the virtual file system config you are messing with? Hmmmm.... I would probably make a post about doing that. I think I know what the answer might be...
[chaOs] Thanks for posting. That is about what I expected. We shall wait and send happy thoughts to dfryer. Thanks!
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...anxiously awaiting...well, any info on progress.
Do I understand it right - dfryer is working on a Mac client?
We will not take any time from dfryer's very important work...
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The problem is in the vfs.cfg file! If you change all "$@" with "$^" then the client dont crach anymore. But after the update the client is still 0.3.015b. ???
i changed them but client/updater is not vvorking
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I miss playing my Planeshift *tear* :'( I hope the Client comes out soon.....is it coming within the next few days? ???
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Hope they get the client up! Good game this game is!
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is mac able to play now in 0.016 ver?just wannna ask any updated news on mac?
i can wait .. ;D
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Watch the stickies at the top of this forum. They will post there when Mac client is ready...
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Got in this morning. Good job everyone and dfryer!
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Please direct all further posts (accolades to dfryer, bug reports, cries of joy, etc) to the "Mac client is working!" thread. We only need one of these. ;) iLock.