PlaneShift
Gameplay => General Discussion => Topic started by: LigH on September 15, 2006, 02:37:50 pm
-
This is no generic complaint or wishlist entry - rather a technically oriented question:
I heard only rumours that there are technical problems about the mushroom spawn, so it had to be removed. Can anyone tell me more detailed which kind of problems you got?
-
Talking about disappeared item spawns:
What's wrong with the apple tree?
-
There is an apple tree? :detective:
-
There is an apple tree? :detective:
No :) There *was* an apple tree next to the temple in Hydlaa.
Greetings
-
Thanks Peeg!
To bad I missed it. :'(
Hope it comes back!
-
the apple tree is still tehre... go to the gazebo and look up ;)
as for the mushroom... they umm... all got eaten by aaaaa...... hungry dwarf
-
The tree is still there ... but he doesn't drop apples anymore :(
-
Peacer, as funny as your answer may be; but I was more interested in technical reasons.
-
Harnquist's blacksmith is now inside an Orchard :) The problem was fixed (causing server crashes), but nobody got around to adding new spawn points.
-
Heh. Back when the mushrooms were still in that little valley, I once visited there and picked up over 110 all at once because they hadn't stopped spawning. When I posted a screenshot of it in the forum, they were taken away from me.:(
It would be cool if they returned, if only to decorate the maps.
-
After the spawning got fixed, I would like to hope for the implementation of "Alchemy" and "Herbal" as well; and I'd love to create more "flora" together with you to create more variety. ;)
-
Yeah herbal.... My guild thought up a new addictive substance to be realeased when its added.