PlaneShift

Gameplay => General Discussion => Topic started by: NovaFlame on September 17, 2006, 08:27:32 pm

Title: The UnOfficial "What do you want to see in Steel Blue*
Post by: NovaFlame on September 17, 2006, 08:27:32 pm
Steel Blue=version 4 of planeshift, right now we are on version 3.

I would like to see a whole lot of new monsters, more quests, maybe another city. And maybe something like Horde vs Alliance pvp like in WoW but it has to be on a PvP server.

Share your suggestions!

Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Siteri Kidachi on September 17, 2006, 08:31:21 pm
Before we get more cities we should get the rest of Oja. I mean, we don't even have all of the one Dsar we have right now! (We are still missing the Steel Bazaar.)
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: NovaFlame on September 17, 2006, 08:33:12 pm
Before we get more cities we should get the rest of Oja. I mean, we don't even have all of the one Dsar we have right now! (We are still missing the Steel Bazaar.)

Heh, I haven't even been to Oja yet. Sounds cool though. I still think they should add more quests, I can rarely find one (excluding Harnquist).
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Karyuu on September 17, 2006, 08:50:33 pm
I would like to see a whole lot of new monsters, more quests, maybe another city. And maybe something like Horde vs Alliance pvp like in WoW but it has to be on a PvP server.

There won't ever be a "PvP" server - this game isn't about killing things, but about roleplay. And to have a "Horde vs. Alliance" deal, you need two forces constantly against each other, while all of our races live in peace. The only enemies they have are the wild beasts.

We have over 30 quests in the game at the moment, and that number will expand all the time.
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: NovaFlame on September 17, 2006, 08:53:18 pm
I would like to see a whole lot of new monsters, more quests, maybe another city. And maybe something like Horde vs Alliance pvp like in WoW but it has to be on a PvP server.

There won't ever be a "PvP" server - this game isn't about killing things, but about roleplay. And to have a "Horde vs. Alliance" deal, you need two forces constantly against each other, while all of our races live in peace. The only enemies they have are the wild beasts.

We have over 30 quests in the game at the moment, and that number will expand all the time.

Then is it possible that monsters can raid cities?
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Keyaz on September 17, 2006, 08:55:13 pm
with the Help of Drey, yes they can.
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Karyuu on September 17, 2006, 08:59:33 pm
Not only possible but ultimately planned :] Here is a post from Talad explaining some of the goals for the future:

Quote from: Talad
A mmorpg is made of many things, and surely one is the "aim" of the game. Each of us (players) can have different aims, like socializing, roleplaying, checking what new technology (fog, shaders, etc...) PlaneShift can run on your PC, etc...

But these are goals of the player, not the ones of the character.

About the aim of your character here are a number of points:

- We discussed the "aim" many times in the past and come up with a number of points. We have plans for providing a lot of inspiration for your characters to have something to do in the world of PlaneShift. We care about the problem, but it's still a bit early to enable it fully
- A character can search fame and popularity by creating new powerful guilds that will increase in wealth and members, creating powerful alliances with NPC-managed guilds and merchants and with other guilds
- A guild or group can explore the Stone Labyrinth trying to find if there is a world "outside" the walls of Yliakum
- The hydlaa city and other main cities have to fight for the incoming invasions from the Labyrinths. New creatures, new techniques, new tunnels are dig to attack the city and no one is safe without brave heroes to defend the cities. (In the future you can expect to find cities conquered by evil NPCs)
- A char can decide to become expert in many different areas, like a certain way of magic, or about the death realm, or about ancient lore and create a shop/activity about it
- Many high social positions will be available to expert players, like vigesimi, octarchs, guild masters, etc... reaching that position will be hard but doable.
- The game will have a main plot unfolding. I cannot say much about it atm, but surely it will be a big "goal" for all the characters.  Some major quests that will expand the game and will change it permanently.
- We want to introduce many abilities for characters to change/edit the world, with jobs, creating new items, or building new houses.

As you may see there will be plenty of goals or aim for your character, we just need these new features to be created. Those are surely not ready yet.

Steel Blue definitely won't make all of these possible, but it will be a step in that direction.
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: NovaFlame on September 17, 2006, 09:01:49 pm
 :woot: Thats insane! Hope to see Steel Blue go in that direction :D

No need to quote an entire huge post just to reply with a single line.
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Phinehas on September 17, 2006, 09:08:47 pm
Steel Blue=version 4 of planeshift, right now we are on version 3.

I would like to see a whole lot of new monsters, more quests, maybe another city. And maybe something like Horde vs Alliance pvp like in WoW but it has to be on a PvP server.

Share your suggestions!


I'm sorry, but this thread just seems rather pointless. If you have serious suggestions, they should be in the wish list. Other than that... what's the point. Is someone going to say, "No, I don't want more monsters, quests, or cities. I'd actually like for there to be less of anything?"
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: wildfire on September 17, 2006, 09:47:27 pm
more spells!! definitely
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Cyl on September 17, 2006, 10:07:19 pm
If it came down to me, both a larger and more detailed world, new exotic towns and (lengthy) roads going through interesting places like canyons, dried riverbeds, fallow lands, mountains or forests, alongside an enhanced economy encouraging players to travel between those towns.

A better balance between strong and weak characters, as well as a harder gameplay, forcing players to team up instead of going solo-hunting, maybe an implementation of the "suspend death" idea discussed in the wishlist...
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Under the moon on September 17, 2006, 10:39:26 pm
**note. I fully understand none of the following features will be in SB.

Farms. NPC owned. Players are hired by NPCs to tend and harvest crops. Good job for newbies, as we all start out a peasants anyways. /weed /till /pick <This is not ready to harvest yet. Do you still wish to harvest?>

Quests for entire guilds. (All your members must <do this> to gain more favored trade rights.) Or maybe own land.

More advanced options for menus to enhance roleplaying without limiting levelers.

Paid jobs that your character goes to while you are offline. (they have to be doing something, don't they?)

/tossball $target

scrap running while in combat.

Limit potions while in combat.

Face foe while in combat. (could be an auto option for this)

Some semblence of colision detection while in combat. (Passing through your enemy? Come now.)

Tents as items (or modes for characters. Server sends out 'tent' id, rather than 'fenki') One per player and only while online out in the wild. Increased HP regen.

Slower HP regen as your life gets lower.

Power declines as your life gets lower.

Sometimes pass out before death, and the option to give mercy. http://hydlaa.com/smf/index.php?topic=25574.0

Upload character descriptions. http://hydlaa.com/smf/index.php?topic=25459.0

This: http://hydlaa.com/smf/index.php?topic=25453.0

This thread in the wishlist. ;)

Many others...
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: svuun on September 18, 2006, 04:55:30 am
I agree with phineus that this thread is utterly pointless and should be moved to the wishlist, where one can profess specific improvements or suggestions.  A whole slew of suggestions such as these, quite practically will take several years before they're implemented based on the rate thus far.  And I think years might very well be an underestimate and that is not criticism in the least, but a realistic perspective.  I've been playing the game for 9 months and the game is sufficiently large as is where I haven't accomplished everything there is to accomplish.  It may take me many more months to "finish" all the leveling. 

But with work and family on the horizon the game will be irrelevant to me in the future so its not practical for me to dwell on big visionary future advancements.  Any wishes that I do make known have to do with the now, like a recent post about the communications bar.  http://hydlaa.com/smf/index.php?topic=25473.0

Prior to this I relentlessly focused on leveling up so that I would participate in these grand tournaments that used to happen on occasion.  Alas, i've yet to participate in one or have seen one implemented recently so all that has been for nought.  It also became an obsessive addiction which i found to be utterly pointless.  This isn't a numbers game, period.  You'll hear this time and time again-- "its all about the roleplay."  And that is so true.  Develop your character online and everything else is secondary, essentially a hobby.  Such hobbies would be crafting, developing a niche in the economy, exploring, doing quests.  Another hobby that I will undertake will be to make music videos or mini movie sagas... its a lot of work, but i think far more fun than looting a gladiator 24/7 for money.

Are there more than 30 players that have played more than 2 years consistently?  Perhaps, and even so, this project will have a big turnover ratio in terms of players over the years, that it isn't realistic to think about very grand changes unless you see yourself playing this game 3-4 years from now.

Not that I want to stop people from dreaming, but people should perhaps review what has been done since the start of the project and correlate that to time and then get a better sense of what may happen in the future.  That way people should stop clamoring for mounting flying creatures that poop magical manure napalming forest lines and herds of ulbernauts, who also poop projectile feces in the air in the form of a missile defense shield (which probably isn't far off from the one we are spending billions of dollars in the US for).  Wait, HUH?  I mean it *could* happen, but not anytime soon... and that's the point.
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Gondric on September 18, 2006, 08:30:07 am
Monster invasions would be really cool. but hell for newbs LOL! in a game called eternal lands they have it. neva been in one tho.

Also...
Arena games. Gladiators (npcs) V real players. Npc V npc to watch and player V player would be awesome but. maybe not for steel blue
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: makita on September 18, 2006, 12:28:22 pm
pvp......
do you have any ideea how hard it is for someone to rp evil?
imagine 10 ppl jumping a "poor" traveller on the hills somewhere, he just goes on with his buisness ignoring them...how do you do it then?of course, when there are 20+good guys against me i got a shot, don't i???
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Karyuu on September 18, 2006, 05:49:23 pm
This thread isn't going to be moved to the Wishlist. It's a bunch of repetition of ideas with nothing unique :} If people have something new and never before suggested, the Wishlist is yours. Otherwise this thread would get locked, as all duplicate threads do, and thus for the sake of amusement I'm leaving it here.

You guys have some very ambitious wants :P
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Kerol on September 18, 2006, 07:36:39 pm
If people only knew how many of their wishes will become true soon(tm)(r)(c)...  :devil:

Actually this is the week of brainstorming for the next release.
I think people should have the chance to fire away their thoughts... but please nothing TOO fancy (like "i want prisons with NPCs running around fully automatically capturing and imprisoning people").
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Karyuu on September 18, 2006, 07:38:05 pm
I want to reply to petitions xP
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Kerol on September 18, 2006, 07:47:04 pm
I want a dummy GM char, so it looks like I'm online and giving advices, kicking noobs and do other things while I'm doing RL stuff and watch the dummy from time to time being amused   ;D

On another sidenote: YES!!! *kicks stfrn* PETITIONMANAGER!!!
That said.. wait.. don't we have that wishlist for GM commands?
/me wanders off to bombard Talad with urgent implementation stuff
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: ThomPhoenix on September 18, 2006, 07:53:41 pm
Being a bit influenced by [GM]Dave there, Karyuu?  :D
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Karyuu on September 18, 2006, 07:55:22 pm
No, this has been a wish of the entire GM team for quite a while now :} [GM]Dave influences would make me ask for a dragon.
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: ThomPhoenix on September 18, 2006, 07:56:26 pm
/me puts a dragon on the GM list.
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Keyaz on September 18, 2006, 08:14:03 pm
No, this has been a wish of the entire GM team for quite a while now :} [GM]Dave influences would make me ask for a dragon.

since about day 5 of my GMing career infact, just no one ever got around to do it.
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Einnol on September 19, 2006, 07:12:00 pm
Actually this is the week of brainstorming for the next release.
I think people should have the chance to fire away their thoughts... but please nothing TOO fancy (like "i want prisons with NPCs running around fully automatically capturing and imprisoning people").

/me takes aim and pulls the trigger.

These all fall under the "Duh, that is so obvous" category.  But, if the key phrase is "for the next release", then there wouldn't be anything too revolutionary anyway.  With that said, here is my own little wishlist for 0.3.017:
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: ThomPhoenix on September 19, 2006, 07:57:30 pm
Well, short-term wishlist:
-All animations for all available races
-Enable all those animations, like the beatifull casting animations.
-Enable npc variations
-Fix the sacks problems, there are countless posts for them in the bugtracker
-Revised magic system
-Small plugin to the crafting system: turn the fireplace in the kitchen in a crafting oven and use it to turn meat into baked meat for HP/mana.
-inventory icons and 3D models for all existing in-game items, so no Dwarf placeholders or black icons anymore
-A bank/vault npc, which would use the existing sack system.
-Fix all the annoying and long-standing alpha transparency issues in CS *and* the PS textures.
-Maybe dust off the /fly command, and enable if for Klyros only this time.
-Use Rolenun's internal crash handler fixes finally
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: RayvenD on September 20, 2006, 12:25:50 am
More options with how the character looks (at creation)
More clothing options
More creatures to stab
More races (well the models i mean)
Some other place to go
Some evil orientated quests for us baddies
More implemented skills.
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Keyaz on September 20, 2006, 12:28:17 am
Steel blue? ah, this is such a simple request

/ignoreworld

<3
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Under the moon on September 20, 2006, 03:04:56 am
Flowers for Aeshion. :)
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: dying_inside on September 21, 2006, 09:24:43 pm
All races modeled, with at least a few variable features.
A PVP system that can encompass roleplay and give meaning to guilds.
Some sort of "ability" system to create a less monotonous combat role from hit "attack" and cast a spell every so often.
As steel blue is ages away I dont think this is a harsh request.
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Induane on September 22, 2006, 02:20:19 pm
Quote
Actually this is the week of brainstorming for the next release.
I think people should have the chance to fire away their thoughts... but please nothing TOO fancy (like "i want prisons with NPCs running around fully automatically capturing and imprisoning people").

Given that I figure I can't go too wrong with my little list of "Simple but Vital" changes.

Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Sangwa on September 22, 2006, 02:46:39 pm
I'd like to see it clarified that there are no alignments. It's getting to me.

I'd like to see more effort in the Job Skills and Various Skills, instead of so much emphasis on the fighting system. Plus a way to get PPs that doesn't require fighting.
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Kymizer on September 22, 2006, 03:49:58 pm
you can get pp's with mining....
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Sangwa on September 22, 2006, 04:51:31 pm
Granted then.
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Mordaan on September 22, 2006, 05:14:47 pm
you can get pp's with mining....

Yes, but extremely slowly by comparison.
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Kymizer on September 22, 2006, 06:18:14 pm
yes, but if worked on, you can still aquire a pp :P

Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Gondric on September 23, 2006, 01:44:33 am
my wish is to get rid of pp and just get up that skill by using it. of course u need to buy the expertise in the first place. aka good miner exelent miner
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Induane on September 23, 2006, 04:26:25 am
If you did that it should take FAR longer to level skills through practice because you'd have to allot the time you used to gain PP's
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: NovaFlame on September 23, 2006, 06:58:25 pm
Great suggestions guys! I would defenitly like to see more places to go, death realm completed and ojedeva (or however you spell it) completed as well.
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Nikodemus on September 23, 2006, 07:29:30 pm
If you did that it should take FAR longer to level skills through practice because you'd have to allot the time you used to gain PP's
Not really, lets take mining as an example. In theory you should train it only from PP you did on mining. Everytime you dig somethink, you gain experience and you practice. Once you practice the given rank to max. You realize you have also enough PP for training next rank.
So if you erase PP from use, people wont start advancing faster. I think only newbies will rank up faster. Because at the very start, only the PP are problem, later this problem disappears.
I have around 2,000 PP myself
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Siteri Kidachi on September 23, 2006, 09:21:45 pm
So basically we'd just go to a Final Fantasy II-style level system, right?
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: sesmi on September 24, 2006, 03:14:07 am
A giant foot that would come down and crush people who are OOC. it could be called "the foot of heaven"
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Siteri Kidachi on September 24, 2006, 05:06:13 am
And it could play the Monty Python theme song before it did it.
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: neko kyouran on September 24, 2006, 05:46:12 am
a /stfu n00b command
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: minetus on September 24, 2006, 03:11:22 pm
a settings expansion, including history of all levels ( or just the first level :p ), indeep history of the 1st level land conflicts and how it was solved.
skins for all races. (or one more skin/model) :p
more jobs avaiable.
wider item selection.
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: NovaFlame on September 24, 2006, 06:47:51 pm
A got a better suggestion :P

A map, thats all I need right now :D
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Kymizer on September 24, 2006, 10:48:29 pm
A got a better suggestion :P

A map, thats all I need right now :D

psh same here
Title: Re: The UnOfficial "What do you want to see in Steel Blue*
Post by: Induane on September 25, 2006, 12:19:51 am
I agree a map might be nice but I see that as a more final version feature. Its already been decided I think that there wil be no minimap compas thingy, but there may be an overall map something like World of Warcraft has.  That said we'd need a complete world in order to create the map acurately.  Some things might get rearranged ya know!