PlaneShift
Gameplay => Wish list => Topic started by: Microbutt on February 15, 2003, 03:24:28 am
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In The-Game-That-Shall-Not-Be-Named uses this order of metal from weakest to strongest.
Bronze
Iron
Steel
Black
Mithril
Adamantite
Runite
Dragonstone
Do you believe should follow not exactly the same way but the same rule? I believe it should use the same rule.
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you forget the all powerful leather armor :P
anyway, I do agree but do not agree. I agree that there should be armors that are stronger than others, like platemail is stronger than ringmail leather is stronger than rags, etc. BUT I think that it should also depend on the skill of the smith who made the armor. One platemail could be stronger than another simply because one smith was more skilled in making that type of armor.
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hmmm..... I like that idea about one smith being better then the other, that way, one smith could be more skilled with one material then the other, you go to one for leather, the other for steel, and so on... very interesting...
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Yeah, some metals will be stronger then others, but if you mean use the same names, NO. We are using NOTHING from that sorry excuse for an RPG.
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Is it possible to repair weapons and armor as well?
If it is, then the quality of the repair should depend on the skill of the blacksmith.
If an unskilled blacksmith tried to repair an armor or a weapon, there would be a possibility that he makes the weapon/armor become more damaged than it was before he tried to repair it.
ie. a blacksmith tries to repair a sword. The sword has a damage-rate of 60%.
He swings his hammer and make a success. The sword is now 50% damaged. He swings again but fails, and the sword becomes 60% damaged again. He tries again, but fails and the sword becomes 70% damaged.
Once more he sw?ngs his hammer and makes a success and the sword is 60% damaged again.
If he reaches 0%, the sword is repaired, or if he reaches 100% the sword is broken (but can be repaired with some penalties)
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As the character screen suggests the team has thought about something along the line of light, medium and heavy armor (from clothes, leather, to steel stuff). Each armor type can have setbacks if you read the description of them. I think thats the best way to have armor (and by far the most realistic one).
In the-game-that-shall-not-be-named you have hardly any requirements for wearing armor (beside the little dragon kill for the runite chest armor). I guess it isnt quite realistic when an archer runs around with an armor that would weigth a ton and he is still able to shoot arrows.
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I think the best armor for a archer is going to be Steel ringmail and for magicians then? are thay going to wear heavy armors? i mean there is no clases in runescape and thats how u can wear haevy armors as a archer in Runescape. :rolleyes:
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how about there is no damage percentage, but instead, there are points assigned, and steel can have no less then, lets say 20, so, you take some steel to a really good smith, he forms that armor, and also, being the great craftsmen he is, takes the points to 50. Then you go on your way, and enter battle, the armor slowy begins to get worn down, once it reaches an area of around 20, you take it to get repaired, because lets say, if it gets below 20, the steel is damaged beyond repeair and it would be better off to start with a new peice, ok, back on track, so you take it to this smith, but he is no where as good as the first, he takes the damaged armor from the 20s to the high 30s or low 40s, and you go and fight again, and repeat the process, hopefully along the way, you find a good that is EXTREMELY good with steel, however his fee is hefty.
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I want to remind everyone that mythril should not be taken lightly. How strong can a metal get? I mean, if mythril is as strong as it is supposed to be, then a swipe of a sword will do next to nothing.
If mythril is set to what it should be, then I can\'t see how much stronger something can get. Armor can\'t protect people from everything; if you get thrown to the ground, you will feel pain, actually even more pain in platemail than if you were in leather.
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Actually you would also need to consider that certain armor types where made for different purposes - for instance a ring mail should protect you from stabbing and arrows.
Hmm FMiddy the only problem with such a sytem is that it needs to be balanced to the bones - i remember another mmporg that implemented such a system and the players spent more time repairing their equipment than actually fighting.
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ring and chain mail would protect from slicing(swords/knives) damage but weak to piercing(arrows/rapiers/ daggers/smaller swrods)(i mean it has holes in it, seriously now....)
scale would protect from bashing(mace/flail) and cleaving (axe/bigger swords)but more weak to piercing
leather would provide a little protection to all
splint and plate would protect more from bashing(mace/flail/sling/staff) but weaker to cleaving(axe/bigger swords) and piercing(arrows/rapiers/daggers/smaller swords)
Although I think you should be able to wear \'layers\' of armor, like maybe a thin piece of leather shirt or ringmail could be worn under your splint breastplate (given you have the strength/skill to use them both)
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I disagree about the metals being in a chain from weakest to strongest. In my opinion it should be more like a web. Some would be stronger, but harder to craft. Some might be weak against blows, but protect you from magic. The same for armour as someone mentioned above. In most games armour is sorted from weakest to strongest. In real life, different armours would be good against different attacks. Also, some, while strong in defense, should give large attack penalties as they are too heavy to attack effectivelly in.
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actually farkeld is pretty close on the effects of armour type(trust me on this, i\'ve made/gotten beaten on while wearing most of these)
Leather - minor protection from everything except smashing
Chain/Ring mail - excellent protection against slashing(ie longswords) and weak against stabbing/arrows and medium against smashing(you wouldn\'t think so, but it takes the sting out of a golf club)
Scale Mail essentially a cheaper, lighter version of plate. good against stabbing and slashing, but not a rigid as plate, so not as good against smashing
Plate Very Heavy, Very strong, for full plate, crossbows/longbows/lances are about all that stands a good chance of penetrating, other weapons need to hit the joints, altho smashing weps can result in VERY painful wounds when the armour gets smashed into the wearers flesh...this works better at the joints.
hope that nice long ramble cleared some things up.
Jessyn
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Lets Not forget Magical properties of each armor = balance in allot of ways.. Something like Blacksmith+Mystic = Bad to the Bone Arm,weap, ect....
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and u also should not b able to repair as often as u wish. like giving the items some sort of consitution that lowers depending on the blacksmith abilities and how many percent of damage r going to b repaired untill 100% condition.
so for those who love their armour and often care for it it also should stay longer than those just carying it to the smith shortly before it breaks forever...
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Let me tell you how it really works with armor (I done research since I\'m working on the Planeshift Paper and Pen roleplaying game, haven\'t really come far since I\'m waiting for the Planeshift crew to finalize a lot of things.)
I am going to tell you about ring armor and platemail since those are mostly misunderstood.
Ring armors: Armors that are made out of interlocked rings either sewn(sp?) to a piece of leather (often, not always) or just linked to eachother, very time consuming and one of the hardest armors that can be made (those rings are hard to do, and if one ring is bad, half the armor is bad), but it\'s also the best, it gives good coverage against all forms of damage except crushing and piercing, it is better against piercing than crushing since crushing damage often presses the rings into your soft flesh, to counter this the warrior often have a leather armor under (if it\'s not the sewn onto other material ring mail). It is also the most cumbersome to wear, the platemail weights more but if constructed right (which it must be, it\'s not a one size fits all) the weight will be spread over your whole body instead of over your shoulders (ringmail).
The Platemail is made to protect you against arrows and slashing weapons, it is actually not that cumbersome and you can use it on foot, if you fall it is not that hard to get to your feet again, it does restrict you arm movements and it won\'t do shit against someone armed with a large club (I am not sure about this last piece of information). If you should use an armor that is not made for you, you can expect serious pain when it tears into your soft flesh.
I don\'t think I missed anything.
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well, plate mail will actually stand up to a bit of clubbing, but not around the joints. Tearlach, as you say, a full suit of ringmail can seem heavier than plate. I have a chain mail(no leather backing) coif(shoulder/neck guard) that weighs about 10 pounds, so you can work it out to having a full suit be about 80-100 pounds. Chain mail is interesting in terms of damage(and actually, it takes far more than one bad ring to ruin it, but if you\'ve got a couple beside each other....bad) beleive it or not, tightly made chain mail WILL stop a sword from stabbing you(I\'m still alive) but will not stop an arrow(I\'m not THAT crazy) One thing I would like to point out however, that most people don\'t understand, is armour is LOUD. Leather armour creaks and bends, which is fairly loud. Chain mail is louder, wrap 100 feet of chain around you and see how well you can sneak around. Plate is, wow. you sound like a MechWarrior, or a tank. It squeaks, it clanks, and it\'s so heavy, it\'s impossible to move gracefully. My proposal would be to make sneaking IMPOSSIBLE in chain or plate, with a heavy penalty in leather. well, that\'s my armour rant for now...
Jessyn
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Originally posted by Tearlach
Ring armors: Armors that are made out of interlocked rings either sewn(sp?) to a piece of leather (often, not always) or just linked to eachother, very time consuming and one of the hardest armors that can be made (those rings are hard to do, and if one ring is bad, half the armor is bad), but it\'s also the best, it gives good coverage against all forms of damage except crushing and piercing, it is better against piercing than crushing since crushing damage often presses the rings into your soft flesh
Actually, ring mail does help more against clubbing than piercing. A small point can pass right through a ring, making it useless and if a point with force behind it hits the front of a ring, it will automatically slide over and go through the ring, not just hit the ring and drive it in. With a club, however, the area of impact is spread out with chain mail, making it hurt less.
By the way, what is splint mail?
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My opinion on splint mail would be a combination of Plate, chain and leather in various forms and combinations of 2 or more componants ECT..
Mostly used when Demand was higher then Supply of one Componant or another.. here is a basic pic and short description..
http://retromud.org/armor/splintmail.html
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huh. Okay, thanks Galadon.
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The arrows in medieval times were actually very broad if I remember correctly, it wasn\'t before the bodkin arrow came along that bows could be dangerous towards plate mails and ring mails. The bodkin arrow was often used with the longbow, the longbow was the only bow with enough stopping power to punch through plate mail. The crossbow were designed as an armor piercer, was much easier to use than the longbow but had a terrible reloading time.
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The Only thing about the LongBow During that time was the amount of skill it took to actually use correctly and even with the skill the punch of a LongBow Does not compare to a Crossbow
The one advantage of the Longbow at long range it was allot more accurate and a shorter reload time as long as your arms didnt turn to jello
Take a peasant and show him how to use a crossbow and in a few days he could take down a knight at close range. The same is not true for a longbow.
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ok...do you people understand the concept of chain mail? obviously not...it was specifically made to stop arrows....that was the entire reason that it was created. It was worn under the chest plate to protect under the arms and in other places that needed both protection and mobility. Chain mail would give excellent protection versus piercing weapons. I do, however, agree that ring mail would not prevent piercing weapons.