PlaneShift
Gameplay => Wish list => Topic started by: Joshed Delerer on October 28, 2006, 04:31:00 pm
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Because the furnace is always filled up with random objects that no one will claim, why dont we have 1 furnace but each person has their own personal furnace area when accessing the furnace at Harnquists. that way people can only use their furnace and no clog it up for everyone else.
sorry if i did a poor job of explaining, i am having severe trouble with communication today
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Instanced furnacing? What a concept (http://img147.imageshack.us/img147/6632/grinby0.gif)
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We have to deal with instanced Harnquist, Trasok, ...
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Because the furnace is always filled up with random objects that no one will claim, why dont we have 1 furnace but each person has their own personal furnace area when accessing the furnace at Harnquists. that way people can only use their furnace and no clog it up for everyone else.
sorry if i did a poor job of explaining, i am having severe trouble with communication today
A better solution is to simply make stuff fall out of the furnace after a certain period of time, or for ownership to disapear if items are left unclaimed.
There is another furnace in Ojaveda.
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What? Don't people ever read other threads?
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Stupid question...
There are like 4 other threads with complaints about the furnace issue, and it's being *fixed*.
Just relax you people.
The system will be that after X minutes (like 10) the items will get public and everyone will be able to get them out.
GM's will be able to get them out too.
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Personally I don't understand why things turn to dust and then nothing if put there by people with no skill but sit there forever if put there by people with enough skill. It doesn't seem realistic and I have to assume is not going to be the case when it is finalized.