PlaneShift

Gameplay => General Discussion => Topic started by: zanzibar on November 02, 2006, 09:14:10 am

Title: PS Setup: Quality / Speed Options and their effects?
Post by: zanzibar on November 02, 2006, 09:14:10 am
Multisampling (Antialiasing)
Anisotropy filtering
Multisample for quality
Texture Downsampling


Is there an explanation somewhere of what exactly each of these values control?
Title: Re: PS Setup: Quality / Speed Options and their effects?
Post by: Bereror on November 02, 2006, 09:26:11 am
LigH explained some of them here (http://hydlaa.com/smf/index.php?topic=19442.msg216984#msg216984).
Title: Re: PS Setup: Quality / Speed Options and their effects?
Post by: zanzibar on November 02, 2006, 09:31:31 am
Thanks.  What about vertex buffer objects and stencil threshold?
Title: Re: PS Setup: Quality / Speed Options and their effects?
Post by: Ahriman on November 04, 2006, 03:32:18 am
Curse you and your reasoning logic, Zanzibar! Stop making sense!

 :innocent: