PlaneShift

Gameplay => Wish list => Topic started by: Quitarias on November 12, 2006, 11:20:02 am

Title: fighting skills for masters
Post by: Quitarias on November 12, 2006, 11:20:02 am
Hey this probably will be implemented anyway but i would like to see people who have good levels in weapon and armor mastery have certain skills for example: i have lvl 100 in sword but i still only know how to slash and nothing else oh and while we are on the subject how about difrent attack styles (not stances) like stabing more damadge but less chance to hit

 
NOTE:if there was another thread about this plz dont be mad i tried to look for it

*Edit* curse you typos
Title: Re: fighting skills for masters
Post by: drah on November 14, 2006, 04:24:20 pm
You've got sword at 100???

How the??

Isn't 80 the max???

(I won't ask why, where or how... just wanting to confirm that 100 is the max!!?)
Title: Re: fighting skills for masters
Post by: Quitarias on November 14, 2006, 07:38:45 pm
DUDE !!!! if i had 100 id go kill Unar actualy i just used 100 as an example that at certain levels of weapon mastery there should be new things to try (with 100 youd never see me outside of the Ruins unless its pot shoping time  :P)
Title: Re: fighting skills for masters
Post by: Nikodemus on November 14, 2006, 07:56:36 pm
Quitarias:
You are already using different tehniques, so stabbing and more. the fact there is only one animation for every race means nothing. Its common fact there is much to do in area of animating and art and fact is there is one animator and only few artists.
Title: Re: fighting skills for masters
Post by: Gondric on November 15, 2006, 09:54:23 am
i think he might mean sorta like special attacks that might take up extra energy or sumthin? sorta like what they got on wow how you use... heroic strike for a warrior u do heapsa damge and u loose rage... in this case energy would be rage and well the ability is up to us.
Title: Re: fighting skills for masters
Post by: Moref on November 22, 2006, 08:33:03 pm
This would be a great idea as it could allow more dramatic battles for rpers and allow non-roleplayers to maybe turn the tide of battle which would make it more exciting.
Title: Re: fighting skills for masters
Post by: Exor on November 25, 2006, 10:32:56 pm
Lol that would be cool. Like a boomerang sword skill that could attack multiple targets around you at a certain radius. Or triple slash, or maybe the famous limit break?
Title: Re: fighting skills for masters
Post by: Gondric on November 26, 2006, 01:15:38 am
hit the ground with your wepon and everyone gets stunned... lol
Title: Re: fighting skills for masters
Post by: Quitarias on November 26, 2006, 11:52:55 am
/me gets and chop an army into itcy bitcy bits in 0.04507 seconds  ;D
/me hits the ground with his +99979982249476 hammer of armagedon and does 45615346486467475 damdge in a 5 mile radius  ;D
anyway i kinda was thinking mor like with a hammer you hit someone on the head and stun him for a second or two
or with dual swords you block and do an imidiate counter attack