PlaneShift

Support => Mac OSX Specific Issues => Topic started by: Gluonite on November 13, 2006, 06:36:44 pm

Title: Mac Version of Viewmesh?
Post by: Gluonite on November 13, 2006, 06:36:44 pm
I'm sure the answer is "No", but I thought I would ask anyway. I've just been given my first dev task on Nexus and it requires me to have Viewmesh to test the textures I'm making. I was directed by Talad to get a windows machine and download the Viewmesh app so i can see what I 'm doing. So far, with 5 days of trying, I've not been able to get the app working under (eeeks!) Windows emulation with Virtual PC 7. I get the app to open but there is no way to load a file. Is there any Mac compile of the Viewmesh? Is this even possible?  It would make my life easier and I can meet my deadline! Any hope?


This might belong in the dev deliberations section, but I took my chances in the Mac friendly thread instead. Feel free to move it.
Title: Re: Mac Version of Viewmesh?
Post by: ThomPhoenix on November 13, 2006, 07:34:39 pm
Isn't it possible to just compile everything yourself?
Title: Re: Mac Version of Viewmesh?
Post by: Gluonite on November 13, 2006, 09:51:30 pm
Thom: Well, it might be if I knew about such things, but I'm just a poor Photoshop jockey and don't have compilers and am not into programming. I though that there might be someone out there who already took a stab at it.
Title: Re: Mac Version of Viewmesh?
Post by: ThomPhoenix on November 13, 2006, 10:20:23 pm
Maybe you can go to IRC channel #planeshift-build on the Freenode network. There might be people to help you out. Else you can try on #crystalspace.
Title: Re: Mac Version of Viewmesh?
Post by: Gluonite on November 14, 2006, 03:32:00 am
I did just as you suggested Thom, and dfryer compiled a working Mac version of Viewmesh for me. I works great, problem solved!! Thanks dfryer! \\o//