PlaneShift

Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: Tulkhan on November 22, 2006, 04:49:40 pm

Title: Lighting issues on the roads in 017
Post by: Tulkhan on November 22, 2006, 04:49:40 pm
Hello all,

 I had wondered what went wrong with the lighting on ojaroad1,2 and bdroad1,2? While there is the lush green to be seen in the distance, everywhere I go it turns now to a bright golden glare; almost hurting the eye to look at. I know from other players with the same problem, but couldn't find anything on the bug tracker or in the forums yet.

cheers,
Tulkhan

Title: Re: Lighting issues on the roads in 017
Post by: LARAGORN on November 22, 2006, 08:50:21 pm
I have the same thing :(


here is a screenie (http://i68.photobucket.com/albums/i10/LARAGORN/goldenMeadow.jpg)
Title: Re: Lighting issues on the roads in 017
Post by: chazarus on November 22, 2006, 08:51:42 pm
It only happens when its daytime in game too
Title: Re: Lighting issues on the roads in 017
Post by: miadon on November 26, 2006, 01:00:32 am
There's gold in them thar hills! :D
Title: Re: Lighting issues on the roads in 017
Post by: jorrit on November 27, 2006, 03:13:51 pm
This bug is now fixed in latest Crystal Space. Needs a new PS client before you can get the fix though.

Greetings,
Title: Re: Lighting issues on the roads in 017
Post by: LARAGORN on November 27, 2006, 03:59:48 pm
Thanks Jorrit :)