PlaneShift
Gameplay => General Discussion => Topic started by: LARAGORN on November 22, 2006, 05:13:21 am
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with the update it seems every time you repair a weapon it looses one point. For example, if your sword is 50/50 and you use it for a bit and your sword goes down to lets say 46/50, when you repair it, it will become 49/49.
so you will not be able to restore an item to full stats.
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That's good, adds realism. Now, when it gets too low in quality, you could reheat it or do something (I have absolutely no idea how to craft) and make it brand new, except since you can't make it exactly like the person who made it did, it would lose a little bit in slash, but it's quality would be back to 50/50.
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That sounds resonable and realistic, but I have no idea either because I am not a crafter.
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Doesn't the discription of weapon repair state the it can repair up to 75% of the original quality? If so does that mean that theweapon will stop permanently degrading once it hits this mark or is the discription in need of changing? Or has it already changed?
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This 2% quality loss after each repair is very huge change and i would like someone to answer my questions, as we should know that if our weapon can become uselless after few repairs, we need to know how to use it.
Few good points and question has been introduced or asked there and i want to repeat these with no answer.
When exactly does the 2% drop happen?
Obviously it drop when you repair it. But, say it is 49.5/50 and you repair it. What happens? Does the drop depend how damage is the weapon? or is it always 2% ? If it doesn't, it is obviously better to use the blade to the extreme limits, like 4/50 and then repair it. I would like to hear from someone who knows the exact answer, before i express my opinion. And i also want to know how to use my blade, without throwing it away. This brings me to another question.
What about rare or weapons made on special occassions?
Some say, don't use it if it is so special. I say that a weapon is to be used. What other purpose may it have, if someone made it not to be nice looking, but also deadly? Of course, as it is repaired, it will change, maybe its quality will decrease. I will give a sword as example:
What do we do exactly to repair it? I don't think we need any parts for it, if the blade and the hilt are one piece of metal (only there is some additional meterial at the hilt so that it fir the hand well). And the rare weapons are done in as good way as possible (thats one reason why they are rare). So what we do is sharpening the blade only. Nothing more. (If the sword will break in half, it needs much more advanced reparing as was very nice described in some above post, where experts was quoted as far as i understood). The quality will decrease only when due to continued sharpening, the hardened surface will be teared. And only in such case. So if you repair the blade and you don't tear the hardened surface yet, the blade will be like brand new. When you tear it appart due to sharpening, the quality will drop to a certan value and not lower Why?
A steel sword consists of the core made of normal steel which is tought, but also elastic and the hardened edge which is even more tought, but not elastic. Thats why only the sharp edge is hardened. (The process of hardening is adding additional molecules of coal (or nitrogen (better in modern times) to the structure of steel, while normal steel has much less coal in it.
So, concluding, while you are gradually tearing the hardened surface appart and the not hardened steel goes gradually to outside, only then the quality is dropping. Once you do it completly, the quality won't drop any furher, because every deeper material has exacty the same properties. Lets say, the quality won't drop anymore, once it is 40 and was 50.
I know what I'm saying, coz i have been studying at university about steel.
Maybe one question remains, if you keep sharpening the blade, when will the material end? So the blade is 150mm wide of excellent quality steel. Try polishing it. I don't believe you will tear appart by doing this even 1/4 of it. It will maybe happen after years of extensive sharpening... years... So that if you will sharpen the blade till it disappear, is out.
For the interested or not knowing I'd like to point out that iron and steel isn't the same material almost at all. Yes, it is both made of Fe, but steel is additionally plastically treated and thats why it is more durable and elastic. What matters is the structure, not the kind of molecules itself.
Restoring quality
As pointed above, you can reforge a weapon. The question is why do it? The topic of rare weapons si brought again. You obviously won't reforge simple longsword. You will buy a new one. What if you can't buy a weapon of the same kind?
Think of Tolkien LoTR, specifically the sword by which the Sauron was killed? It was shattered into pieces. Are you going to advice to buy a new one in such occassion? ;) It was reforged by Elrond and given to Aragorn AFAIR. It's quality obviously wasn't near zero, even though the weapon was destroyed much worse than a blade with few scratches, but in one piece.
It makes no sense, that if you have a rare weapon, you have no option to reforge it and restore its quality. You can always reharden the sharp edge and add mterial, if the blade became too thin. It is expensive, yes. But the owner will pay as much as needed if the weapon he own is special and means a lot, not only because of damage.
Te quality drop without chance to reforge is very lacking feature. I think it should be priority to finish the feature with next update. It's like releasing decaying of things without a way to repair or buy new ones.
I have spent a bit time on that post to explain te matter as good as i can. Please someone in charge to answer and consider, then express opinion and decission.
Thank You.
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One consequence of the 2% degradation is that you will see more hoarding of quality weapons and more use of found store quality weapons. It may even restrict the tougher arena mobs even more to the experienced players, unfairly enriching them at the expense of the weaker player.
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Once you repair the weapon, lets say 10 times, will the smithy still pay full price for the item ?
or will the price be reduced along with the quality ?
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It is interesting point about degraded weapons. I have a feeling that the prices will remain the same but I haven't tried it yet. Nor have I discovered whether the magic weapons that have been degraded work any worse than new ones.
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Umm... everyone seems to be missing the fact that the max quality of your weapon has no effect on anything other than the number of times you can reforge it.... if your max quality drops from 50 to 49 after a repair... that means that the blade is as shiny and damaging as before, except it's a bit weaker structurally than before. Elrond probably used a bit of elven magic when reforging that sword, so the example is a bit meaningless here. Re-hardening the edge or adding material might make the blade as good as the old, but there's no way that its structure will be as strong as before, so it'll wear out quicker, and if you repair it again, the same thing happens. So I see no reason why there should be an option so that a sword made from one piece of metal can have the same structural quality as one repaired using more bits of metal, except via magic. Also try and remember that players aren't all master smiths... or even good ones. Perhaps with more skill the quality reduction can decrease, if that isn't the case already.
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So, a quality 50/50 will hit as hard as a 20/20?
That wasnt what happened with crafted swords :-\
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Well if they have exactly the same stats other than that, I assume that's the case. I haven't seen anything to show otherwise.
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Well, that's a bit confusing though. Before 50/50 quality was introduced a /10 sword would hit for 300dmg tops, now it can go up to 500. That's the difference between a 10/50 and a 50/50 quality status... and a 1000/50 quality sword with a /2 was as powerful as a /10. So, maybe it makes sense that the quality doesn't affect the damage but the lifespam of the weapon but it appears that game mechanics are not fixed to resemble that.
???
In any case, and I'll say this again, I think the added realism of the repair skill is not proportionate to the unrealistic way in which training and skill progression is programmed. And they need to be reviewed.
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Basing on other people opinions, always thought that weapon with lower quality deals less damage.
a 5/50 weapon will deal less damage than a 50/50 weapon. As the max quality drops while repairing, it goes down 49,48,47...2,1,0 (next guestion is how low it may drop)
So in effect one day you have 20/20 weapon instead of 50/50. While no matter how high is the second number, it is meant that it doesn't decrease damage, but the first number can be higher and it is the direct reason for damage drop.
Now, i repeat that I base on other people opinions about damage drop and I will be able to be sure maybe in a week or longer, once i decrease SS quality close to zero.
Now about the repairing process.
Xordan, you say it is always reforging? I don't know much about repairing blades. Isn't it simple sharpening in most cases? I keep in mind the bit about tearing the hardened surface appart and thus decreased damage, but only to certain point.
I'm also not sure if reforging the weapon in order to harden it from time to time, can weaker its structure to a point, that in game we have 0 quality, while it was 50 once. When it drop to 0 due to reforging, is it basically destroyed? Is it even possible?
In any case, and I'll say this again, I think the added realism of the repair skill is not proportionate to the unrealistic way in which training and skill progression is programmed. And they need to be reviewed.
I could argue a bit on it, but in general killing stuff in PS is highly unrealistic, I'm not exactly sure what impact it has on repairing, so i don't feel like i could give good points.
In general, a fact is that everything is connected with each other, so if something works wrong, the repairing of weapons works also wrong in more or less visible way.