PlaneShift

Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: Eagel on November 24, 2006, 04:57:05 pm

Title: transparent rocks and blured trees
Post by: Eagel on November 24, 2006, 04:57:05 pm
I saw that when I get near a rock or stalactite, it becomes transparent.
And usually, when I spin the trees or even houses, they left a trail... like a movement blur

Here are two screenshots.
http://i133.photobucket.com/albums/q50/eagel_ps/shot40.jpg
http://i133.photobucket.com/albums/q50/eagel_ps/shot39.jpg

are this a bug of my client?
It doesn't bother me, just informing what I see...

Thanks! :)
Title: Re: transparent rocks and blured trees
Post by: Helm on November 24, 2006, 06:28:54 pm
You are not the only one. My man is also having the same transparent look on the chairs and stones.He is using the Linux version. Are you using it too?
Title: Re: transparent rocks and blured trees
Post by: Eagel on November 24, 2006, 06:43:26 pm
Yes, it's the linux client.
And I see it in chairs, and even in some walls, but at both sides of screen
Title: Re: transparent rocks and blured trees
Post by: Brenin on November 24, 2006, 07:36:16 pm
Same here (also on Linux), though I haven't seen the transparency yet. The "blur" looks kinda like a slow-refreshing LCD display...but my screen's an ordinary CRT. Btw, anybody know whether the new glaringly bright ground texture out in the hills (all yellow and white on the nearby ground in direct sunlight) is just an artifact of the Linux client, or is it a new 'feature'?
Title: Re: transparent rocks and blured trees
Post by: ThomPhoenix on November 24, 2006, 07:41:18 pm
Well, the banners in the Arena are transparant to me, but I do see the shadows. When I look at them from the wall side (which is hard) then I can see them.
Title: Re: transparent rocks and blured trees
Post by: Bereror on November 24, 2006, 08:08:48 pm
I can confirm the "blur" thing on Linux. Sometimes it works ok and then it can be really bad.

(http://www.vaikene.net/img/blur_s.jpg) (http://www.vaikene.net/img/blur.jpg)(http://www.vaikene.net/img/blur1_s.jpg) (http://www.vaikene.net/img/blur1.jpg)

Reloading the map by entering another map or restarting the client makes things either better or worse.
Title: Re: transparent rocks and blured trees
Post by: Elvicat on November 24, 2006, 08:15:29 pm
i've had similair things on win but it's more like clipping "mirroring into oblivion"
Title: Re: transparent rocks and blured trees
Post by: Sunshine on November 24, 2006, 08:20:52 pm
Hello !

I can also confirm the problem with leaving tracks on a SUSE 10.0. with a NVidia card. Sometimes it works fine, sometimes it is terrible.

In addition I cannot see the dirt roads on both ojaroad maps. The whole ground is a uniform greenish texture.

Sunshine

Edit: I forgot 1024 x 768 in Fullscreen
Title: Re: transparent rocks and blured trees
Post by: Henza on November 27, 2006, 01:09:37 am
Blurring confirmed on Gentoo Linux 2006.1 CRT with 1280x1024@85(antialiasing 4x and 16x Anistrophic) nVidia GPU.
Haven't seen transparency thought.

Is the black ground and holes/missing polygons at the waterfall a bug, or just incompleteness?
It looks like the ground texture would be missing for a half of the map...
I can't see heights because of that, so I very often just fall and die there...
Title: Re: transparent rocks and blured trees
Post by: Theorex on November 27, 2006, 08:14:36 am
I get both too...The sky plays up sometimes, (it only happened to me in the town...WORST PART)
It has no reset picture thingy bob...sometimes. I also noticed that if you customize and rewrite ur profile/description, each new sentence, the curser disappears, you need to click on the new line to get it back...It's bad because if you carry on typing with no cursor like that, an error comes up forcing PS to close!  >:(  X-/

Plus has anyone noticed the little bush in front of the rock? (in gold mine) It makes the rock have a transparent square.