PlaneShift

Support => Linux Specific Issues => Topic started by: Peacer on November 26, 2006, 06:23:59 pm

Title: layersegmentfailure
Post by: Peacer on November 26, 2006, 06:23:59 pm
ok now, I've tried an updated version and a non-updated versino of the newest client release, but no matter what I get a layersegmentfailure... I have no idea what to do, maybe others do?

I still have the same ubuntu dapper 6.06, Gforce4.
Title: Re: layersegmentfailure
Post by: Kelod on November 27, 2006, 11:14:55 pm
I can run it fine... GeForce 4 MX 440 and Ubuntu 6.10 Edgy

Any more info you can give?
Title: Re: layersegmentfailure
Post by: Peacer on November 27, 2006, 11:23:12 pm
yes

DEBUG: Sound System Software Renderer Initializing...

planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  1.1dev [Unix-x86-GCC]
LOG_ANY flag deactivated with no filter.
LOG_WEATHER flag deactivated with no filter.
LOG_SPAWN flag deactivated with no filter.
LOG_CELPERSIST flag deactivated with no filter.
LOG_PAWS flag deactivated with no filter.
LOG_GROUP flag deactivated with no filter.
LOG_CHEAT flag deactivated with no filter.
LOG_LINMOVE flag deactivated with no filter.
LOG_SPELLS flag deactivated with no filter.
LOG_NEWCHAR flag deactivated with no filter.
LOG_SUPERCLIENT flag deactivated with no filter.
LOG_EXCHANGES flag deactivated with no filter.
LOG_ADMIN flag deactivated with no filter.
LOG_STARTUP flag deactivated with no filter.
LOG_CHARACTER flag deactivated with no filter.
LOG_CONNECTIONS flag deactivated with no filter.
LOG_CHAT flag deactivated with no filter.
LOG_NET flag deactivated with no filter.
LOG_LOAD flag deactivated with no filter.
LOG_NPC flag deactivated with no filter.
LOG_TRADE flag deactivated with no filter.
LOG_SOUND flag deactivated with no filter.
LOG_COMBAT flag deactivated with no filter.
LOG_SKILLXP flag deactivated with no filter.
LOG_QUESTS flag deactivated with no filter.
LOG_SCRIPT flag deactivated with no filter.
LOG_MARRIAGE flag deactivated with no filter.
LOG_MESSAGES flag deactivated with no filter.
LOG_CACHE flag deactivated with no filter.
LOG_PETS flag deactivated with no filter.
LOG_USER flag deactivated with no filter.
LOG_LOOT flag deactivated with no filter.
LOG_DUELS flag deactivated with no filter.
LOG_TRIBES flag deactivated with no filter.
All LOGS are off.
Mounting skin: /this/art/skins/default.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
  psEngine initialized.
Using fontsize 13 for resolution 800x600

crystalspace.maploader.parse.image:
  Could not open image file '/planeshift/models/clacker/clacker_2.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'clacker_texture2', using checkerboard instead
  [node: library,textures,texture(name=clacker_texture2)]

crystalspace.maploader.parse.image:
  Could not open image file '/planeshift/models/clacker/clacker_3.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'clacker_texture3', using checkerboard instead
  [node: library,textures,texture(name=clacker_texture3)]
WARNING! Object 'spikes_01' is not closed!
WARNING! Object '_s_stairs_01' is not closed!
WARNING! Object 'spikes_02' is not closed!
WARNING! Object 'spikes_04' is not closed!
WARNING! Object 'spikes_06' is not closed!
WARNING! Object '_s_sigil_03' is not closed!
...

crystalspace.graphics3d.shader.fixed:
  Multitexture units: puny 2

planeshift.application.client:
  PSLoader: step 2: success

crystalspace.maploader.parse.image:
  Could not open image file '/this/art/effects/target.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'target', using checkerboard instead
  [node: library,textures,texture(name=target)]

crystalspace.syntax.badtoken:
  Unexpected token 'time'!
  [node: library,meshfact(name=flameburst),params,emitter,time]

crystalspace.particleloader.parsebase:
  Error loading emitter!
  [node: library,meshfact(name=flameburst),params,emitter]

crystalspace.particleloader.parsefactory:
  Could not parse factory!
  [node: library,meshfact(name=flameburst),params]

crystalspace.syntax.badtoken:
  Unexpected token 'time'!
  [node: library,meshfact(name=fistpart),params,emitter,time]

crystalspace.particleloader.parsebase:
  Error loading emitter!
  [node: library,meshfact(name=fistpart),params,emitter]

crystalspace.particleloader.parsefactory:
  Could not parse factory!
  [node: library,meshfact(name=fistpart),params]

crystalspace.syntax.badtoken:
  Unexpected token 'time'!
  [node: library,meshfact(name=taladbless),params,emitter,time]

crystalspace.particleloader.parsebase:
  Error loading emitter!
  [node: library,meshfact(name=taladbless),params,emitter]

crystalspace.particleloader.parsefactory:
  Could not parse factory!
  [node: library,meshfact(name=taladbless),params]

crystalspace.syntax.badtoken:
  Unexpected token 'time'!
  [node: library,meshfact(name=gas),params,emitter,time]

crystalspace.particleloader.parsebase:
  Error loading emitter!
  [node: library,meshfact(name=gas),params,emitter]

crystalspace.particleloader.parsefactory:
  Could not parse factory!
  [node: library,meshfact(name=gas),params]

crystalspace.maploader.parse.image:
  Could not open image file '/this/art/effects/rect_texture1.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'rect_texture1', using checkerboard instead
  [node: library,textures,texture(name=rect_texture1)]

crystalspace.syntax.badtoken:
  Unexpected token 'time'!
  [node: library,meshfact(name=freeze),params,emitter,time]

crystalspace.particleloader.parsebase:
  Error loading emitter!
  [node: library,meshfact(name=freeze),params,emitter]

crystalspace.particleloader.parsefactory:
  Could not parse factory!
  [node: library,meshfact(name=freeze),params]

crystalspace.syntax.badtoken:
  Unexpected token 'time'!
  [node: library,meshfact(name=fistpart),params,emitter,time]

crystalspace.particleloader.parsebase:
  Error loading emitter!
  [node: library,meshfact(name=fistpart),params,emitter]

crystalspace.particleloader.parsefactory:
  Could not parse factory!
  [node: library,meshfact(name=fistpart),params]

planeshift.application.client:
  PSLoader: step 3: success

<src/common/util/psxmlparser.cpp:282 ParseFile>:
  Could not find file: /planeshift/world/npcroom_corr/sound.xml
  Could not find file: /planeshift/world/bronzedoors/sound.xml
  Could not find file: /planeshift/world/podium/sound.xml
  Could not find file: /planeshift/world/terr_common/sound.xml
  Could not find file: /planeshift/world/npcroom1/sound.xml
  Could not find file: /planeshift/world/npcroom2/sound.xml

planeshift.application.client:
  PSLoader: step 4: success

<src/client/psclientdr.cpp:237 HandleStatsUpdate>:
  Stat request failed because CelClient not ready for 1751

crystalspace.engine.warning:
  Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
  Use -relight cmd option to calc lighting.
Region terr_common loaded successfully in 566ms

<src/client/psclientdr.cpp:237 HandleStatsUpdate>:
  Stat request failed because CelClient not ready for 1751

crystalspace.thingloader.parse:
  Bad UV coordinates for polygons in this thing!
  [node: world,sector(name=magicshop),meshobj(name=_s_stand02),params]

crystalspace.engine.warning:
  Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
  Use -relight cmd option to calc lighting.
Region magicshop loaded successfully in 1633ms

<src/client/zonehandler.cpp:174 HandleMessage>:
  Still loading maps, ignoring crossing to sector magicshop.

crystalspace.engine.warning:
  Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
  Use -relight cmd option to calc lighting.
Region hybdr loaded successfully in 333ms

crystalspace.maploader.parse.image:
  Could not open image file 'materialnotdefined' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'materialnotdefined', using checkerboard instead
  [node: world,textures,texture(name=materialnotdefined)]

crystalspace.maploader.parse.image:
  Could not open image file 'dirt01.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'dirt01.dds', using checkerboard instead
  [node: world,textures,texture(name=dirt01.dds)]

crystalspace.engine.warning:
  Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
  Use -relight cmd option to calc lighting.
Region bdroad1 loaded successfully in 2293ms

layersegmentfailure
Title: Re: layersegmentfailure
Post by: ThomPhoenix on November 27, 2006, 11:30:26 pm
There are known crashes with some Nvidia cards in the Bronze Doors area, and that's what you're trying to load.
Ask a GM to reset your character to a safe location like Hydlaa and check then if you can login again.

You can also try this (http://hydlaa.com/smf/index.php?topic=26582.0) and look here (http://hydlaa.com/smf/index.php?topic=26465.0) for possible fixes of the nvidia crashes.
Title: Re: layersegmentfailure
Post by: Peacer on November 27, 2006, 11:43:39 pm
There are known crashes with some Nvidia cards in the Bronze Doors area, and that's what you're trying to load.
Ask a GM to reset your character to a safe location like Hydlaa and check then if you can login again.

You can also try this (http://hydlaa.com/smf/index.php?topic=26582.0) and look here (http://hydlaa.com/smf/index.php?topic=26465.0) for possible fixes of the nvidia crashes.

I'm in the cellar in the magicshop :)
[00:39] <Syilph> set the font to 50
[00:39] <Syilph> delete the descr
[00:39] <Syilph> log out
[00:39] <Syilph> set font back
[00:39] <Syilph> log back in

worked... weird
Title: Re: layersegmentfailure
Post by: ThomPhoenix on November 28, 2006, 05:25:11 pm
That solution was also in the "look here" thread I gave you the link to ;)
But it's good you worked it out with Syilph! :)