PlaneShift
Support => Technical Help: Problems BEFORE entering the game => Topic started by: Quantus on December 26, 2006, 05:55:46 pm
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All I get is:
<\Luca\Crystal Space\planeshift\src\common\util\psmeshutil.cpp:122 psMeshUtil::ChangeMaterial> Failed to set material "enkif_arm" on part "Left Arm"<\Luca\Crystal Space\planeshift\src\client\psengine.cpp:1540 psEngine::SetTrait> Failed to set trait(230): mesh=Left Arm, mat=$F_arm, tex=/planeshift/models/$F/$F_arm.dds<\Luca\Crystal Space\planeshift\src\common\util\psmeshutil.cpp:122 psMeshUtil::ChangeMaterial> Failed to set material "enkif_hand" on part "Left Hand"<\Luca\Crystal Space\planeshift\src\client\psengine.cpp:1540 psEngine::SetTrait> Failed to set trait(231): mesh=Left Hand, mat=$F_hand, tex=/planeshift/models/$F/$F_hand.dds<\Luca\Crystal Space\planeshift\src\common\util\psmeshutil.cpp:122 psMeshUtil::ChangeMaterial> Failed to set material "enkif_arm" on part "Right Arm"<\Luca\Crystal Space\planeshift\src\client\psengine.cpp:1540 psEngine::SetTrait> Failed to set trait(232): mesh=Right Arm, mat=$F_arm, tex=/planeshift/models/$F/$F_arm.dds<\Luca\Crystal Space\planeshift\src\common\util\psmeshutil.cpp:122 psMeshUtil::ChangeMaterial> Failed to set material "enkif_hand" on part "Right Hand"<\Luca\Crystal Space\planeshift\src\client\psengine.cpp:1540 psEngine::SetTrait> Failed to set trait(233): mesh=Right Hand, mat=$F_hand, tex=/planeshift/models/$F/$F_hand.dds<\Luca\Crystal Space\planeshift\src\common\util\psmeshutil.cpp:122 psMeshUtil::ChangeMaterial> Failed to set material "enkif_foot" on part "Left Foot"<\Luca\Crystal Space\planeshift\src\client\psengine.cpp:1540 psEngine::SetTrait> Failed to set trait(236): mesh=Left Foot, mat=$F_foot, tex=/planeshift/models/$F/$F_foot.dds<\Luca\Crystal Space\planeshift\src\common\util\psmeshutil.cpp:122 psMeshUtil::ChangeMaterial> Failed to set material "enkif_foot" on part "Right Foot"<\Luca\Crystal Space\planeshift\src\client\psengine.cpp:1540 psEngine::SetTrait> Failed to set trait(237): mesh=Right Foot, mat=$F_foot, tex=/planeshift/models/$F/$F_foot.dds<\Luca\Crystal Space\planeshift\src\client\psengine.cpp:1496 psEngine::BuildAppearance> Failed to set trait <traits><trait id="229" next="230" loc="SKIN_TONE" mesh="180" mat="2501" tex="2601" shader=""/><trait id="230" next="231" loc="SKIN_TONE" mesh="3100" mat="2511" tex="2611" shader=""/><trait id="231" next="232" loc="SKIN_TONE" mesh="3104" mat="2531" tex="2631" shader=""/><trait id="232" next="233" loc="SKIN_TONE" mesh="3101" mat="2511" tex="2611" shader=""/><trait id="233" next="234" loc="SKIN_TONE" mesh="3105" mat="2531" tex="2631" shader=""/><trait id="234" next="235" loc="SKIN_TONE" mesh="2701" mat="2551" tex="2651" shader=""/><trait id="235" next="236" loc="SKIN_TONE" mesh="2705" mat="2541" tex="2641" shader=""/><trait id="236" next="237" loc="SKIN_TONE" mesh="3102" mat="2521" tex="2621" shader=""/><trait id="237" next="0" loc="SKIN_TONE" mesh="3103" mat="2521" tex="2621" shader=""/></traits> for mesh.
Any ideas?
Thanks in advance
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1 Don't put that in ONE line, it's incredibly annoying to read ;)
2 I have that too, and I don't crash, so it's probably not the issue.
3 Do you get a crash code?
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1) Sorry saw it to late that it doesn't line break
2) If you have this too, the bug must be another one
3) I didn't get a crash code. That's the problem
I will try again after getting the update running and will try the same on several OSes.
Thanks a lot