PlaneShift
Support => Linux Specific Issues => Topic started by: acieroid on January 06, 2007, 08:45:22 pm
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Hello,
I downloaded and installed Plane Shift without any problem, but when i click on "Join" after I made a character, i get a segfault.
The console print this : (I'm under Gnu/Linux debian etch)
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
1.1dev [Unix-x86-GCC]
LOG_ANY flag deactivated with no filter.
LOG_WEATHER flag deactivated with no filter.
LOG_SPAWN flag deactivated with no filter.
LOG_CELPERSIST flag deactivated with no filter.
LOG_PAWS flag deactivated with no filter.
LOG_GROUP flag deactivated with no filter.
LOG_CHEAT flag deactivated with no filter.
LOG_LINMOVE flag deactivated with no filter.
LOG_SPELLS flag deactivated with no filter.
LOG_NEWCHAR flag deactivated with no filter.
LOG_SUPERCLIENT flag deactivated with no filter.
LOG_EXCHANGES flag deactivated with no filter.
LOG_ADMIN flag deactivated with no filter.
LOG_STARTUP flag deactivated with no filter.
LOG_CHARACTER flag deactivated with no filter.
LOG_CONNECTIONS flag deactivated with no filter.
LOG_CHAT flag deactivated with no filter.
LOG_NET flag deactivated with no filter.
LOG_LOAD flag deactivated with no filter.
LOG_NPC flag deactivated with no filter.
LOG_TRADE flag deactivated with no filter.
LOG_SOUND flag deactivated with no filter.
LOG_COMBAT flag deactivated with no filter.
LOG_SKILLXP flag deactivated with no filter.
LOG_QUESTS flag deactivated with no filter.
LOG_SCRIPT flag deactivated with no filter.
LOG_MARRIAGE flag deactivated with no filter.
LOG_MESSAGES flag deactivated with no filter.
LOG_CACHE flag deactivated with no filter.
LOG_PETS flag deactivated with no filter.
LOG_USER flag deactivated with no filter.
LOG_LOOT flag deactivated with no filter.
LOG_DUELS flag deactivated with no filter.
LOG_TRIBES flag deactivated with no filter.
All LOGS are off.
Mounting skin: /this/art/skins/elves.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
psEngine initialized.
Using fontsize 16 for resolution 1024x768
crystalspace.maploader.parse.image:
Could not open image file '/planeshift/models/clacker/clacker_2.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'clacker_texture2', using checkerboard instead
[node: library,textures,texture(name=clacker_texture2)]
crystalspace.maploader.parse.image:
Could not open image file '/planeshift/models/clacker/clacker_3.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'clacker_texture3', using checkerboard instead
[node: library,textures,texture(name=clacker_texture3)]
WARNING! Object '_s_bridge_01' is not closed!
WARNING! Object '_s_sigil_01' is not closed!
WARNING! Object 'spikes_03' is not closed!
WARNING! Object 'spikes_05' is not closed!
WARNING! Object '_s_sigil_02' is not closed!
WARNING! Object '_s_sigil_04' is not closed!
...
planeshift.application.client:
PSLoader: step 2: success
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/target.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'target', using checkerboard instead
[node: library,textures,texture(name=target)]
crystalspace.syntax.badtoken:
Unexpected token 'time'!
[node: library,meshfact(name=taladbless),params,emitter,time]
crystalspace.particleloader.parsebase:
Error loading emitter!
[node: library,meshfact(name=taladbless),params,emitter]
crystalspace.particleloader.parsefactory:
Could not parse factory!
[node: library,meshfact(name=taladbless),params]
crystalspace.syntax.badtoken:
Unexpected token 'time'!
[node: library,meshfact(name=freeze),params,emitter,time]
crystalspace.particleloader.parsebase:
Error loading emitter!
[node: library,meshfact(name=freeze),params,emitter]
crystalspace.particleloader.parsefactory:
Could not parse factory!
[node: library,meshfact(name=freeze),params]
crystalspace.syntax.badtoken:
Unexpected token 'time'!
[node: library,meshfact(name=fistpart),params,emitter,time]
crystalspace.particleloader.parsebase:
Error loading emitter!
[node: library,meshfact(name=fistpart),params,emitter]
crystalspace.particleloader.parsefactory:
Could not parse factory!
[node: library,meshfact(name=fistpart),params]
crystalspace.syntax.badtoken:
Unexpected token 'time'!
[node: library,meshfact(name=fistpart),params,emitter,time]
crystalspace.particleloader.parsebase:
Error loading emitter!
[node: library,meshfact(name=fistpart),params,emitter]
crystalspace.particleloader.parsefactory:
Could not parse factory!
[node: library,meshfact(name=fistpart),params]
crystalspace.syntax.badtoken:
Unexpected token 'time'!
[node: library,meshfact(name=flameburst),params,emitter,time]
crystalspace.particleloader.parsebase:
Error loading emitter!
[node: library,meshfact(name=flameburst),params,emitter]
crystalspace.particleloader.parsefactory:
Could not parse factory!
[node: library,meshfact(name=flameburst),params]
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/rect_texture1.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'rect_texture1', using checkerboard instead
[node: library,textures,texture(name=rect_texture1)]
crystalspace.syntax.badtoken:
Unexpected token 'time'!
[node: library,meshfact(name=gas),params,emitter,time]
crystalspace.particleloader.parsebase:
Error loading emitter!
[node: library,meshfact(name=gas),params,emitter]
crystalspace.particleloader.parsefactory:
Could not parse factory!
[node: library,meshfact(name=gas),params]
framebuffer status: incomplete - dimensions
planeshift.application.client:
PSLoader: step 3: success
<src/common/util/psxmlparser.cpp:282 ParseFile>:
Could not find file: /planeshift/world/npcroom_corr/sound.xml
Erreur de segmentation
(Sorry for my bad english)
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Open your psclient.cfg file in a text editor and add the following line to the end:
Planeshift.Log.Messages = true
It will not fix the crash, but print out every network message sent out and received. In this way it might be easier to find out the reason for the crash.
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Here what the console writes (the message exceeds 20,000 characters >< ) :
http://rafb.net/p/jJED0K13.html