PlaneShift
Gameplay => Guilds Forum => Topic started by: orcoon on January 31, 2007, 06:05:31 pm
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TURKÇE
İşte turk oyuncular icin yeni bir başlık: \\o//
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Bizim hikayemiz ne?
....
Artık burada plane shift evreni ile ilgili herşeyi bulabileceksiniz.Yapmaniz gereken sadece oyuna girdiğinizde bizi bulmak...
Sizi nasıl bulurum?
Oyundaki buddy kısmını tıklayarak cikan pencerede add ikonuna basin ve o kısıma (Anilocul), (odesyus) yada dernek başkanı (muhiddin) in adını yazarak arkadaş listeninize ekleyin.Daha sonra isme tıklayarak tell ikonuna basin ve mesajınızı yollayın.Bundan sonra size en kisa zamanda ulaşırız...
:thumbup: şimdilik kolay gelsin daha sonra bütün sorularinizi tek tek cevaplayacağım...
ENGLISH
Here is the new topic for the turk players
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What is our story?
''They tells that there were turks living at the middle of mountains ural..the turks that have the best blakcksmith skill on the world named gaia.wth the time and by the help of goktengri (the ancient god of turks) they have become more and more,have increase day by day..up to the day of freedom.They decided to pass trough the huge ural mountains...but the godmade mountains shall not give them pass through! after that,they pitch a huge fire to melt the mountain by their skills of blacksmith.Many years passed and many lifes ended to make this fortune belieavable,to got the freedom! they tells that,in the end they have got passage through the mountin by melting..And a gray snow wolf had guided them to the freedom''
Tells the ancient book....
Muhiddin,camellia,odesyus and me have founded this book at the dusts of ojaveda way! May be the fate wants it this way who knows!? The book have awesome tellings about the big ottoman empire and his holy rangers.They had strange and magical doctrines...My searchings on this book are going on.every day im learning new things and new guides for my past poor life!?! i must teach all the doctrins of this book to everyone and everyone shall awake from his/her sleep...
''Be look as u are or be as u look''(ancient book of the turks page 112-23) by the power of this saying we made the guild named (Ottoman rangers)
My writings will go on....
From now on u would find everything about planeshift world in here.Just to do is to find us at the game...
How can i find u?
By clicking the buddy icon in the game,u will see a window. Click add icon and write down at there name of me (anilocul) or the president of our guild (muhiddin) After u did this by clicking the name just click tell button and write your massage.please send ur massage to us immediately.After then we may find u as fast as we can...
:thumbup:Now,İ wish it may come easy for you and i will answer all of your questions later...
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Translation?
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translation for what!? u need it or? the game admind need it??
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Well for a start a translation would be nice for us that know no Turkish save merhaba. Secondly I think a guild needs more reason to start than a way for people of the same nationality to chat. Its already frowned on to start one for a single IC race but for an OOC nationality is worse I'd think.
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oh! :oops: u got me wrong my friend! im a nationalist but not a fashist!? well! u may be right! but this is only a guide for the turkish people who doesnt knows english! just for it! :thumbup: And i dont write down here about our guild or our guild's makings and decisions yet! ::)
stay calm and be friend... :sweatdrop:
so ill be translate the hot spots for every one okey? ;)
may the god with us
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All I'm saying is don't think about making a guild strictly for one nationality and not others. It won't be allowed.
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All I'm saying is don't think about making a guild strictly for one nationality and not others. It won't be allowed.
Take a look at this page, seams pointless if* you cant have a guild for non English specking.
http://www.planeshift.it/other_languages.html
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Try to create a guild for roleplay reasons, not out-of-character purposes like real-life-language-specific organizations. If you want to help people out who may not speak English well, you can create a website, a separate forum, write your own guides, etc. When it comes to actually playing the game though, you will be much better off having a guild that develops from your character, not you as a player. It's a very nice thing of you to want to do, but I don't think it's the proper way to attempt it. Guilds are not meant to be what you are hoping to make, unfortunately.
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these are our thinkings....if would make us out of game this is ur prefer!!! i explain u once...i made a guild for the turkish people to live in the beatiful planeshift world in this way! good or bad!? who cares??? this is a role playing world and we playing our role in this way!?!?
ill be go on this way.sorry for that!! >:(
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Roleplaying is generaly done IC. The country your from makes no difference to your character. A guild must be strictly IC. Your guild does not fit these criteria.
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sorry to say but your missing the point:
There is no Turkey, no France, no United States, no United Arab Emirates, no playstation 3, no Tony Blair, etc... in the planeshift world. So to have an in game guild based for Turkish people is completely out of character as the country does not exist in game.
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i know, i knowww! there is no nationalism in this game but!? why u re so hard in this subject!? okey! there is no country inthis game!!! but we have to attract the gamers from turkey by this way!!! we have to do this! just relax and easy go on!....okey!?
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Hilarious, really.
But to repeat a second time:
-English only.
-No Out-Of-Characterness, so no guilds focusing on players from only one country.
-No "relaxing", this is a true roleplaying game, not World of Warcraft.
Sorry to disappoint you.
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Yes I give up. *laughs*
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/me steps in ;>
You know, you can have a guild composed of only Turks, if you really want to restrict yourself this way, but:
- you need an IC reason, like any other guild. A purpose, goals and somewhat in setting story.
- Your members has to speak english, because every Yliakean knows how to communicated with any other Yliakean.
Unless you think you won't feel well in a guild with people from other countries. Considering all members has to know english, the laguage isn't the barrier.
But of course we all know why you want a guild of turks... you don't speek english that well and mosy of your members won't speak well too or won't at all. You will try to learn and they will also try... maybe. But until then the whole guild means nothing. And don't get upset that people tell you that, because only with your OOC presence, you already spoil the IC of others. But noone is telling you to go away, but to accomodate.
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Then cnange the name of game as englishshift!! this is a icon way game everyone can play this game as he or she wishes!!! something else!?
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Did you ever translate that first post? :whistling:
And yes, it is englishshift. Hate to dissappoint, but english is in fact considered an "international" language, and the most widely used by far, not turkish, or german, or italian, or whatever. Also, just pointing out, if you have that incrediblely powerful need to play with other turks, Knight online has a huge turkish player base.
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Orcoon, we have a page on Policies on the PlaneShift website - I do believe it mentions that English needs to be used in public chat. The "Guilds" page also explains what PlaneShift guilds need to be like, so you should give these a read. There are some rules and guidelines we want all players to follow so that the game is consistent and the RP atmosphere is as unbroken as possible. If this doesn't fit your idea of a fun game and you don't feel like adjusting, you are by all means free to have a great time somewhere else.
Anyone who makes a thread in this forum section is opening him- or herself up for critiques, and there is a lot of (repeated) good information on why your idea may not be a widely-supported or applauded one. Remember that if your main goal is to help out people that don't normally speak English, you have other methods.
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The Guilds page? Is it the thread in this forum or is it in the website?
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The Vampire Hunterlords wish to know if you want to create an alliance.
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The Guilds page? Is it the thread in this forum or is it in the website?
On the website :] It's been updated from the last bit of useless and outdated information to the really excellent stuff you and Aendar wrote.
Click! (http://www.planeshift.it/guilds.html)
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orcoon, maybe start from answering on the questions people gave you? you already get the image, you know what is expected from a guild, so start throwing propositions, but keep in mind that some things can't, because of RPing. Start developing IC structure of your guild. Also make sure you are understanding the RP aspect well.
Edited to remove comments on posts that were removed. --Neko
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its done! of course our guild will have a purpose! ill translate it when we are done!!! what isthe problem here!? we are newbiees! i dont understand!? i know the meaning the guild and meaning of rping...just easy and relax... :thumbup:
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:detective: I have been searching through the players guide to find a plausible solution to this, hope this meats with approval.
[bit of background to work from]
Only two races are native of the huge cavern: the Kran created by Talad and the Lemur created by Laanx. All other races are said to arrive from magical portals connected to other worlds.
We the guild................... are descended from the two native races, and as such we find it hard to speck the new races tung, so we have banded together to be able to talk freely amongst are self's, when a problem with the new tung arises.
Word it how you like but I hope this is a compromise.
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The native language of Yliakum is turkish ;D? Somehow I like that ...
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We the guild................... are descended from the two native races, and as such we find it hard to speck the new races tung, so we have banded together to be able to talk freely amongst are self's, when a problem with the new tung arises.
Only it passed few hundreds of years since the lest race arrived and everyone are able to freely communicate with each another. But yeah, sounds like a compromise, but stil causing IC problems while tryign to RP wit other people.
Glodin, The native Yliakum lanuage is Yliakean. It is whatever language it is, by which everyone may communicate. It could be Turkish, Spaish, whatever, but one condition is that everyone know it and we know it counts really only for english, at least more than any other.
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First off, I haven't really read this thread. Only did a quick reading because a post that is now removed was reported, and I did the cleaning. You'll have to excuse me if this isn't exactly what this is about what I'm thinking it's about.
Now then. There is no work around for using a name of a guild that is in any real world language other than English. There are a few guilds with names that are composed of words from a made up language, that was developed for the PS world. As such, there is no compromise for a guild name that uses Turkish words.
This goes for speaking in Turkish in the main open chat area as well. It is not allowed and there is no compromise. These rules are set in stone and not up for debate. You are free to speak in any language you choose in the guild tab and other channels, but in the main, open channel, English is the only allowed language. (Exceptions being, using a few words from made up languages designed specifically for PS here and there in your text to add flavor.)
What has been said in the quote below, is final and not up for compromises.
Orcoon, we have a page on Policies on the PlaneShift website - I do believe it mentions that English needs to be used in public chat. The "Guilds" page also explains what PlaneShift guilds need to be like, so you should give these a read. There are some rules and guidelines we want all players to follow so that the game is consistent and the RP atmosphere is as unbroken as possible. If this doesn't fit your idea of a fun game and you don't feel like adjusting, you are by all means free to have a great time somewhere else.
edit: For clarity.
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Hear is some more snippets, this time from PlaneShift Policies.
"Read the Setting for official information about the world your character belongs to - and while your character can certainly come from another "plane" outside of it, don't do something outrageous like try to bring in "roleplay" guns. Keep with the medieval fantasy atmosphere as much as you can."
Define " and while your character can certainly come from another "plane" outside of it,"
I read that as not from Yliakum.
"The language in-game is English. You may use other languages in private messages like /tell, or in guild chat. This allows all the players in the game to interact with each other regardless of where they are from - and prevents the separation of the community into groups based on nationality."
sounds to me like it is OK to talk other than English in guilds.
LAST but not by far the least.
"You may not organize nor be part of any guilds or groups that are based on, or espouse, any racist, sexist, anti-religious, anti-ethnic, anti-gay or other hate-mongering philosophy."
NO mention hear of a country based guild.
So just so that we are all clear on the rule please show us it.
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"The language in-game is English. You may use other languages in private messages like /tell, or in guild chat. This allows all the players in the game to interact with each other regardless of where they are from - and prevents the separation of the community into groups based on nationality."
sounds to me like it is OK to talk other than English in guilds.
Right. Which is why I said:
This goes for speaking in Turkish in the main open chat area as well. It is not allowed and there is no compromise. These rules are set in stone and not up for debate. You are free to speak in any language you choose in the guild tab and other channels, but in the main, open channel, English is the only allowed language. (Exceptions being, using a few words from made up languages designed specifically for PS here and there in your text to add flavor.)
Again, tells and private groups and the guild channel and whatnot is fine, but the public channels must be in English.
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NO mention hear of a country based guild.
My personal view is that forming a guild that has members that are all from the same country is fine. ON THE CONDITION that the guild has an IC reason for existing. The guild can't simply exist for OOC reasons, it needs an IC reason to be.
Why? Because if my character walks up to your character that is in this guild and asks them why this guild exists, my character better be getting an IC reason back. Not "because we all live in Turkey." The game tries to limit as much OOC talk as possible.
On the topic of only letting people of one nationality into the guild. I find that to be fine as well. BUT if I were to apply for membership in the guild, and were turned down, and then I ask why, the response I get better not be: "Because you aren't from Turkey." There had better be an IC reason given, again, because the game is trying to limit the usage of OOC events and talk as much as possible. I don't mind not being accepted into a guild because I'm not from that country, but there better be an IC explanation for it as well.
If people are not willing to follow these rules, they are free to not play PS.
EDIT:
and now that I have read all of this thread...
@orcoon
Please read: http://hydlaa.com/smf/index.php?topic=22698.msg273551#msg273551
Your first post needs to be in English or have an appropriate translation. Failure to do so is against forum policy and I will take appropriate action if you do not rectify this problem.
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Of course if you are not very fond of English, you can make the main language of your guild as Enkien (http://pswiki.xordan.com/index.php/Enkidukai_Language) or PEL PERRAKITHOR (http://pswiki.xordan.com/index.php/Stonebreaker_Language) . Of course that will require some effort from the members inside it. Anyway there isn't a point on making a multiple language environment unless there is an embedded coded translator working on main chat channel that automatically translates everything to the language spoken by each player and to English for the devs and gms(Something that definitively isn't worth the effort).
Anyway, there are the Knights of Crystal for example, composed mostly of Germans, but they have an IC goal as well and only speak German in the guild chat.
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First of all I must confess how much I regret to read these posts.
I am a member of this guild and some of the readers may accuse me for not being objective. I assure you that my critics here is not associated with any so called OOC properties but about the gaming itself.
About the first thread: It is only saying to the new comers how to get first aid in a way that they can understand better. There are not any words that can be manipulated as a pressure on the newbie to become a member of the guild. Our guild has its own reasons to be and has its own decision making mechanisms, some of them still being discussed as well; which does not mean that any player from my nationality can be our member. However, they are surely welcomed on their request for help, what is already the same for any other player. Our members have had good relations with the others in the community before and there is no reason to end it after. We already paid necessary amount of attention to use group of guild windows to talk our internal discussions. There is no need to mention this in the forum over and over.
If there is a rule about the language of the posts in the forum, the procedure should not be to open up a discussion like this but simply erase it and send a notification to the forum starter why it is being erased.
I wonder if these criticizers wonder "How many of the guilds can manage to exist without any common OCC properties between their members" or is this really something worth wondering. There will be always something uncontrollable.
I see PlaneShift as a medium letting player to role-play in a way they want but who is to judge them to play accordingly. Playing people want to be free, to do what they want in a shell of an imaginary character. This is why there are no lions, prime ministers, nuke bombs ect in the game. But when you login as a character how much of you is left on the real word. You need to bring in some reality from your side in to the game a light to hold on, a light not get drowned. This light may be like a sparkle for some and for others a lightning. No one can 100 % be IC as also 100 % OOC. Even in real world we do role play.
I am curious about the ratio of number of registered users to the number of active players (online at least 4 of 7 days). How many of the players left the game just because they were not able to get just the basic help some which may know nothing about RP even thought want to play.
I really like the idea of Plane Shift. This opportunity allows me to thank to and congratulate everybody spending their valuable time, facing sleepless work hours to have a better PlaneShift world. So please consider these as recommendations/ideas from a supporting player.
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First of all, I see no reason for guilds to need any OOC links. Some may have by coincidence but I have yet to see a guild that was founded on the basis of OOC links.
Second you made a recommendation about forum policy, not about PS as a whole. If people can't stay in character its not the people that critisize them's fault.
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About the first thread: ...........
I don't want summary. I want translation. Do it, or I'll do it for you. Keep in mind, I don't speak Turkish.
If there is a rule about the language of the posts in the forum, the procedure should not be to open up a discussion like this but simply erase it and send a notification to the forum starter why it is being erased.
I just may.
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odesyus, you seam to be speaking with sense. If orcoon is your leader, i would advice so that you will be speaking for your guild there. Simply because you do know what you are writing, not to offend orcoon, but if its how he normally writes, he must have big problems to RP there, it is with a random PS player.
It would much more enhoable, if you were explainig thing there...
But remember that RPing is the most important aspect in this game, there are things you can go around and some were pointed out there and others you will soon learn if you will be listening. Helping newbies is often coliding with RP, because they often has no idea about RPng. Its a fact, most of people don't really know what is RPing and a lot of them aren't capable of RPing, because of various reasons. If you see people not staying long, then it is partially because of this fact. It is not really that all newbies leave, because we are RP freaks (or rather people, who actually knows what it mean). If they leave, it is not only because the game may be hard at first, it is because they don't now how to RP and aren't willing to learn.
Sure we should learn people, but sometimes it is just not worth the efford. But go ahead, educate as may newbies as you can, only can you tell me that they all will respect RP of others? It is not only that OOC spoil some RPing going on, with only its presence, it is that these people will come on forums and start talking complete crap, like they were ever knowing beings... Ok i'm going a bit extreme, but i sometimes get this feeling.
If you people want to lead a guild, do it right. If you come there and advertise yourself, also do it right and don't complain if people yell at you, while the same is happening at their RP. From every post up there you can take off something good. Don't ignore it. People spent their time on writing stuff there and they don't like being ignored unless you like to be ignored in future.
Language warning! Profanities are against forum rules. Another outbreak and harsher action will be taken. Also, open discussion of forum moderator actions is strictly prohibited. If you have a disagreement with actions taken by the moderation staff, send a PM or an email to the Admins, or other moderators. Failure to follow these rules will lead to harsher punishment. --Neko
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Well u can find the full translation at the beggining from now on... :D
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Thank you! :flowers:
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This guild is completly void of anything doing with roleplay or Planeshift's setting. I think this is an abomination. That's just my opinion though.
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After reading the translation, I probably will agree with Sangwa. Unless the following questions are answered:
Where is the Structure(If there is any)?
Where is the History(If there is any)?
Where are the IC Goals(If there is any)?
And lastly, there is nothing wrong on creating a guild to also use intensively guildchat OOCly for supporting those with difficulties with English and that share another common language, but that should be a secondary reason for the existence of a guild. The primary reason that any guild should have to exist would better be In-character and have some roleplay depth to it.
Anyway I think that reading the rules of this forum and the Guilds section of Planeshift site first, and developing the idea and posting it later, to put the founding of the guild as the last action, would be better.
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Gırrrrrrrr!! >:(
just wait!!
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the story of ours has been updated
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I think you need to read the Players' Guide (http://www.planeshift.it/guide/en/index.html). The Ottoman Empire doesn't fit very well with the setting. It doesn't fit at all.
You could approach it in a different light. Yours could be a guild of esoteric smiths that believe smithing metals forges your innerself as well to become sturdier and pure. Your guild would have its secret language that would only be used by those within when talking with each other. That could explain the detachment of some of the turkish players that don't know english from the rest of the english speaking community. It would also make up a better background story.
There are other approaches, obviously, like being a normal smither's guild that allows everyone in, but who supports Turkish Players in an Out Of Character way that may reflect In Character (since it should heighten the quality of your players experience and therefore of the community.)
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Wow. Translation of the first post now has me really thinking about the deletion of this thread. There are no turks in PS! Your story can't be based on turks, or ottomans rangers, for that matter. Please, read the player guide, review other guild threads, and start this from scratch.
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Wow. Translation of the first post now has me really thinking about the deletion of this thread. There are no turks in PS! Your story can't be based on turks, or ottomans rangers, for that matter. Please, read the player guide, review other guild threads, and start this from scratch.
Something that really doesn't fits at all in the Settings. I thought this joke here was enough but it seems some people ignore the importance of reading before doing something. Unless this guild finds a fitting in settings IC reason to exist, it won't be considered by many roleplayers. And the "Turks came from Earth and reached Planeshift through a portal" thing fits as much as the following fictional background for example purposes.
A group of Confederates, awaiting their doom in their last stand on the final of the American Civil War, misteriously were dragged from the world and found themselves lost in an unknown and misterious primitive world by their standards, where they suddenly organized themselves in a secret organization, and due to their xenophobical attitude, coming already from the fact they had prejudices against beings from their own race before, leaded them to plan the goal of bringing mankind supremacy in this land called Yliakum, and using their superior firearms and knowledge when the time comes to take over this world. While in their wait they struggle to keep the secrets of gunpowder hidden from the rest.
If you definitively wish to roleplay such backgrounds of organizations based on real world nationalities, a possibility is one of those that the purists call as "true RPGs", GURPS Banestorm (http://en.wikipedia.org/wiki/GURPS_Banestorm), which setting may be fitting for a group coming from the middle ages Ottoman Empire.
But if you're looking to remain in Planeshift, there is always the possibility of changing the background history and keeping the Turkish things as OOC the same way the Knights of Crystal don't claim their characters came from Germany through a portal.
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WE dont came from a portal! we are just learning the doctrines of the turks as well! we are all yliakum s habbitants...our guild is open to other nations too! just keep playing guys ;)
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we are just learning the doctrines of the turks as well!
Learning the doctrines of the turks?
[IC]
/me scratches his head
'Excuse me sir, sorry to bother you, but what are turks?'
[/IC]
You get the idea?
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Turks...an ancient race of men from the eighth level of yliakum who seldom wandered out of it. It is said that they discovered teh great secrets of this world, and put it into a nice handy book for the common yliakian (eh?). Our band of scholars has unearthed this artifact and has dedicated itself to the studying of it....
Yeah...I'm kidding. Don't kill me.
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Orcoon, you should really try not to put so much emphasis on the Turkish part... Maybe you should re-read (or read if you haven't yet) the planeshift setting (http://www.planeshift.it/setting.html) so you can know what could fit this game better. Also, if you're wondering why we are being so strict on this check out the roleplay guide (http://www.planeshift.it/roleplay.html). We usually follow it to take full advantage of Planeshift and we'd like (no, we actually demand) that everyone playing should know how to do it.
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**eyes ease slowly inward crossing over, and soon being able to focus on each speaker with the wrong eye speaks up**
Turks, Whities, Asians, Europeans, don't exsist in this game is all they are trying to say. So in a nut shell, they are saying, don't recruit only Turks. It wouldn't be fun for others who hear good things about your guild, etc.
Also OOC, in IC matters is highly frowned apon **remembers all the times he's been so close to ooc in ic, people would actually think he's a new comer** So Chillax, come up with some other things your guild could do, other reasons for it to exsist. and try not to be so specific on the nationality you recruit.