PlaneShift

Support => Linux Specific Issues => Topic started by: ycremon on February 08, 2007, 04:49:23 pm

Title: Compiling probems
Post by: ycremon on February 08, 2007, 04:49:23 pm
Hi

I tried today to compile the Client and got this Error Message

h4a@Dagobert:~/development/cal3d$
autoreconf --install --force
configure.in:41: error: possibly undefined macro: AC_DISABLE_STATIC
      If this token and others are legitimate, please use m4_pattern_allow.
      See the Autoconf documentation.
configure.in:43: error: possibly undefined macro: AC_LIBTOOL_WIN32_DLL
configure.in:44: error: possibly undefined macro: AC_PROG_LIBTOOL
autoreconf: /usr/bin/autoconf failed with exit status: 1

I'm pretty new with Linux so I realy dont know what to do
I followed the Guide Just insalled n-vidia Tool 1.5 insteed of 1.41
With automake I'm also not sure . I got 1.4 and 1.9 installed

system:  Athlon 2500 XP  1024 DDr-Ram
Ati 9600 graka
Os:  Sidux  (debian)

Thx for helping
Title: Re: Compiling probems
Post by: Jannis on February 08, 2007, 11:02:01 pm
Just a guess into the blue:
Have you tried to ./configure without using "autoreconf" (just skip the step?)
Title: Re: Compiling probems
Post by: ThomPhoenix on February 08, 2007, 11:06:06 pm
For all your compiling questions:
http://planeshift.cvs.sourceforge.net/*checkout*/planeshift/planeshift/docs/compiling.html (http://planeshift.cvs.sourceforge.net/*checkout*/planeshift/planeshift/docs/compiling.html)
and #planeshift-build on Freenode.
Title: Re: Compiling probems
Post by: ycremon on February 09, 2007, 01:08:36 pm
Hi
I did follow that Guide sorry but it's not

" without using "autoreconf" (just skip the step?)"

But i have no clue
 so i did the hole thing again  now and it change a bit but it's still the same
Compile error with cal3d :

h4a@Dagobert:~/development/cal3d$
autoreconf --install --force
/usr/share/aclocal/lib3ds.m4:4: warning: underquoted definition of AM_PATH_LIB3DS
  run info '(automake)Extending aclocal'
  or see http://sources.redhat.com/automake/automake.html#Extending-aclocal
configure.in:41: error: possibly undefined macro: AC_DISABLE_STATIC
      If this token and others are legitimate, please use m4_pattern_allow.
      See the Autoconf documentation.
configure.in:43: error: possibly undefined macro: AC_LIBTOOL_WIN32_DLL
configure.in:44: error: possibly undefined macro: AC_PROG_LIBTOOL
autoreconf: /usr/bin/autoconf failed with exit status: 1

It has maybe something to do with "autoreconf"  a friend tried it with Gento and "econf"
does the job  "autoreconf" not.
We both have v. 2.61

 thx ycremon
Title: Re: Compiling probems
Post by: Bereror on February 09, 2007, 04:28:29 pm
Might be that you get help from CAl3D developers: CAL3D project (http://home.gna.org/cal3d/). Try their mailing list or the #cal3d IRC channel.
Title: Re: Compiling probems
Post by: Velh Krome on April 09, 2008, 03:32:49 pm
I gave compiling another try now after few months. Same error returned (even on same OS, sidux debian/sid):
Code: [Select]
/cal3d$
autoreconf --install --force
configure.in:41: error: possibly undefined macro: AC_DISABLE_STATIC
      If this token and others are legitimate, please use m4_pattern_allow.
      See the Autoconf documentation.
configure.in:43: error: possibly undefined macro: AC_LIBTOOL_WIN32_DLL
configure.in:44: error: possibly undefined macro: AC_PROG_LIBTOOL
autoreconf: /usr/bin/autoconf failed with exit status: 1
I found deb-packages here (http://download.gna.org/cal3d/cal3d/gnulinux/debian/), and since "unstable" seems to be the only non-*buntu package I chose it (please dont tell me it's *buntu now  :o). So I went on as instructed on the site TomPhoenix linked to (of course without giving paths to cal3d for configuring).
The compiling ran through like a charm.

Now my client connected to the official server lacks most parts of the gui, including the cursor (although running, mouse-look etc does work).
Perhaps those data is stored in the home-folders files? Would I need to adjust some config file pointing to it?
Thanks.


EDIT:
Since on starting the client my login data chows up right away I am assuming its already looking up the proper location - any idea why the gui isnt working properly? I tried both, using the one coming from the compilation, and the one from my precompiled install.
It seems to be artwork: the inventory shows all items etc, but not the background image of the window. Same with shortcut-bar and buddylist, also it "feels" like cursor just doesnt show up, but "is there".
/planeshift/art/skins/base/client_base.zip is there though.

EDIT2:
Gosh.. seems like it was just undefined from scratch - choosing a skin once fixed it for me. Sorry for inconveniences.