PlaneShift

Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: joshua6021 on February 10, 2007, 06:31:59 pm

Title: Can't fight
Post by: joshua6021 on February 10, 2007, 06:31:59 pm
Ok I am not sure if it is a bug or not, but my character has a lev3 sword ex, but can't even scratch a rat? There have been a few others with this problem that I talked to in the game. So Just checking!:)
Title: Re: Can't fight
Post by: emeraldfool on February 10, 2007, 06:44:03 pm
I think they've fixed that now, with the server reboot
Title: Re: Can't fight
Post by: joshua6021 on February 10, 2007, 06:47:02 pm
I think they've fixed that now, with the server reboot
Nope tried half an hour ago no dice
Title: Re: Can't fight
Post by: Karyuu on February 10, 2007, 07:07:37 pm
The reboot wasn't half an hour ago.
Title: Re: Can't fight
Post by: emeraldfool on February 10, 2007, 07:17:12 pm
I think they've fixed that now, with the server reboot
Nope tried half an hour ago no dice

The reboot happened about two minutes before I posted that :P
Title: Re: Can't fight
Post by: Gwinn Ravenn on February 10, 2007, 07:30:11 pm
Tried to use Bug tracker, but I can't get it going. So I am posting here

1).Range of attack for any weapon is the same, there is no longer a variance in distance that is weapon specific.

For example Melee attack is typically a close range attack. While Long swords would typically strike from further away. NOW All weapon classes strike at the same distance.

2). Once an attack is Initiated , the attacks will continually repeat until the command /stopattack is entered.

Title: Re: Can't fight
Post by: joshua6021 on February 10, 2007, 08:21:22 pm
I just tried to fight and all that happens is a loss of stamina
Title: Re: Can't fight
Post by: Suno_Regin on February 10, 2007, 10:06:33 pm
Same problem, but it isn't just with a rat, it's combat in general. I can't damage anything, I just use up my weapon qualities.
Title: Re: Can't fight
Post by: emeraldfool on February 11, 2007, 12:35:20 pm
Tried to use Bug tracker, but I can't get it going. So I am posting here

1).Range of attack for any weapon is the same, there is no longer a variance in distance that is weapon specific.

For example Melee attack is typically a close range attack. While Long swords would typically strike from further away. NOW All weapon classes strike at the same distance.

2). Once an attack is Initiated , the attacks will continually repeat until the command /stopattack is entered.



I think those are both normal. I never knew there was a difference in range... and even if there was, it wouldn't make sense to have a physical difference. It must have been your imagination. :P