PlaneShift

Support => Mac OSX Specific Issues => Topic started by: ikir on March 13, 2007, 09:00:15 pm

Title: Universal Binary version
Post by: ikir on March 13, 2007, 09:00:15 pm
Hi, i'm new. Sorry but i didn't understand, reading the forums, if a Universal Binary is coming (officially).

Do you plan to support multi thread OpenGL as well?

I hope i can play this game soon, native  on my Macs. Good work to the team.
Title: Re: Universal Binary version
Post by: ikir on March 25, 2007, 11:20:24 pm
BUMP
Title: Re: Universal Binary version
Post by: Cha0s on March 26, 2007, 09:28:33 pm
A Univeral Binary should be coming at some point, depending on when dfryer has time and if he can find someone interested in helping build the client... as for multi-thread OpenGL, you'll have to ask dfryer, as I have no idea. ;)