PlaneShift
Support => Complaint Department => Topic started by: bilbous on April 06, 2007, 09:17:40 pm
-
What is with the dlayo gladiator now? 280 damage, 321 damage, a little excessive isn't it?
-
wha.
-
Dlayo Gladiator resides in the pvp room now and today he was a one-hit killing machine who took many hits to defeat. I do not know what level of armor skill it takes to survive one of his swings but I don't got it ;D
-
group with other players.
-
Here is some cheese to go with my whine:
Shoot him from the stands ;)
-
indeed you could also speak with him :D. I had hoped people might group to defeat :D
-
Oh no, it's almost as if he has the stats of a regular powerleveller! Life is so unfair. :'(
-
Ah had not considered the possibility speech might have been added to his repertoire.
-
Ah had not considered the possibility speech might have been added to his repertoire.
Been there for months, since just after he was added to the game. When he was added the first thing I tried doing was talk to him. Lo and behold...
-
Any of the glads and such can respond minimally, mostly they have nothing to say. I assumed Xillix meant he now has something to say.
-
and i do i added significantly, alas nothing i do is substantial enough for some, but this guy talks now. Long term goals include greater intelligence for every npc. How to accomplish this?
Manhours.
-
I do not ever mean to minimize the developers accomplishments as I have a little bit of programming experience and dabbled briefly with computer ai and a project of this size is no mean feat for a hobby project. Coding takes a lot of time unless you are slapping together some crummy VB file tool where all you do is take predefined widgets and slap them in a window. debugging takes longer. At the same time I tend to say what I am thinking and do not always take the time to be diplomatic or even possibly think things through.
I tried to have a chat with him earlier and did not get much more out of him than 'Gladiators are da bomb and mercenaries are da bums.' Of course he was hung up on a corner trying to get at someone who was long gone and that might have kept him from being more verbose. I did not try very long so I'm sure he had more to say if I had come upon the right keywords.
I'm not sure but I think the way to defeat him in a group is take turns shooting him otherwise he is likely to kill at least one and maybe more before he is taken down. With fast and strong weapons it might be possible single handed, indeed I killed him several times a couple days ago but it is my impression he has more hits now or more defense. I am not yet maxed out so that may be a factor too.
Thank you for the responses to that which was not just gratuitous noise in this and other threads.
-
at this point i would take mulehours rabbithours or cowhours.
The Dlayo hardly spoke at all before and now he does. I do not feel bad that the Dlayo is as strong as some players. More game balace will make this less of an issue in the future, for now he is just intended to occupy those who have no one to duel. Is it a bad thing that there is an npc that is actually a challenge to the hardest hitters? Thank you however for calling attention to it, it may stop people from unknowingly challenging him and griefing about it later.
-
Ah, that explains why he was able to wreak such havoc when being lured into the plaza a few days ago.
-
In regards to the Dlayo I think his current strength is suitable, really shows him as the top gladiator, and its realistic, gladiators are supposed to be elite fighters after all... Though my annoyance comes from after I unloaded a ton of fireballs and then slashed him up a bit, I only got 2 pps a fish, and seven trias... I think since the Dlayo is the top gladiator, it should give much more pps and better loot. Currently its pp and loot is equivilant to a common glad. It would be nicer to make tougher npcs more desireable.
Good work none the less!
-
meh, he's not really that much of a challenge from what I've seen, needs more hp.
I do agree with Earl though, harder npc's should give better loot/pp.
-
i will take that under consideration ;D
-
A complaint about a strong monster ??? If you can't handle him group up or run. If he's one of the strongest mobs in the arena then i'm sure he'll have even more HP in the future, i'm sure a strong warrior would have no trouble with him.
-
I was really wondering if he had become bugged somehow and I got my answer, his damage is intentional. All the rest of the thread is gravy (rancid and otherwise.) ;D
-
you will find him worthwhile one way or another. complaints resolved?
-
Mollified, anyway. I'm fine with it as is.
-
complaints resolved?
you kidding? We always have something to complain about. I find it funny how he can kill a lot of players in ps. bout 80% 100% if caught off guard at furnace :D i would not mind him giving slighty more exp though, items.. well i could care less really ;). I would love to see him attack a king tefu though :D think you could arrange it? ;)
-
I think the solution is a group offensive.
Damn glad for it too. I dislike completly solable NPC's all through the game. But yeah if you really want to solo him i guess you could try magicing him from a distance.
But more fun s too be had mob lynching the guy.
-
complaints resolved?
you kidding? We always have something to complain about. I find it funny how he can kill a lot of players in ps. bout 80% 100% if caught off guard at furnace :D i would not mind him giving slighty more exp though, items.. well i could care less really ;). I would love to see him attack a king tefu though :D think you could arrange it? ;)
Well the dlayo like most gladiators does not target to attack someone unless you yourself targeted him. Hes what I call a docile npc, they don't attack unless provoked.
-
I do agree with Earl though, harder npc's should give better loot/pp.
In my opinion, the stats/loot relations of the NPCs are discouraging anyway. I never understood how so many people could sell Iron/Silverweave weapons - as if they were not as rare as expected. Do they camp the one and only loot point for days? After 1.5 years in game, I don't even know anymore which NPC drops anything valuable at all. "Fewer" is the only answer I have. So my experienced alts don't know where to spend their thousands of PPs, and my noob alts don't know where to get any in less than a week.
-
As far as that goes the arena joes are as good as they ever were relatively speaking and it is my impression that the iron/silverweave weapons are more common now they have been dialed back. The thugs under the temple are nearly useless now because a character able to benefit from their relative weakness can no longer survive the trip through the well and while some acrobatics might get you around the wall blocking the exit, it is not easy. There is also the odd bandit-rogue-brigand in the wilderness that drops stuff and some rogues in Oja but you have to be careful as some are exceptionally strong, give no loot or both.
I think the looting has been balanced considerably of late but I have not tried all the lootable mobs lately.
-
Since yesterday (may have been before) the Dlayo has become a great challenge, first npc i've seen that runs, hits hard and blocks well.
Makes for a good challenge, and the loot/pp's are great now. Thanks!
-
Whoa now it runs?? didn't notice that! Awesome work dev team! ecspecialy xillix! :D
-
Magodra is the saint, I just requested it. Glad to see someone actually happy
-
This is... beyond cool, never had this much fun against an NPC :thumbup:
Just a note, the server has a hard time determining where Dlayo died, so sometimes you have to search around to loot. Not to bring this achievement down, as it's obvioulsy a giant leap in the right direction :)
-
Magodra is the saint, I just requested it. Glad to see someone actually happy
::| runs you say? I fear no man is safe in the arena.
@Earl_Listbard
The glad does infact kill with out being provoked. Many a person as of late have lured it to the magic house, and the plaza. Having the expected affect of many dead. I having seen this mod agro myself, though maybe not anymore due to the dev changes.
-
complaints resolved?
you kidding? We always have something to complain about. I find it funny how he can kill a lot of players in ps. bout 80% 100% if caught off guard at furnace :D i would not mind him giving slighty more exp though, items.. well i could care less really ;). I would love to see him attack a king tefu though :D think you could arrange it? ;)
Well the dlayo like most gladiators does not target to attack someone unless you yourself targeted him. Hes what I call a docile npc, they don't attack unless provoked.
Its sufficient to be in a group and a group member provokes. I don tknow if you are safe as non grouped player tough.
-
... so sometimes you have to search around to loot.
Like I always say: Don't search, let search! [ /target next npc ]
-
/target next nearest npc ;)
-
Are you sure there is a big difference? - It could have been fixed...
-
Actually that does not help when the corpse is not where it appears to be, you have to move around hitting your /loot macro until you are close enough to loot.