PlaneShift

Development => Development Deliberation => Topic started by: Josellis on April 09, 2007, 11:37:30 am

Title: Importing to 3ds max from CS
Post by: Josellis on April 09, 2007, 11:37:30 am
Hello

I am very new to modeling and everything, and I'm trying to have a go at 3ds max ... (it's complicated!!! lol)

Anyway, I was wondering if it was possible to import characters/maps/objects from PS into 3ds max?

If it isn't possible, where can I get them? (if I can get them of course)



Thank you


PS: I do not know if it is the right place here to ask this. If it isn't sorry about that.
Title: Re: Importing to 3ds max from CS
Post by: Ralleyon on April 09, 2007, 04:08:48 pm
Haven't done much importing/exporting myself but here's a linky (http://lww.demon-host.com/html/guide/index.htm) you might find useful.

Also, try to keep in mind that the stickied guides aren't there for nothing... I believe that resource was already unveiled to you in a collection of useful links (http://lww.demon-host.com/html/guide/index.htm) I put up a while back.
Title: Re: Importing to 3ds max from CS
Post by: Karyuu on April 09, 2007, 06:55:43 pm
There are no importers, sorry. It's a one-way process unless you find some way to code an importer yourself.
Title: Re: Importing to 3ds max from CS
Post by: Josellis on April 10, 2007, 12:53:35 am
Ralleymon, I hvae already hecked the useful links, and didn't find anything there, this is why I posted it here.

anyway, thank you.