PlaneShift
Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: Rolenun on April 10, 2007, 04:37:24 am
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All text looks like a UPC code. So far I've only see this occur on the Radeon 7200 series using Mesa 6.5.2. Picture is located here: http://vaalnor.mine.nu/vaalnor/videoglitch/fontdisplay2.png (http://vaalnor.mine.nu/vaalnor/videoglitch/fontdisplay2.png).
Solution: Font multitexturing has been broken, try the following:
Open up the file Planeshift3D/data/config/r3dopengl.cfg in a text editor, and find this line:
Video.OpenGL.FontCache.UseMultiTexturing = yes
and change yes to no.
For a more thorough listing of graphical glitches, please feel free to reference: http://vaalnor.mine.nu/psdoc/?q=node/39 (http://vaalnor.mine.nu/psdoc/?q=node/39).
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Awesome :) Adding this to the Known fixes to common issues (http://hydlaa.com/smf/index.php?topic=21503.0) thread.
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Great work as usual Rolenun! \\o//
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As a follow-up to my earlier post, I wrote a guide on how to debug graphical glitches here: http://vaalnor.mine.nu/psdoc/?q=node/44. Good luck and happy hunting!