PlaneShift

Gameplay => Newbie Help (Start Here) => Topic started by: Gamingstaff on April 20, 2007, 01:15:16 am

Title: Death Realm
Post by: Gamingstaff on April 20, 2007, 01:15:16 am
I died from falling and I went to the death realm. The guide says the DR is a mystery and few return from it.

Should I just remake my character?
Title: Re: Death Realm
Post by: eldoth_terevan on April 20, 2007, 01:19:31 am
No, just follow some other players out. It's tricky the first couple of times, but you will do okay.
/me walks away chuckling to himself...
Title: Re: Death Realm
Post by: Eagel on April 20, 2007, 01:42:16 am
the Death Realm will be very, very huge and mysterious... soon (tm)  :innocent:

Use your roleplay and ask other characters in-game to exit the DR. They probably would lead you to the exit...
Title: Re: Death Realm
Post by: zanzibar on April 22, 2007, 08:38:01 am
I died from falling and I went to the death realm. The guide says the DR is a mystery and few return from it.

Should I just remake my character?


Remaking your character is an option.  I remade my character two or three times when I was new, and the death realm is far bigger now than it was back then.
Title: Re: Death Realm
Post by: geostik on July 12, 2007, 02:12:34 pm
omg who on earth designed this death realm. i mean, it's kinda ridiculous to die and search for the god damn exit for ages. what is the point in finding an exit from the death realm ?! i mean is this something to keep new players out of the game or what !? i'm really curious why on earth do players have to strugle so hard to find an exit. i know that dieing is a big deal and a player must be punished some how for this, but you can take a percentage out of his hp, or take the player somewhere very far, in a graveyard and make him walk like half an hour to the closet civilization, but this is simply pointless to me. to have to recreate my character just for dieing is pathetic. this system must change. and i got sick and tired of not knowing what's happening. why do i need to go to the forum to find out where i am, and to find out why are so many dead ends in this stupid DR. shouldn't the game tell e once i got there what's happening, and that i must find my way out ?
do you die so seldom in this game or why do people don;t get to often here in the death realm.
i'm feeling like crap right now after an hour of trying to get out. can someone guide me at least tell me where should i go(up, down etc..)

[ Language warning! --Karyuu ]
Title: Re: Death Realm
Post by: Jeraphon on July 12, 2007, 03:52:14 pm
Quote
can someone guide me at least tell me where should i go(up, down etc..)

Why not follow another player?
Title: Re: Death Realm
Post by: zanzibar on July 13, 2007, 09:02:34 am
to have to recreate my character just for dieing is pathetic.
Some call it pathetic, others call it realistic.


i'm feeling like crap right now after an hour of trying to get out.
There are a lot of people who end up feeling like that and it's a problem.  Games should not have this effect on people.  There are solutions however, and you probably would have had an easier time if you asked for help from another player while in game.
Title: Re: Death Realm
Post by: stumagoo on July 14, 2007, 12:19:39 am
[As a relative newcomer let me add something..  I removed my first character due to being stuck in the deathrealm ( at the bottom though).  Someone tried to help me get back up but my GFX card draws the DR very dark and I soon lost sight of him/her.  I also removed my second character having got to the library and no further.  my current character has made the trip twice now and while I wont say how I got out believe me its not as hard as it seems when you dont know it.  be patient and while in game and in character ask or at least follow.]

Title: Re: Death Realm
Post by: Earl_Listbard on July 14, 2007, 12:25:26 am
Quote
but you can take a percentage out of his hp, or take the player somewhere very far, in a graveyard and make him walk like half an hour to the closet civilization

If the devs did that people would whine about it being anti-newcommer as well.. "Why am I warped into a graveyard so far away from everything?! Are you trying to isolate us? I can't find my way back!"

and many other complaints


Really if you follow the swarm of people on that path, you will find and exit... better yet, why not stand by the death guardian and ask for someone to lead you out of there.. Thats what I did when I started. [Though I admit I did remake my characters about twice, until I navigated out of DR successfuly with my third character] What fun is there in a unchallenging game? Really... If you suffer that much in DR on your own, then just ask someone for directions. Before you know it you'll be able to escape in your sleep... I know I can. ;)
Title: Re: Death Realm
Post by: Raleigh on July 14, 2007, 12:32:23 am
I would rather that death was definitive, it would be the perfect deterrent for those who seek PvP without roleplay intentions and make people worry more about it to not anymore say "I am going to read some books and learn the Dark Way at the Death Realm" as if it was IC, though of course I doubt this would happen, yet most tabletop Dungeon Masters preferred definitive deaths in roleplay sessions. If your character died, is gone forever. I know some people inside the game who prefer to assume their characters simply have no chance of escaping the Death Realm.
Title: Re: Death Realm
Post by: Earl_Listbard on July 14, 2007, 01:11:50 am
I would rather that death was definitive, it would be the perfect deterrent for those who seek PvP without roleplay intentions and make people worry more about it to not anymore say "I am going to read some books and learn the Dark Way at the Death Realm" as if it was IC, though of course I doubt this would happen, yet most tabletop Dungeon Masters preferred definitive deaths in roleplay sessions. If your character died, is gone forever. I know some people inside the game who prefer to assume their characters simply have no chance of escaping the Death Realm.

I can almost hear the seething anger in your voice when you say /pvp/... Since when is pvp evil?

But really a permenant death would mean that people who work hard ont heir stats for months and suddenly die while afk... well.. actually I need not say anymore but that! And the death realm is very much IC, people make the mistake of thinking that our reality of death is similiar to PS... frankly its not, death is only an end in PS if you are very old. And having an /end/ to a player's life spand without their consulting is just, bad gaming.

You forget that planeshift isn't just role play...And that role play and a community does not make a game all on its own, they are important though! But role playing alone only goes so far. If you take role playing and a good game system, well thats a perfect match.
Title: Re: Death Realm
Post by: Marawel on July 14, 2007, 01:42:34 am
I like DR.. I've led out people even verbally from there.. it's really kool, that u don't lose stuff etc when you die..
just ask someone to get you out.. if I'm online I'll help :P
It IS easy!!  ;)
Title: Re: Death Realm
Post by: Entevir on July 14, 2007, 11:18:15 am
Actualy acording to the books in DR even old age isnt the end.Youll just reincarnate after some time.If i remember corectly at least.
The only two posible ends are beeing drained into the crystal even though no one is sure if you die or are transported somewhere or anything along those lines.
And the second death is persistent poisons that keep killing the person each time he reaincarnates.So you can ICly die and come back.But it is considered polite to wait a while and not run back to the place where you died 2 minutes after you did.
Title: Re: Death Realm
Post by: Duraza on July 14, 2007, 11:23:20 am
What I don't understand is why do you train dark way in DR? I mean it makes sense but ICly your character has to die to learn it? Wouldn't it make sense that someone who's not dead would also know the same things about Dark Way as someone who is? I mean sure it's possible to be able to train Dark Way in death but should that really be the only way?

Sorry if this is off topic  :sweatdrop:
Title: Re: Death Realm
Post by: Jeraphon on July 14, 2007, 03:52:17 pm
Quote
I mean sure it's possible to be able to train Dark Way in death but should that really be the only way?

Remember, Yliakum is not finished. It's a structure with 8 levels and various settlements. The time will come when you'll find Dark Way practitioners and trainers who can train you all the way in the world of the living. They just won't be in Hydlaa, Dsar Akkaio, or the Eagle.

Storywise, of course it's not the only way, nor should it be. :) But right now, it is and it's not a question of "should." *shrug*
Title: Re: Death Realm
Post by: geostik on July 16, 2007, 11:12:23 pm
guys the only one i found there was a some dwarf that didn't answered my desperate calls. no one came there. some did, but i wasn't able to follow cos of the darkness. i later found that by turning up my luminosity on the monitor(a whole up) i can see much more clearly without losing the detail. still i've been busy and to be honest i played something else in my short free time, since my first experience with the game wasn't such a pleasant  one.
Title: Re: Death Realm
Post by: Hodruv on July 17, 2007, 03:13:09 pm
First, you did notice that you can run the game with a -fullbright option, didn't you? Makes it easier by far to find your way around dark places such as the DR. Second, people's urge to help you depends quite a lot on how you ask them. Remember, this is a roleplaying game. So don't shout and if possible, don't use /tells. Also, do NOT use 1337-5P34K. Don't lose your patience, someone will be bound to help you sooner or later, in fact, most people will gladly help you, if you ask them nicely IC, even if there IS the occasional black sheep. If all else fails, try simply following someone.

True, the DR is somewhat less populated since dying from falling is not as easy as it used to be *shudders at the thought of slipping 3 feet and suddenly waking up in the DR*, however, in my experience there's almost always someone around who's making a beeline for the exit, although lately some people seem to die on purpose to enter the DR for *ahem* other reasons.

Again, don't give up and don't lose your patience. You'll see that getting out is only hard the first one or two times.
Title: Re: Death Realm
Post by: ty on July 31, 2007, 01:02:35 pm
i had a problem before when i was new but i then found out it wass my screen brightness
before i could not see the path, although now it is visible the dr is not so long infact most people find it is quicker to die than to run all the way back to their birth place

if anyone needs any help in escaping the dr i would be happy to help ;)
Title: Re: Death Realm
Post by: zkin on September 04, 2007, 01:58:17 am
I FINALLY FOUND THE EXIT!  It took me more than a year, but I found it!  (insert expression of shock, released tension, and joy here)
Yay!
Title: Re: Death Realm
Post by: evil scotsman on September 04, 2007, 08:00:37 pm
DR was scary the first time, and it took me a while to find the exit, many false starts, and one or two falls, I finally asked fir some assistance, and some kind soul helped lead me and another out, since then I've been able to offer the same assistance to others. In fact these days I will ask if anyone desires a guide, or would like to find their way themselves, as some prefer to find their own way, in fact if DR was larger, and had more to do i'd seriously consider moving in on a more permanent basis, since I do seem prone to mishaps ;)
Title: Re: Death Realm
Post by: Copperneedle on September 06, 2007, 03:18:42 am
((I too fell victim to the death realm. Played the game for three days until I died for the first time -due to lagging in a fight- three days and not a single death, then I died 57 times falling off of the path, running into the wrong room and wiped out by the big guys walking around... but mostly just falling off the path. Everyone is right, once you know the path it is VERY easy to get back next time. Honestly though, there are a few places that I would suggest making the path a bit wider as the wall leans over the path and can cause some tricky "getting stuck" areas. Two areas I still find myself falling over the edge time and time again because I bumped the wall and got knocked off the path. Walk, don't run is good advice.
Title: Re: Death Realm
Post by: Nukm on September 06, 2007, 02:41:59 pm
i dont really understand your problem

when i died on my first day of playing, i just walked around in the death realm, got into some dead ends... after like 2-3 mins i couldnt get any further, so i just followed some other players and was out 2mins later...
and now that i have been there 4-5 times it doesnt even feel as a real punishent for dying, cause your back in town with full health in a manner of minutes without losing anything
Title: Re: Death Realm
Post by: Jeraphon on September 07, 2007, 12:00:32 am
Quote
and now that i have been there 4-5 times it doesnt even feel as a real punishent for dying, cause your back in town with full health in a manner of minutes without losing anything

We're aware. Changes are a-comin', and it's gonna be like a gold mine change up in here.  :detective:
Title: Re: Death Realm
Post by: evil scotsman on September 07, 2007, 12:28:16 am
Actually far from being a punishment I have actually used it as a shortcut from hydlaa to akkio with my menki char, I do hope that future changes make this something i'd rather not do, it feels like cheating, even though it's within the mechanics of the game.

Death should be something to be avoided, not something to be used as a rapid transport system ;)
Title: Re: Death Realm
Post by: Morla Phlint on September 07, 2007, 05:23:01 pm
Actually far from being a punishment I have actually used it as a shortcut from hydlaa to akkio with my menki char, I do hope that future changes make this something i'd rather not do, it feels like cheating, even though it's within the mechanics of the game.

Death should be something to be avoided, not something to be used as a rapid transport system ;)

Well, I think that the Death Realm shouldn't be used as a shortcut only because the game mechanics allow it. We all know that there are still many things to be polished in Planeshift but using them this way feels like exploit to me as well. Not that I haven't done it. There were one or two times when being at the Bronze Doors: I didn't want to run back the same way to Hydlaa, so I died and traveled from Oja to Hydlaa  :woot:  Usually I use the normal way to travel though.

greetings,
morla
Title: Re: Death Realm
Post by: Knyssa on September 08, 2007, 04:55:05 pm
((I too fell victim to the death realm. Played the game for three days until I died for the first time -due to lagging in a fight- three days and not a single death, then I died 57 times falling off of the path, running into the wrong room and wiped out by the big guys walking around... but mostly just falling off the path. Everyone is right, once you know the path it is VERY easy to get back next time. Honestly though, there are a few places that I would suggest making the path a bit wider as the wall leans over the path and can cause some tricky "getting stuck" areas. Two areas I still find myself falling over the edge time and time again because I bumped the wall and got knocked off the path. Walk, don't run is good advice.

Well I am glad to see that it isn't just me after weeks of trying to find my way out of the DR I finally deleted the character and started over....and yes I did a) ask for help in character...  b) try following the crowd (when I could find one)... c) lighten my monitor as much as I could (but I was still walking the ramps blind)
Title: Re: Death Realm
Post by: bilbous on September 08, 2007, 05:38:23 pm
Using the brightness controls on the monitor is usually insufficient, use the gamma controls of the video card instead. They seem to have a much larger range. The video card drivers often have a brightness gauge, a strip of  color bars ranging from darkest to lightest, to use for setting an appropriate level for your particular monitor. Tweak the gamma setting until you can see all the bars distinctly and the darkest ones do not merge.

It would be nice if the game had gamma controls but do not expect to see that any time soon.
Title: Re: Death Realm
Post by: Ver on September 11, 2007, 10:17:50 pm
Quote
Well I am glad to see that it isn't just me after weeks of trying to find my way out of the DR I finally deleted the character and started over....and yes I did a) ask for help in character...  b) try following the crowd (when I could find one)... c) lighten my monitor as much as I could (but I was still walking the ramps blind)

That sounds almost mythically extreme...before I knew my way around the Death Realm I asked others and almost always they answered and helped me out, getting me promptly to the exit.
Title: Re: Death Realm
Post by: PiieBoy on October 24, 2007, 11:45:33 pm
I'm not going to ask how to get out, because its a good challenge. But is the exit the big open mouth with the portal thing in it?
Title: Re: Death Realm
Post by: Caarrie on October 25, 2007, 12:11:21 am
I'm not going to ask how to get out, because its a good challenge. But is the exit the big open mouth with the portal thing in it?

yep
Title: Re: Death Realm
Post by: wolfeedarkfang on November 02, 2007, 09:46:15 pm
I remember my first time in the DR 1-2 years ago. I fell off the platforms to the nothingness below and met others who also got stuck down there. There was no way back to the platforms above. We had a GM come but they didn't get us out even though we weren't supposed to be down there. Eventually we all just killed ourselves and started over from the entrance. One of them even said he was gonna draw a map to give to people. I wonder what became of that idea.
Title: Re: Death Realm
Post by: Pizzasgood on November 03, 2007, 05:37:00 pm
On my first trip to the death realm, it took hours to get out.  But I'm not complaining, because I intentionally took my time.  For one thing, I'm too stubborn to ask for help unless I absolutely have to.  But more importantly, I was in a freaky, cool area, which was much more interesting than the boring stretch of wilderness I had been wandering through before the ground swallowed me whole.  So I wandered around, exploring every inch I could find.  After winding up stranded on the floor I figured out how /die works, then went back to exploring.

In the end, I was a little disappointed at how linear the place was.  But I know they plan to enlarge it eventually, so no big deal.  The only thing I look forwards to about as much as the enlarged DR is the implementation of the Klyros gliding ability.  Which, by the way, would be great fun in the DR we have now, let alone the enlarged one :)
Title: Re: Death Realm
Post by: wolfeedarkfang on November 04, 2007, 12:19:55 am
I'm too stubborn to ask for help unless I absolutely have to.
That sounds SO much like me. XD I usually look for walkthroughs and guides before i go asking anyone for help, if i even do that. most the time i just stumble around in the dark till i find a light.
Title: Re: Death Realm
Post by: Aileey Emaner on November 10, 2007, 04:31:34 am
Lol its soooo easy to get out, i dunno why u guys get so stressed or annoyied, its acctually a hundred times better for this to happen when u die than for u to lose ur items or stuff like in other games...

Listen, if u wanna get out, dont get stressed, relax, if u want u can ask somebody to help u but its not necessary (on my first time I got out in like, 10 mins withouth asking anybody) Then, u gotta look at your surroundings, look at the roads beneath you that look out of reach, and just find a way to play with the map and somehow to get into those roads, once u get there u just have to follow the road and presto! ur out!!  :woot:
Title: Re: Death Realm
Post by: Ravenguard on November 11, 2007, 07:23:48 am
Well, Aileey, there are several points which cause frustration if you're not careful enough around ledges, and then some people (like me) don't like jumping off ledges to get places.  We all expect (subconciously) for there to be a definite path from point A to point B.  When that's not around, there are people who don't like exploring around because it can be very frustrating on a slower machine that could hamper your ability. 

Maybe people can't have their camera distances out far enough to see things. Just an idea.

Note: Telling someone who is frustrated:
Lol its soooo easy to get out, i dunno why u guys get so stressed or annoyied, its acctually a hundred times better for this to happen when u die than for u to lose ur items or stuff like in other games...
is not a good idea, they're frustrated and need help/venting, and hinting that they're 'morons' isn't going to produce good results.

 ;D
Title: Re: Death Realm
Post by: Marmalade on November 12, 2007, 06:25:01 am
I FINALLY FOUND THE EXIT!  It took me more than a year, but I found it!  (insert expression of shock, released tension, and joy here)
Yay!

.....

One.....Year.....?

One.....Whole.....Year.....?
........................................................................
........................................................................
........................................................................
........................................................................
Er, congratulations?
Title: Re: Death Realm
Post by: Parallo on November 12, 2007, 07:04:52 pm
Reminds me of those jigsaw puzzles that are four years and up.
Title: Re: Death Realm
Post by: Raa on November 13, 2007, 01:14:39 am
Lol its soooo easy to get out, i dunno why u guys get so stressed or annoyied, its acctually a hundred times better for this to happen when u die than for u to lose ur items or stuff like in other games...

Listen, if u wanna get out, dont get stressed, relax, if u want u can ask somebody to help u but its not necessary (on my first time I got out in like, 10 mins withouth asking anybody) Then, u gotta look at your surroundings, look at the roads beneath you that look out of reach, and just find a way to play with the map and somehow to get into those roads, once u get there u just have to follow the road and presto! ur out!!  :woot:

Same here. You have to actually try and be stupid to not get out pretty quickly.
Title: Re: Death Realm
Post by: Eodun on November 13, 2007, 09:29:11 am
Reminds me of those jigsaw puzzles that are four years and up.

Loooool XDD
Title: Re: Death Realm
Post by: Seren on November 13, 2007, 05:35:02 pm
I must hail from the dumb department then because it may be obvious for some, but it wasn't that obvious for me while i was down there. Or was that just because i got confused in the sewers behind the tavern...regardless, the claims here about it being so easy to get out, are somewhat misleading, and I would like to state here it is a personal opinion and if you are like me and found it difficult the first time (now the hard part is remembering the whole route), you are not alone. And that is a long route to take. I hate to see it once it has expanded.
Title: Re: Death Realm
Post by: Lanarel on November 13, 2007, 06:47:27 pm
Lol its soooo easy to get out, i dunno why u guys get so stressed or annoyied,
...

Same here. You have to actually try and be stupid to not get out pretty quickly.
Must be that y0ur M0m is from M4rz then, cause when I started playing 2 years ago, it took me hours to get out.
Imagine this: you just died from falling down two steps of the stairs and find yourself in a dark place. You fall down in the first 10 steps because due to graphical lag and not being used to the controls you die again. Some time later you fall down somewhere and everything is black. From now you make sure not to step off any ledge, or get even close to walking off the path. Being this careful and no-one there to help, you can spend hours walking around, never finding the road. Telling someone in the forum that you will have to TRY to be this stupid, does not really help someone start liking the game, or its community.

And that is a long route to take. I hate to see it once it has expanded.
Actually, once you do know the way, get used to controls, and your character gets a bit stronger, you can get out in a few minutes.  And expanding the DR does not immediately mean the way to the exit will be longer. It may just mean that there is much more to see, more to do, more ways to the exit (some not possible for older characters), other ways to get out (pay an NPC), etc. I would not mind a bigger DR at all.
Title: Re: Death Realm
Post by: neko kyouran on November 13, 2007, 07:09:23 pm
"if you do not have something nice to say, don't say anything at all."