PlaneShift

Development => Development Deliberation => Topic started by: Vengeance on April 23, 2007, 04:45:34 am

Title: First PlaneShift "DevCast"
Post by: Vengeance on April 23, 2007, 04:45:34 am
I have posted my first podcast online now, at http://devcast.ps-mc.com/  .  I guess if the feedback is terrible, I'll give up on it, but currently it is the first of a series of podcasts I intend to do as documentation and tutorials for how PS is designed and coded, and why we made some of the decisions we made, etc.  It is targeted at new prospect developers--regular players/fans will be bored out of their minds.  ;-)

Please comment on the blog there with feedback, questions and requests for future ones, if you are interested.

Thanks,
Vengeance
Title: Re: First PlaneShift "DevCast"
Post by: steuben on April 23, 2007, 04:53:52 pm
more.  \\o//
i'll be waiting for when you get to the npcclinet/quest script engine...
Title: Re: First PlaneShift "DevCast"
Post by: peeg on April 23, 2007, 04:55:46 pm
Yay! I liked it ... let the more advanced stuff comming Venge :)
Title: Re: First PlaneShift "DevCast"
Post by: Ralleyon on April 23, 2007, 06:43:09 pm
I noticed a "vague" reference to it (in expectation of the formal announcement perhaps) by josePhoenix and immediately added it to the Compiling guides and other useful links (http://hydlaa.com/smf/index.php?topic=26726.0)

By the way, already listened to it  ;). Thanks Venge!  :thumbup:

More, more!!!

Suggestion (I'll post here since I haven't got an account registered on ps-mc yet to make comments): Can anyone talk a little about the database structure, what's in it, which info gets cached, which is kept in other parts of the project (like quest-notes or soon to be moved emotes in xml files etc.)?

Also, how some things are supposed to work with regard to the db and the code as I see many features are implemented, many examples are already in the test database, but I sense there are quite a bunch of things left unexplored.

/later

Registered and cross-posted request on ps-mc too.
Title: Re: First PlaneShift "DevCast"
Post by: Trymm on April 23, 2007, 10:23:32 pm
Thanks. The  first cast gave a good overview over the project, which I have been in need of for quite some time. I look forward to the continuation.
Title: Re: First PlaneShift "DevCast"
Post by: josephoenix on April 23, 2007, 10:27:28 pm
Approved your comment, Ralleyon.

To those unaware: it is possible (and encouraged) to comment directly on the podcast posts at http://devcast.ps-mc.com . In order to post a comment, you need a previously 'accepted' one, so if it is your first time posting there you may have to wait a few hours before the comment appears. That is a one-time thing done by the comments module to prevent automated spam-bots from abusing the comments.

If you haven't yet registered, you should :D

Register (http://devcast.ps-mc.com/wp-login.php?action=register)

josePhoenix
Title: Re: First PlaneShift "DevCast"
Post by: ThomPhoenix on April 23, 2007, 10:41:49 pm
I like it indeed!
Perhaps for the next podcast you could talk about the inventory rewrite?
Title: Re: First PlaneShift "DevCast"
Post by: zanzibar on April 23, 2007, 10:52:58 pm
After hearing a bit of the recording, I advise against using a dynamics processing filter.  It won't work because it won't be able to distinguish between desireable and undesireable audio based on either amplitute or pitch.

Just a minor suggestion:  When you cut out audio from a recording you'll want to smooth out the ends of what's left by having a short fade out and fade in targetting the break.  It removes the high pitch "snap" created when a wave is interupted somewhere other than a zero point.
Title: Re: First PlaneShift "DevCast"
Post by: Vengeance on April 24, 2007, 05:01:55 am
Thom,

I am intending to do several "overview" ones, such as a) surveying the overall structure of how the server, client, and npcclient interact, and b) one on the data model and how we use it.

Then I'm intending to do a whole big series, where each episode covers one source file on the psserver project (with accompanying client code).  They won't be in alphabetical order, but in order of importance to prospects and to the server.  Such as gem and entitymanager first.  Ones that include mini-scripting languages will cover those languages too, unless it gets too long, in which case those will be separated also.

Then npcclient after that, with 4-5 episodes I think.

aarobber has discussed doing a couple on effects on the client, and one or two on PAWS would be quite helpful as well.

- Venge
Title: Re: First PlaneShift "DevCast"
Post by: ThomPhoenix on April 24, 2007, 08:03:48 am
I see, seems like a good plan!
Title: Re: First PlaneShift "DevCast"
Post by: acraig on April 24, 2007, 04:48:32 pm
I am outlining one now for the bug tracking team to show how bugs should be managed and tracked.   
Title: Re: First PlaneShift "DevCast"
Post by: Araye on April 24, 2007, 05:02:09 pm
hey, isn't the intro tune a wav from Warcraft?

********  added in reply ************

I don't know if it is the start-up sound for PS or not (I have never had sound turned on)...   ;D

I thought I heard this exact same tune in the original warcraft game.  That's all.  It's probably just "similar".  My mistake.
Title: Re: First PlaneShift "DevCast"
Post by: Xordan on April 24, 2007, 05:06:06 pm
hey, isn't the intro tune a wav from Warcraft?

You mean the jingle which is the start up jingle from PS client? :P
Title: Re: First PlaneShift "DevCast"
Post by: Karyuu on April 24, 2007, 07:23:58 pm
This is going to be an immensely helpful resource to all in the PS community :) I'm going to go around poking every dev with a mic to make one, I think. The podcasts are fun to listen to and very concentrated in their information. Thanks Venge!
Title: Re: First PlaneShift "DevCast"
Post by: Xordan on April 24, 2007, 07:37:03 pm
This is going to be an immensely helpful resource to all in the PS community :) I'm going to go around poking every dev with a mic to make one, I think. The podcasts are fun to listen to and very concentrated in their information. Thanks Venge!

You can make one too! :P
Title: Re: First PlaneShift "DevCast"
Post by: Karyuu on April 24, 2007, 07:41:15 pm
Pfft, who wants to listen to stuff about art   (http://img147.imageshack.us/img147/6632/grinby0.gif)

On a more serious note, if there is demand, perhaps Cherppow and Gluonite and I can throw one together.
Title: Re: First PlaneShift "DevCast"
Post by: miadon on April 24, 2007, 07:43:05 pm
Pfft, who wants to listen to stuff about art   (http://img147.imageshack.us/img147/6632/grinby0.gif)

Don't try to get out of it :P
Title: Re: First PlaneShift "DevCast"
Post by: josephoenix on April 24, 2007, 10:58:57 pm
Pfft, who wants to listen to stuff about art   (http://img147.imageshack.us/img147/6632/grinby0.gif)

On a more serious note, if there is demand, perhaps Cherppow and Gluonite and I can throw one together.

I demand! >.>

josePhoenix
Title: Re: First PlaneShift "DevCast"
Post by: Cherppow on April 25, 2007, 12:27:36 am
Hi,

Good going Vengeance, was an interesting and inspiring listen.

Pfft, who wants to listen to stuff about art   (http://img147.imageshack.us/img147/6632/grinby0.gif)

On a more serious note, if there is demand, perhaps Cherppow and Gluonite and I can throw one together.

I demand! >.>

josePhoenix

Hmm, we'll see. :)
Title: Re: First PlaneShift "DevCast"
Post by: Ice_Stovo on April 25, 2007, 10:18:16 pm
Sure, art related things are more interesing than some engine related speech for me too.
Title: Re: First PlaneShift "DevCast"
Post by: ThomPhoenix on April 25, 2007, 10:22:58 pm
I am outlining one now for the bug tracking team to show how bugs should be managed and tracked.   
Hey, sweet!

Pfft, who wants to listen to stuff about art   (http://img147.imageshack.us/img147/6632/grinby0.gif)

On a more serious note, if there is demand, perhaps Cherppow and Gluonite and I can throw one together.

I demand! >.>
Seconded!
Title: Re: First PlaneShift "DevCast"
Post by: neko kyouran on April 26, 2007, 07:28:59 pm
/me thinks people just want to hear a sexy Karyuu voice.

 :devil:
Title: Re: First PlaneShift "DevCast"
Post by: josephoenix on April 27, 2007, 11:59:47 pm
Episode 2: So you've decided to join Settings has been posted!

Abstract:
Quote
Settings team leader Xillix describes the what, the how, and the why of the how for creating content for the PlaneShift setting. Learn about quests, NPCs, lore, action locations, and more. The Water Closet returns for a cameo appearance.

Head on over to http://devcast.ps-mc.com/ for the story. ( Download (http://devcast.ps-mc.com/podpress_trac/web/5/0/ep2-so_you_have_decided_to_join_settings.mp3) | Full story + outline (http://devcast.ps-mc.com/?p=5) )

Also, I posted a news item on some of the changes I made to the site and some higher resolution versions of the Planeshift/iTunes dancers that Karyuu made. That story is on the home page (http://devcast.ps-mc.com) too. ( Full story + images (http://devcast.ps-mc.com/?p=5) )

Don't forget to register and comment!

josePhoenix
Title: Re: First PlaneShift "DevCast"
Post by: Ralleyon on May 03, 2007, 09:26:27 pm
Another episode is out!

Check out Episode 3 (http://devcast.ps-mc.com/?p=11) on http://devcast.ps-mc.com/

A old Lemur starts telling a tale about the gods and the epochs... hear his for yourselves :)

Kudos to Xillix
Title: Re: First PlaneShift "DevCast"
Post by: Illyria on May 03, 2007, 09:38:17 pm
Another episode is out!

Check out Episode 3 (http://devcast.ps-mc.com/?p=11) on http://devcast.ps-mc.com/

A old Lemur starts telling a tale about the gods and the epochs... hear his for yourselves :)

Kudos to Xillix


 ::| Awesome, Dude, really  :lol:  :flowers: It Beats H.P. in every way  ;)
Title: Re: First PlaneShift "DevCast"
Post by: miadon on May 04, 2007, 12:20:02 am
true the background noise didn't seem to have been cleaned but I didn't get any pops. but anyway it was great.
Title: Re: First PlaneShift "DevCast"
Post by: josephoenix on May 04, 2007, 12:23:10 am
To those wondering, Xillix will be reading the story of all five epochs from the setting's early history, and I'll post them individually as I fit background music to them (which isn't as big a delay as actually making time to work on it). So hopefully some time next week will see Epoch 2, but I make no promises :P

The next devcast will be another one by Vengeance about the PS engine, and should be up Real Soon.

josePhoenix
Title: Re: First PlaneShift "DevCast"
Post by: ThomPhoenix on May 04, 2007, 01:06:23 am
A great work of art, Xillix!  :woot:
Title: Re: First PlaneShift "DevCast"
Post by: Xillix Queen of Fools on May 04, 2007, 03:04:19 am
aww shucks
/me blushes
Title: Re: First PlaneShift "DevCast"
Post by: Ralleyon on May 05, 2007, 01:52:09 am
Episode 4: Engine Architecture (http://devcast.ps-mc.com/?p=12) is out!

Thanks Venge, loving every bit of the tech stuff revealed!!
Title: Re: First PlaneShift "DevCast"
Post by: Quitarias on May 09, 2007, 09:58:09 pm
This is a great project and i wana thank the devs for thinking this up.
Specialy you Venge.I cant wait for more and good luck to you guys.

Pfft, who wants to listen to stuff about art   (http://img147.imageshack.us/img147/6632/grinby0.gif)


I seriously hope that was a rethoric question....In the sense that im a sadistical maniac  :devil:
Title: Re: First PlaneShift "DevCast"
Post by: zanzibar on May 09, 2007, 11:20:24 pm
Karyuu has a point though.  Who would her audience be and what would she talk about?  The most she could do is share pointers and insights with people close to her level, or educate other artists who are working at a professional level on how to adjust their works to the needs of a video game.  The alternative would be to address a lay audience, but I don't believe that's the point of the dev casts according to Venge.
Title: Re: First PlaneShift "DevCast"
Post by: Feline Prince on May 13, 2007, 01:39:01 pm
Im itching for something from cherppow. Karyuu could talk about what inspired the art style and general things about how the art department operates.
Title: Re: First PlaneShift "DevCast"
Post by: Karyuu on May 13, 2007, 05:37:11 pm
Most of the things I would talk about, already fall into the Contributor Guide I'm working on. Makes finding a devcast topic rather difficult.
Title: Re: First PlaneShift "DevCast"
Post by: miadon on May 13, 2007, 05:55:44 pm
Personally I would like to hear how the art dept intergrates with the settings dept
Title: Re: First PlaneShift "DevCast"
Post by: Ralleyon on May 15, 2007, 07:49:53 pm
So... it looks like the old lemur continued his story and delved more into Yliakum's legends about genesis.

Episode 5: History of Yliakum - The Second Epoch (http://devcast.ps-mc.com/?p=13) Thank you Xillix!
Title: Re: First PlaneShift "DevCast"
Post by: Kaugor on May 16, 2007, 07:53:00 am
i love it, i especially like the old lemur telling the history..

Also its pretty helpful, it clarifies all the pronunciations of difficult terms.. suck as Yliakum (i always thought it was Lea-a-kum, but its Y-Lie-a-kum, very interesting stuff.)

keep it up.  :thumbup: :love:
Title: Re: First PlaneShift "DevCast"
Post by: zanzibar on May 16, 2007, 08:06:32 am
i love it, i especially like the old lemur telling the history..

Also its pretty helpful, it clarifies all the pronunciations of difficult terms.. suck as Yliakum (i always thought it was Lea-a-kum, but its Y-Lie-a-kum, very interesting stuff.)

keep it up.  :thumbup: :love:


Is Xillix's devcast a canon source for pronounciations?

Title: Re: First PlaneShift "DevCast"
Post by: Kaugor on May 16, 2007, 08:15:35 am
i love it, i especially like the old lemur telling the history..

Also its pretty helpful, it clarifies all the pronunciations of difficult terms.. suck as Yliakum (i always thought it was Lea-a-kum, but its Y-Lie-a-kum, very interesting stuff.)

keep it up.  :thumbup: :love:


Is Xillix's devcast a cannon source for pronounciations?



haha, i didnt mean it as thats all its good for. Its alot of good information, it sure inspired me to want to join.. to bad im under the age requirement.
Title: Re: First PlaneShift "DevCast"
Post by: Draklar on May 16, 2007, 12:27:55 pm
Is Xillix's devcast a cannon source for pronounciations?
Considering Xillix is the settings team leader? Yes.
...Assuming you meant "canon" :P
Title: Re: First PlaneShift "DevCast"
Post by: Ralleyon on May 16, 2007, 07:39:07 pm
/offtopic

 :D Funny you should ask, whenever I talked with my buddies on Skype, we all pronounced Yliakum and almost everything else in the game a tad different. And I loved each of those! :D Diversity is good, and each of us may have some peculiar (to his own ears) way of interpreting something in PlaneShift in a different way and I personally consider it very nice.
Title: Re: First PlaneShift "DevCast"
Post by: zanzibar on May 16, 2007, 08:11:03 pm
Is Xillix's devcast a cannon source for pronounciations?
Considering Xillix is the settings team leader? Yes.

Unless he got his pronounciations from a phone conversation with Talad, I'll carry on with my own pronounciations.
Title: Re: First PlaneShift "DevCast"
Post by: Karyuu on May 16, 2007, 08:14:49 pm
Xillix and Talad met, actually.
Title: Re: First PlaneShift "DevCast"
Post by: Parallo on May 16, 2007, 08:30:02 pm
Damn him! Lucky [expletive deleted].
Title: Re: First PlaneShift "DevCast"
Post by: zanzibar on May 16, 2007, 09:28:08 pm
Xillix and Talad met, actually.

Then there you go.:)  Xillix is a canon source for pronunciations.
Title: Re: First PlaneShift "DevCast"
Post by: miadon on May 16, 2007, 09:36:20 pm
well last time I asked xillix (about two weeks ago), he said he wasn't 100% sure of all the pronunciations :P
Title: Re: First PlaneShift "DevCast"
Post by: Eletiy on May 19, 2007, 08:50:01 pm
very intresting these podcasts! I look forward to the next one  :thumbup:
btw. could it be that the newst one (history of yliakum part 2) isn't avaible in iTunes? I downloaded it from the Devcast site, but my iTunes doesn't find the newest..
Title: Re: First PlaneShift "DevCast"
Post by: Ralleyon on June 01, 2007, 06:58:01 am
Episode 6: History of Yliakum - The Third Epoch (http://devcast.ps-mc.com/?p=14) is out!  :sorcerer:
Title: Re: First PlaneShift "DevCast"
Post by: ThomPhoenix on June 01, 2007, 08:06:02 pm
Three cheers!
Title: Re: First PlaneShift "DevCast"
Post by: Tabasco_Lyaph on June 12, 2007, 03:04:05 pm
Question: the devasts telling about the 'History of Yliakum' means that we now are able to know about the god named VodĂșl in game? i mean it would bring some confusion and strong Laanx followers would be quite angrivated at the story teller that claims Laanx and Talad isn't the "highest gods" ? I mean if i where a Laanx follower/priest or something equal to those i would be upset and i would surely try to quiet down the story teller! (Tough my ways of dealing whit things ain't probably the same as for a priest or any higly religious person!)
Title: Re: First PlaneShift "DevCast"
Post by: ThomPhoenix on June 12, 2007, 03:12:12 pm
It's just a story, outside of the game. Unless our characters hear the story inside the game, we will know about it.
Title: Re: First PlaneShift "DevCast"
Post by: Tabasco_Lyaph on June 12, 2007, 04:07:57 pm
Ok i get it! just had to know :) Would be cool tough whit some kind of GM story telling event announcing this information about Vodul IC imho. But i guess that is the settings teams work to decide *grins*

Anyway i have to thank all for the wonderfull Devcasts they are just great  :thumbup:
Title: Re: First PlaneShift "DevCast"
Post by: Xillix Queen of Fools on August 07, 2007, 03:27:19 pm
The pronunciations should be viewed as how an old lemur from kadaikos would say them, Talad pronounces them differently. Perhaps soon we can have some sort of pronunciation guide from Talad.

Lyaph there will be no mention of Vodul in the foreseeable future. He is far too engaged in other matters to trifle with yliakum directly and the people will not ever even whisper his name. I too had some troubles with this as a player.

All epochs are recorded, bug jose to get them into production, it is his brilliance behind the music mixing and sound editing. I am glad venge had the idea and that you are all responding so well to them. Now I just need to find some more stuff to read . . . :o

Title: Re: First PlaneShift "DevCast"
Post by: Ralleyon on January 25, 2008, 10:00:44 am
There have been a couple of numbers out lately, a big thanks to Xillix, Vengeance & JosePhoenix for working on them.  :thumbup:

For those who missed them, here they are:

Episode 7: History of Yliakum - The Fourth Epoch (http://devcast.ps-mc.net/?p=15)
Episode 8: History of Yliakum - The Fifth Epoch (http://devcast.ps-mc.net/?p=16)

You can find a collection of all the epochs grouped together and links to download the podcasts in the History of Yliakum (http://devcast.ps-mc.net/?p=17) compendium.

Aaand last but not least, the much awaited Server Data Model (http://devcast.ps-mc.net/?p=19) in which the database has a first run-through overview, courtesy of Keith (Venge).
Title: Re: First PlaneShift "DevCast"
Post by: Khaki on April 02, 2008, 03:10:11 am
For anyone who's interested, I'm going to start a technical blog series on the Devcast site on everything everything related. My first post is on there now.
Title: Re: First PlaneShift "DevCast"
Post by: ThomPhoenix on April 02, 2008, 12:27:06 pm
Good initiative, Khaki! I'll be expecting some interesting entries :)
Title: Re: First PlaneShift "DevCast"
Post by: ThomPhoenix on April 05, 2008, 09:25:44 pm
For those who didn't notice yet, Khaki published his first technical blog called "Detect and Reach, part 1". A piece on collision detection in PlaneShift. View it here. (http://devcast.ps-mc.net/?p=21)
Yes, this doublepost was intentional.
Title: Re: First PlaneShift "DevCast"
Post by: Xillix Queen of Fools on April 20, 2008, 07:19:44 am
awesome khaki!

I should get talad's permission to do some of the other books ;)
Title: Re: First PlaneShift "DevCast"
Post by: Eilonse on July 16, 2008, 08:32:24 am
Is it just me or is the site http://devcast.ps-mc.com down?
Title: Re: First PlaneShift "DevCast"
Post by: Caarrie on July 16, 2008, 01:51:59 pm
Is it just me or is the site http://devcast.ps-mc.com down?

nope not just you :(
Title: Re: First PlaneShift "DevCast"
Post by: peeg on July 16, 2008, 02:29:40 pm
try devcast.ps-mc.net (http://devcast.ps-mc.net) instead :)
Title: Re: First PlaneShift "DevCast"
Post by: Eilonse on July 17, 2008, 04:09:43 am
Ah, that link works, thank you!  :D Perhaps the first post should be edited?
Title: Re: First PlaneShift "DevCast"
Post by: AngelsJinx on January 28, 2010, 12:43:14 am
Hey guys, whens the devcast site coming back?
I really want to hear them! I only caught the first few, and I thought they were amazing.

If the sites not coming up soon, would someone be able to rapidshare the podcasts or something?
Thanks,
Jinx
Title: Re: First PlaneShift "DevCast"
Post by: Xillix Queen of Fools on January 28, 2010, 04:34:28 pm
Hi,

The podcasts are a content area the official team needs to co-opt. The problem now is that we had them hosted by a fan and that fan is now disengaged.
Title: Re: First PlaneShift "DevCast"
Post by: AngelsJinx on January 31, 2010, 12:56:05 am
Is there any other way I could get them?
Does anyone have a copy of these that they could upload somewhere for me? perhaps to a website like rapidshare?
Title: Re: First PlaneShift "DevCast"
Post by: zarre on March 13, 2010, 12:25:00 am
PlaneShift Devcast: History by Xillix and josePhoenix
PS-epoch_1.mp3 4.64MB 5.04minutes http://www.sendspace.com/file/r5b45u (http://www.sendspace.com/file/fs4jg9)
PS-epoch_2.mp3 5.60MB 6.06minutes http://www.sendspace.com/file/lfk2b6 (http://www.sendspace.com/file/3qn99u)
PS-epoch_3.mp3 8.27MB 6.01minutes http://www.sendspace.com/file/f9bbzo (http://www.sendspace.com/file/hrl37v)

Title: Re: First PlaneShift "DevCast"
Post by: Falcon Avian on March 13, 2010, 11:02:54 pm
try devcast.ps-mc.net (http://devcast.ps-mc.net) instead :)

I loved that XD