PlaneShift
Gameplay => Wish list => Topic started by: Starg on May 25, 2007, 12:01:27 am
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It is awkward and unrealistic to have to switch books in mind in order to switch from melting ores and making stocks to crafting weapons or shields. I suggest that those with the needed skill have the ability to stack books in mind, allowing one to move quickly from making a stock to using it in crafting.
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You can't stack different items. A possibility would be multiple mind slots depending on your intelligence or make a book unnecessary when you have a high enough skill in for example metallurgy.
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a book sack perhaps?
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Actually, I find it silly to still having to look into a book, when you reached a level, that assumes, you know it inside out. After you reached a certain level, your character shouldn't have to read up how to make a steel stock for example. So it should function without any book in mind, IMHO.
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That's what I said.
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Would something a little like discovering spells from glyphs work better?
- You take a glyph/book, if your level in some skill is high enough you can discover a spell/recipe, which you can save to the list of things you know.
It needs some refinement and doesn't map perfectly to the magic system, but it makes more sense than how I understand crafting works now to me. ( I should probably note I haven't tried the crafting system much yet. )
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I like ThomPhoenix's and Rongar's idea best. I don't know how many books of learning are envisioned, but it would be limiting to have multiple mind slots--how many is enough? The ability to do metallurgy without the book (after level 5 for example) would be most consistent with reality.
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That's what I said.
Sorry, I must have missed your reply. :-[