PlaneShift
Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: nightwolf on July 01, 2007, 11:38:49 pm
-
Sometimes whan i fall(even whan i jump from the BD fortress,i call it a shrrtcut)i land on a non-flat platform,run a few meters and than,whan i reach a normal one,die.
This bug is somehow bound to wallwalking,and i can even reach "secret" places in Hydlaa. i can stand under the path leading to BD,over the path(trees)even at the unreachible places.If this bug whould be fixed,it whould be perfect.This bug leads to most other bugs.
Or sometimes I climb down the mountain and see i have 68% of my hitpoints damaged.This should be fixed too.
-
lag between your pc and server. you should die as soon as you hit, but witha decent amount of lag, you can walk a few steps before the servers sends the, you are dead message of doom to your pc.
-
It is not lag, but the 'wallwalking' as nightwolf described. I know the spot when jumping from the eagles head. You do die eventueally though. The 'wallwalking' happens when jumping into a rock/hill as well. For some reason the system thinks you are falling at that moment. THat is why you do not die even after falling 100m (you are not landed yet). It was also the cause of not being able to unstick (because you cannot unstick when you are falling). That one is fixed now, although unstick still does not always help.