PlaneShift
Support => Complaint Department => Topic started by: Quantus on July 02, 2007, 09:09:51 pm
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Time measurement InGame is six times faster than in RealLife.
| InGame | RealLife |
| 1 hour | 10 minutes |
| 6 hour | 1 hour |
| 1 day | 4 hours |
| 6 days | 1 day |
But how many days has a week?
Does it have 6 days? That would be easy for calculation cause it is a day in RL.
How long is a month?
Each month (IG) has 32 days.
How long is a year?
An InGame year has 10 month and each month 32 days. So, a year has 320 days.
This corresponds to 53 1/3 days RL. A year (RL) has nearly 7 years (IG) (365*6/320=6,84375).
But:
Each Char is created in year 750 and no increase of dates occurs.
Maybe a Voting (Poll) would be nice like:
Do we need to measure Date and Time?
Yes
No
Only time
Only date
No opinion
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I think date will play a stronger role when the game is in a far more complete state :) We'll probably be stuck around 750 for a while, because it makes no sense for time to pass when features are missing and whole areas are unavailable. There is a lot of story planned that needs dates and times working, but most of all needs those features and areas. So for now, this is probably the lowest priority for the dev team.
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I think date will play a stronger role when the game is in a far more complete state :)
Sure, I know that the game is in an early release and that an InGame calendar hasn't high priority.
We'll probably be stuck around 750 for a while, because it makes no sense for time to pass when features are missing and whole areas are unavailable.
I hope this is a techical view? For RP reasons there is no real dependency between time and locations. Is it?
Maybe this is the reason?:
There is a lot of story planned that needs dates and times working, but most of all needs those features and areas.
So for now, this is probably the lowest priority for the dev team.
I assumed nothing other and didn't expect that date/time has the (tm) "soon" :)
My post was just a collection of "facts". Is this point of view, regarding date and time calculation, stable and correct?
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yes your time calculation is correct
4 hours = 1 PS day
24 hours = 6 PS days
48 hours = 12 PS days
96 hours = 24 PS days
120 hours = 30 PS days
128 hours = 32 PS days (1 PS month)
5 days 8 hours = 1 PS month
10 days 16 hours = 2 PS months
16 days 0 hours = 3 PS months
32 days 0 hours = 6 PS months
53 days 8 hours = 1 PS year
106 days 16 hours = 2 PS years
213 days 8 hours = 4 PS years
320 days 0 hours = 6 PS years
365 days 0 hours = 6 PS years 8 months 14 days
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no one can build their extensive in game history of rp in a vacuum. I think we can live without it for a while. Perhaps as we draw closer to beggining the closck we can think about this in more detail.