PlaneShift
Gameplay => General Discussion => Topic started by: bilbous on July 06, 2007, 07:49:16 am
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It appears that surnames are to be required in future versions, I am wondering what will happen to all the characters with singular names now? Will they be changed willy-nilly, will they be left as is until the eventual wipe, will the gms be forced to work overtime changing as many as possible for a period after which it will revert to option one?
Seeing as how this is a medieval setting will surnames be trades, placenames or patronymic as medieval peoples names typically were? Indeed in many cases they still are though the places and trades or forefathers are long gone or of no connection to the present day name bearer. Are there other considerations that need to be taken?
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It appears that surnames are to be required in future versions, I am wondering what will happen to all the characters with singular names now? Will they be changed willy-nilly, will they be left as is until the eventual wipe, will the gms be forced to work overtime changing as many as possible for a period after which it will revert to option one?
set @racetype as varchar(15)
begin tran
update [name of table] set [name of character last name field] = @racetype in (select case [race type identifier field]
when [identifier for enki race type] then "Enkidukai"
when [identifier for Ylian race type] then "Ylian"
when [identifier for Xacha race type] then [ "Xacha"
when [identifier for Nolthrir race type] then "Nolthrir"
when [identifier for Dermorian race type] then Dermorian
when [identifier for Stonebreaker race type] then "Stonebreaker"
when [identifier for Hammerwielder race type] then "Hammerwielder"
when [identifier for Lemur race type] then "Lemur"
when [identifier for Kran race type] then "Kran"
when [identifier for Diaboli race type] then "Diaboli"
when [identifier for Klyros race type] then "Klyros"
when [identifier for Ynnwn race type] then "Ynnwn"
end)
where [name of character last name field] = NULL
--commit --rollback
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
more or less i think thats the proper syntax.
Edit: realised there is a logic flaw in that statement and corrected it :) (added a where clause)
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I don't see the point of surnames when all first names have to be unique.
Now, an interesting thought I had on this subject some time ago is that you could not make up your own last name. Last names are a part of history, as those names would have come through the portals, or have been created by your ancestors. A first name is created once for each character, but a surname is passed down. Also, being that the residents of PS came from a rather limited base stock of families, there would not be an endless variety of names.
So, in effect, a long list of last names would have to be compiled to choose from on creation, somewhat like the random name gen. In time...a lot of time, eventually each family name could have a little history to go with it, or have some of the names mentioned in in-game history books. It would detur silly names, and also give characters a more solid connection to the past.
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Hello!
C'mon, please tell me that the devs and GMs have other problems than characters with single names. What is wrong with people having only one name if the name is suitable?
As far as I know the common people in mediaeval europe had just one name and only if in doubt the name of the place where they lived or their trade was added, such as "Kaityra from Ojaveda" or "Peter the smith". Having a genealogical tree and therefor a surname was the privilege of the nobility. In other cultures it was usual to add who the father was, such as "Ronak, son of Ulrik" or "Ulrikson". What about marriage? What about the cultures of the different races?
I would vote against enforcing surnames as I don't see any advantage in it.
With kind regards
Kaityra
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Agreed. But "<name>, son of <name>" would be a fun option as well. :)
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Well I kind of prefer a singular name myself but I do not particularly care. If I parse nekos prospective script correctly I will become "Bilbous Kran." I do not believe his script is necessarily the way it will be done, I see it as a suggestion of how it may be done. It would however not take into account the current restriction that last names need to be unique as enforced by the Creation system.
Hmm maybe my next kran could be Buddy Hackett (http://uk.imdb.com/gallery/mptv/1336/Mptv/1336/0614_0112.jpg.html?hint=nm0004983)
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I'd rather stay Jekkar, that name has a history. Every character has it's history, if you want to pick only one name there should be no problem about it. If you want to start forcing people to use two names then I call that nitpicking.
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Forcing sir names eh? Well the best way to work that out is to allow the same sir name to be used by other people... although I like UTM's idea of sir-names being given to you... Although we would have to put spesific lists of sir names unique to each race... after all a klyros being related to a kran... mm, interesting.
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I don't want noobs with sir titles be running around... lets keep the titles away rom actual name.
If someone want to be Galah son of Maglog, so be it
Or Bonag from Trbiah thats valid too
Vianna Eagle Feather why not
All such names happened in earth history.
but please no titles ;)
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I don't want noobs with sir titles be running around... lets keep the titles away rom actual name.
If someone want to be Galah son of Maglog, so be it
Or Bonag from Trbiah thats valid too
Vianna Eagle Feather why not
All such names happened in earth history.
but please no titles ;)
You mean, to prevent something like this?
Sir Pwnz LOLZ, this 1z a c00l name d00d! N' it's teh 1337!
*The nuisance known as Sir Pwnz LOLZ was banished to another realm by Laanx, let this be a lesson to all!!!
P.S.: I know I'm exaggerating :P
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This topic is about surname (http://en.wikipedia.org/wiki/Surnames) not titles.
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Uhm. That rather annoying, seeing as Boaals only name is Boaal.
He has no last name. I;m sure there are other character with character who dont have surnames for a reason. Not just out of laziness.
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Harnquist... He has no sir name...
If he doesn't, and hes such a promonant figure of socitiy, then why should anyone else?
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this is kind of "Grave digging" I know, but this issue made me think ...
Surnames ?
I don't want to write them all down, but I know many Chars (like mine) with only one name and I think there is absolutely no need to force them to have a surname ...
Many people in old history only had a single name which was only lengthened by adding something like the town they live in or their profession.
This is what our todays 2-Name system has developed from.
In the very far future maybe Tolols great-great-great-grandchildren will have a surnname like "Blacksmith" or "of all trades" or even "Hydlaarian" ....
BUT today - it's Tolol - not more ... not less
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Yup, he is teling the truth, I agree.
I was always going further, allowing some names forbidden by policy, because actual words. Because history proves this to be valid.
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I would rather be known by only one name. If I had wanted both 1st and last name I would gone with that at character creation time.
What is wrong with only having one name? Especially as someone else pointed out they are unique. Unless it is future proofing incase the game rans out of unique first names.
If profession is used as a last name would Smith be as common in game as real life? :)
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I also see no point in surnames as they are now. After all if you could have the same surname as someone else and RP as relatives, that would make sense but unique names followed by unique surnames it's a total nonsense. Also the system doesn't allow surname changes (like happens in many cultures due to marriage... or adoption or divorce), doesn't allow complex surnames like ibn Batuta, de Aguirre or van Beethoven (taking examples from real history).
Personally I'd see logical if surnames could be shared and even first names (why not, I bet you know many people that share the same first name) but not allowing that the whole name be repeated in any case. Of course this would require an easier management of the /tell function, because it's already quite annoying to have to type the name of the person you want to whisper to instead of taking it from your buddy list automatically, for instance - so imagine having to type the Enkidukai equivalent of Ludwig van Beethoven each time you want to speak with someone... :o
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After all if you could have the same surname as someone else and RP as relatives, that would make sense
People can do that, they just aska a GM to change their surname to match.
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Hi, I'm a fairly new user and had issues with the last names once they were established.
I posted my complaint under the Complaint forum, but was told since there had been a discussion already brought up in the General Forum I should've posted here instead.
For the sake of not having to repeat everything said in the forums, if you had difficulties with last names being in use or issues with established names, here is a link to that info:
http://hydlaa.com/smf/index.php?topic=29744.msg341059#msg341059
I'm sorry I'm not sure if the link will show properly on this post.
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I had a name shanghaied by a Dev for being out of PS name policy. I figured, being that my character was an adult now, he could hide his real identity and take up an alias. Why having names like ‘Hector the Dagger’ or ‘Blaqfur’ are restricted seems silly to me. Sure all these PC’s had or have real names, but they don’t use them now for whatever reason. (Maybe they’re in hiding for good or bad reasons, or their real name is Peewee and they just plain hate it.) It would be a bad idea to use your real name if you were into shady deals anyway. In some cases they don’t even give themselves these aliases, I believe ‘Jack the ripper’ is still unknown to this day and he was dubbed with this title he didn’t name himself. It would actually make for good role-playing to figure it out or get a player to tell you their ‘real’ name.
For role-playing reasons perhaps PC names should be hidden, just showing race or race/sex instead of a name. I’ve had numerous players call my PC by his name when I never told them what my name was. This definitely takes away from role-playing! Don’t talk to me like we been friends for ages when I just bumped into you on the road and asked for directions.
Granted overhearing others use your name or hanging out in the same place often enough, sure, you may find out a persons name without them telling you, but it shouldn’t just be a given. And just because you know who ‘Elvis Presley’ is, (his name and what he looks like), doesn’t mean you’re gonna walk up to him and say “Hiya Elvis! How you doing today?” you’re gonna say, “Hello, you’re Elvis right? My name is ‘So-and-so.” And introduce yourself properly. That is unless you are rude, crude and socially unacceptable anyway.
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We've had this suggestion appear in the forum more times than I can remember, honestly. There is no way to make the chat work properly when your name is hidden. Search through the Wishlist for previous discussions, with cons and pros.