PlaneShift

Gameplay => General Discussion => Topic started by: rallak on July 08, 2007, 07:18:44 am

Title: The Roleplaying in PlaneShift
Post by: rallak on July 08, 2007, 07:18:44 am
Yes, the roleplaying. I like the fact that everybody roleplays. Everybody is nice, and willing to help. I got stuck in the Death Realm, and I couldn't find the way out, and the first person I asked for help helped me. In PlaneShift, I am a complete, utter, hopeless n00b. But everyone makes me feel like I am cool in the game. If this was WoW or Runescape, they'd be like "wtf u n00bzorz, u dont buff me i kik ur ace in pvp in a sec n00b" lol
I found some players partying, and I stepped in and I took all the pies that were on the ground, and all the food and stuff, and they told me to give it back, and they asked politely too. In Runescape they'd be like "giv it bak u fuxin n00bzorz or i kik ur ace and report u n00b." lol I gave it back.

I LIKE THIS COMMUNITY. Roleplaying even makes the game funner because you can make friends better and stuff. Its funner and you kind of make your character's personality and stuff I like it.

what do you n00bzorz... errr I mean guys think about Roleplaying and Community here at PlaneShift.

(offtopic: I also like the fact that you can jump onto stuff so it has endless vertical limitations  :woot: lol)
Title: Re: The Roleplaying in PlaneShift
Post by: Lordess Rachel on July 08, 2007, 07:54:18 am
I lurv it.
Title: Re: The Roleplaying in PlaneShift
Post by: Raleigh on July 08, 2007, 09:26:36 am
    In a few months you'll rarely use leetspeak at all, even on forums, if you start getting used to the way of properly typing things for roleplay. Now if you're looking for some ideas, this thread below might help:

http://hydlaa.com/smf/index.php?topic=24025.0 (http://hydlaa.com/smf/index.php?topic=24025.0)

    There is an anti-l33t feel in PlaneShift(And it's lack of combat variety helps on that), though it is bypassed sometimes by a bunch of PKers that for some weird reason decide to stay even knowing this type of PvP won't be the meat of PS. Yet, without open pvp, there is not much to worry about, specially if you set duels on "auto decline".

P.S.: Isn't Run and Escape a censored word?  >o)

P.S 2.: Even this unfinished version of PlaneShift beats that mentioned "thing" on graphics(In fact even the PS female dwarf model looks better than any of its models). :D
Title: Re: The Roleplaying in PlaneShift
Post by: Feline Prince on July 08, 2007, 11:27:09 am
Not saying Runescape is a stupid joke, not funny. The community here is great. Makes it have an actual multiplayer feel instead of just playing a game alone where a bunch of people happen to be playing it in the same place.
Title: Re: The Roleplaying in PlaneShift
Post by: LigH on July 08, 2007, 03:35:16 pm
rallak ... watch out! Not everyone is nice! Before you know, you may find your Arch Enemy here! :devil:

But hey, that's the spice in the soup called "roleplaying".
Title: Re: The Roleplaying in PlaneShift
Post by: rallak on July 08, 2007, 07:33:59 pm
yeah lol... errr I mean haha

but yeah I love this game too. I play WoW on a private server, and eh PlaneShift is funner in some ways if not many ways compared to WoW.
I still like the fact this is multileveled, making it fun to jump around and hop fences and stuff.
Title: Re: The Roleplaying in PlaneShift
Post by: Mrriyah on July 08, 2007, 07:50:53 pm
There are a lot of neat places one can explore, I really appreciate that myself.
Title: Re: The Roleplaying in PlaneShift
Post by: rallak on July 08, 2007, 07:57:01 pm
yeah, and even PlaneShift's SEWERS are vast! I got lost in there  :o
Title: Re: The Roleplaying in PlaneShift
Post by: Aerianna Kzin on July 09, 2007, 08:16:26 pm
I hope you took a shower when you finally got out!? Acutally I hate to admit it but I still get lost in the sewers...
Title: Re: The Roleplaying in PlaneShift
Post by: Rayken on July 09, 2007, 09:51:15 pm
I still get lost in the sewers...
Title: Re: The Roleplaying in PlaneShift
Post by: Unnamed_Source on July 10, 2007, 03:29:01 am
Now I know to run to the sewers when I get a tap on the shoulder from some GM.
Title: Re: The Roleplaying in PlaneShift
Post by: LigH on July 10, 2007, 08:25:43 am
If you need help out of the sewers, send me a Private Message - I am not allowed to help you in public... ;)
Title: Re: The Roleplaying in PlaneShift
Post by: Heyok on July 11, 2007, 12:07:05 am
sewers easy to get out, of jsut head up, up up, never go down if you can help it :)
Title: Re: The Roleplaying in PlaneShift
Post by: stumagoo on July 11, 2007, 03:33:36 am
Having played several RP style games, I like the fact that the RP here is friendly.  The last RP based server I played on the majority of RP'ers were pirate based and felt the urge to inflict their devious plans on all others,  While yes this is completely fair in an RP'ing sense when a new player or clan came into existence they used there extensive characters to bully you down and just made the game experience crap. Yes you can hire mercs and all that but a new player/character does not always have the funds or the friends to do so.

PS is in development.  It is free.  It has its glitches. It has its bonuses. But most of all it has its community and that is what makes this a great place, Not the game but the people I have met.


Title: Re: The Roleplaying in PlaneShift
Post by: Raleigh on July 11, 2007, 04:38:00 am
Having played several RP style games, I like the fact that the RP here is friendly.  The last RP based server I played on the majority of RP'ers were pirate based and felt the urge to inflict their devious plans on all others,  While yes this is completely fair in an RP'ing sense when a new player or clan came into existence they used there extensive characters to bully you down and just made the game experience crap. Yes you can hire mercs and all that but a new player/character does not always have the funds or the friends to do so


    Having played for enough time, I see the excess of IC goodness(though you can be OOCly friendly even RPing an "evil" character with /tells for example) as boring, and not as a good thing, though there is little support for scoundrels yet. Roleplaying highwaymen in the remote areas of the roads to Ojaveda or Bronze Doors would be quite a challenge, for example. Of course unlike your example, here there isn't a land without government filled with criminal groups. There should be a balance between friendly(but quickly becoming boring) characters RP and "evil" people RP, I have yet to see somewhere with this balance as neither of the two extremes are good.
Title: Re: The Roleplaying in PlaneShift
Post by: stumagoo on July 11, 2007, 06:40:51 am


    Having played for enough time, I see the excess of IC goodness(though you can be OOCly friendly even RPing an "evil" character with /tells for example) as boring, and not as a good thing, though there is little support for scoundrels yet. Roleplaying highwaymen in the remote areas of the roads to Ojaveda or Bronze Doors would be quite a challenge, for example. Of course unlike your example, here there isn't a land without government filled with criminal groups. There should be a balance between friendly(but quickly becoming boring) characters RP and "evil" people RP, I have yet to see somewhere with this balance as neither of the two extremes are good.

Yes you are correct and I wasnt trying to encourage a land of goody goody feel nice but more to express that in my limited experience RP'ing servers have tended to promote or endear themselves to IC play as a criminal.  I like that it has not degraded to that thus far. I also think that the idea of highway men or similar would work well.  However it would need to be on a basis that there are areas where the NPC would not allow that to creep into, eg Hydlaa. This has been the flaw I Have seen in other situations,  where the roleplay is great but its been one sided  (as it is here just reversed). Too much of anything is bad and the people here both IC and OOC are friendly. OOC this is good if not great IC this can be a bit boring.

My comment was more to the fact that I like the way it has not degenerated into a FFA  PVP fest. And that a new character can go about their business without being hammered but a large number of brigands/pirates or similar.