PlaneShift
Gameplay => Guilds Forum => Topic started by: Hwnae on August 09, 2007, 06:08:11 pm
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Join the Imperial Guard Today!
Do you believe that lawfulness and order can bring peace to Yliakum, but also needs to be defended with a firm fist? Have you always wanted to be more than just another street fighter?
The Dark Empire is recruiting skilful men and women for their Imperial Guard.
You will learn to work as a unit and be trained in military warfare to overcome any situation. Guards receive a monthly salary and learn from skilled warriors and tacticians.
Join today and work your way up the ranks. With the right motivation and dedication you could lead your own squad in the name of the Empire.
Join the Effort
The Imperial Guard allows success to all who join it. Visit the Imperial Guard's recruition office (http://steelforce.16.forumer.com/viewforum.php?f=2) to know how to begin your successful career.
Signed,
Hwnae Klarm Captain of the Imperial Guard.
Additional Info
Introduction
The Empire's dedication to the martial fields has been stern and objective over the times. Draklar and Setill, former Warlords of the Dark Empire, left for us to inherit a set of examples in leadership, tactic and skill.
Even today the Empire holds true to its military functions, through the Imperial Guard, a Guild created to protect the Dark Empire's brethren and their ambitions. The Guard distinguishes itself from other warrior guilds through disciplined training and military warfare. While duelists and brawlers will find no place within this branch, the true soldier will find a good carreer within the Imperial Guard.
Structure
The Imperial Guard prides itself on it’s discipline and solid structure, in order to allow a competent commandeering of its units.
After surpassing a trial phase as recruits, members are designated to occupy active ranks, each with its specific purpose, as you will see below.
Leadership within this Guild is determined by Imperial Title, some ranks even requiring a certain tier of command from their occupiers. The Imperial Guard assumes itself as a Company of the Dark Empire's Army, being divided into Platoons, and Squads.
Uniforms & Insignia
Order within the Imperial Guard is vital. Members on duty must be plainly visible as being such, since their actions and will become the Imperial Guard's.
To this extent Imperial Guards are given uniforms, adorned at the chest with insignia that distinguish ranks.
Occupations
Recruits: This rank belongs to those who wish to join the Imperial Guard, but have yet to prove themselves as capable officers.
Mercenaries: These members are not imperialists, therefore forfeiting any leadership within the guild. Their training and sustenance is guaranteed by the Empire, as well as payment for successful missions.
Enforcers: These valued troops sustain the front lines and take part in any issues requiring close combat intervention.
Artillerist: Adepts at ranged combat, Artillery units are expected to provoke casualties on the opposers' side before they have a chance to strike back.
Supplymen: Responsible for supportive chores such as healing, repairing and the transport of supplies, men designated to this task force tend to mobility and tactical issues. Usually a temporary duty for all but the leading multi-guilded individuals within.
Scouts: These agents are required to earn information about the terrain and the opposing force. They must be fast, stealthy and durable individuals. In this rank it is common to witness the presence of both multi-guilded stable members and Shadow Force temporary volunteers.
Tacticians: To occupy this rank one requires the the title of Commander or above. Tacticians, as their name indicates, have the duty of planning out strategies, and controlling the positions of their fellow Imperial Guards.
High Guard: To occupy this rank one requires the title of Captain or above. The High Guard is a special task force, its members usually multi-guilded so that they can be present at other Imperial activities in order to protect them. Their leadership and outstanding battle skills make them versatile units, expected to succeed in the most complex of situations.
Discipline & Training
Those who are charged with the duty of watching over the Empire's safety must possess a flawless discipline. They must be steady to offer their superiors, or their subordinates, the best of their abilities.
Members are assigned their duties, or freetime, by a Tactician or the highest titled amongst them. These duties usually consist in the following: Guard duty, Patrolling, Apprehending known criminals and Training. Those assigned to Patrol duties are expected to walk around in squads, with their weapons close by and their senses keen on their leader's orders. Recruits and Imperial Guards are trained daily, from the start of their career to the end of their lives. Besides the regular physical and skill trainings they are kept on edge with battle drills, marching and duels. They must also be familiar with the Way Of Steel (http://psdarkempire.19.forumer.com/viewtopic.php?t=135) and the Imperial Guard Structure (http://psdarkempire.19.forumer.com/viewtopic.php?t=274), in particular for more information on the hierarchy.
The Law
All Imperials are required to obey the Imperial Law (http://psdarkempire.19.forumer.com/viewtopic.php?t=324). The members of the Guard are assigned to uphold this law and therefore expected to obey it without failure. Breaking the law as an Imperial Guard will generally have harsher consequences and lead to a demotion or even a discharge.
Enclave of Tacticians
The Imperial Guard is ran by a Council, the Enclave of Tacticians. Methods, objectives, training and tactical issues are the most common topics discussed at this Council.
P.S.:
This is a renewed topic since the Imperial Guard has gone through some drastic changes since the other one was created. The old topic will be closed.
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This seems to be a well organized guild. Good job.
Just a few comments / suggestions:
- You refer to the "Imperial Law" but it is not accessible without registration. Maybe it'd be better if you made it accessible for non registered visitors. Some people don't like to register before they made up their mind about joining; and I guess the "Imperial Law" would be one of the documents people would want to read in order make up their minds.
- In the "ranks" section you specify the different jobs one can have within this guild. Yet you don't specify the more hierarchical titles you mention, like "commander" and "captain". I'd call those titles the ranks. What you call ranks are more like departments.
- I'd make the forums part of a bigger website which also contains the info in this thread and things like a memberlist and a guild history.
Hope these suggestions are of any help.
Good luck with your guild. I didn't read your previous thread, but you do seem to have a very workable idea now.
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attempt number???? 40000????
lol good luck but what do you do when people dont listen and can defeat you? thats the tricky part.
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This would be the second thread of the Imperial Guard, if I'm not mistaken, possibly the third. And, since it was created it has not been disbanded.
As with everything, it takes some time to build of force, more so when one isn't a powerleveler like most every "rogue" out there. I've no idea what you are getting at though, Coneitic.
In the future, you may wish to see if something is true before saying it. I know, most people go ahead and think "But, if I say it, it must be true". Sadly, in this respect they, just like yourself, are wrong.
Have a nice day :)
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Thanks for the suggestions Hitancrias, they were definitely helpful.
I've adjusted all the links so they're available without needing to register. The Ranks part has been renamed to Occupations, the actual ranks within the Guard are complex and are tied in with those of the Dark Empire. They can be found in more detail within the Imperial Guard Structure (http://psdarkempire.19.forumer.com/viewtopic.php?t=274).
The Dark Empire is working on a new website, which will serve as a vantage point for all our forces and forums. As soon as the beauty kinks are worked out, I'll put a link up as well.
Coneitic, we're not a guard unit like the Hydlaa Guard. We don't intervene with people unless they specifically want us to (which means they're willing to RP with my guards) or someone attacks the Empire. The Imperial Guard is much like the 'Guard of Honour' but then specifically for the 'Dark Empire'. We're here to give a unique RP experience for those who are interested in going up against guards or joining a guard unit. Not so much to start guild wars and definitely not to make everyone listen to us or our law. Only Imperials are subjected to our law (and preferably those who want to commit crimes against Imperials but that's a sensitive spot sometimes).
Yes, this is the second thread of the Imperial Guard on these forums. The main reason we created a new thread was that the Imperial Guard has had a change of leadership, it is no longer being run by Sangwa but by Hwnae now. So this new thread gives me the oppertunity to modify the initial post without having to bother Sangwa every time. The old thread was also a bit of a magnet for anti-Imperial sentiment in general. Something I'm don't want to see anymore on here :P
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like i said good luck. i can give some advice if you'd like to hear it.
find newer people who like to powerlevel. most older players.. tho leveled up and for good. have a hard time leaving the guild they've been in. so get some people who want to max stats and maybe not put them on the field untill they are able to go toe to toe with someone who is maxed.
also maybe set up a rule, since there is no group attacking allowed. that as many guards appear on the scene the criminal must face each one before he can walk away..... then again maybe you can let some get away as not all criminals get caught. i love the idea and i'll promote that idea all day long. thats what this game needs is a policing squad even if its only a matter of choice if you get involved or not.
and i say this is the 4000 try as an exageration.... for those who cant think very well on their own. it has been tried many times and failed. maybe not with such a name but with the idea.
:offtopic: waylander i know your soul objective now is to go against everything i say and try your hardest to make me look dumb. but you are creating a personality of a "nu uh" kind of kid.
also if i helps you out hwnae, coneitic has done many bad things in his life, from random murders to alot of kidnappings and theft. if you see him feel free to try and arrest him. i will play by rules. i dont godmode, and i certainly cant fight well in the game. noones really tried to apprehend coneitic before, except for EL and they gave up fast. so maybe i can be your first apprehension. it would make you look good and im looking for a good reason to get rid of coneitic for a while.... seems people take ooc knowledge and carry it to coneitic.
so good luck again man. i wish you well, UTM was part of a guard system maybe he can have some advice.
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:offtopic: You do that enough on your own, Connie. I just point it out :P
The Imperial guard isn't going to be an all out Yliakum police force, Connie. They are there, mainly, to guard Imperialists, unless much has changed. You'd have to attack an Imperial to have them hunt you. Would be an interesting RP and I agree, probably best to start a new character.
*edit*
I was just saying I don't believe you the Imperial Guard is a police force and showing how you could amend the RP you were thinking of to make it more credible.
If anything I was agreeing with you ;)
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Coneitic, you know this is not a new guild. It's only a new thread because the old one was cluttered but the Imperial Guard guild has been in-game for months already.
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The empire has always been a roleplaying organisation, hence our emphasis does not lie on power leveling at all. Someone who is interested in having their character make a living as a guard is much prefered over someone who is interested in making a very strong character and fighting 'criminals'.
Also Waylander is right, not only has the Imperial Guard never heard or encountered Coneitic but as long as he doesn't attack any Imperial members, they have no desire to go after him. Though I'm sure that if he keeps hanging out with Duraza, that could change soon. :P
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Just like both Hwnae and Waylander say, the Imperial Guard is responsible only for the safety of Imperialists. This, however, doesn't mean that it'll turn a blind eye to any crime it spots. In fact, the Imperial Guard will cooperate with the Guards responsible for enforcing the laws of each region, making available its duty whenever possible.
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i was just giving my opinion on this thread. sorry i havent seen you guys around.
and i was just offering my help with an rp. a while back me and duraza did quite a few bad things. and right now...... maybe you might like to get involved with him. hes got something special planend up his sleeve =)
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Summer has always been a tough time for the Dark Empire. Vacations and such keep some our members from participating, and since we have some of the best around, it makes a whole lot of difference. Still, we're recruiting and hopefully our presence will become more stable.
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Coneitic makes me laugh. :D
Hwnae, I must say it looks like you're doing a terrific job with the Guard. Sangwa's lucky to have you.
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Thanks Phinehas, though I didn't do all the work on my own. Sangwa gave me a nice foundation to start from and helped out with polishing the Guard up as well.
Coneitic, I know you were just offering your help for RP but I personally prefer not to get involved in planned out RP's. Hwnae isn't going to go out of his usual way just to have a roleplay encounter. He is always rping and he'll either run into you or not. As long as you stay in character, roleplay will come on it's own.
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Hehe. I've always had luck with my members, specially when Nat and Garile joined. (since they have been responsible for the recruiting of some members.)
The Dark Empire itself plays out its role like Hwnae plays his.
EDIT: Added parenthesis.
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Hehe. I've always had luck with my members, specially when Nat and Garile joined.
Yeah I don't know why you get so lucky :P Finding loyal members is hard, I've only stumbled upon a few myself...
Anyways good luck with running the guard Hwnae. I hope are characters do meet again, maybe have a friendly chat :innocent:
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You are so correct Hwnae. Not to rant up your thread, but I think that nowadays peoples idea of RP is "let's all get together for a roleplay", whereas real RP is when you stay in-character all the time and let happen what will.
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hi
sorry about me having a go about your name, i spose my names been ripped from warhammer aswell :sweatdrop:,
could i please join you guild? ???
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hi
sorry about me having a go about your name, i spose my names been ripped from warhammer aswell :sweatdrop:,
could i please join you guild? ???
The best idea is to: Visit and explore their website. Read their aspirant's guide. Find them in-game and talk to them in character.
Dark Empire members tend to hang out near Harnquist, in the Hydlaa Tavern, and at Brado's Tavern in Ojaveda though more rarely.
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Zanzibar gave a good idea of what you could do.
Is Lokter your character's name as well? Else please share that so we can arrange an in-game meeting to see if you're Imperial Guard material.
Be warned though, Hwnae is rather strict and demanding towards his new members. Only after you earn his trust you'll gain more and more freedom around him. (also roleplaying, or willingness to learn, is a must.) ;)
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i submitted my post on the website :D seems like a awesome guild
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Ah, but the organization has "Dark" in it's name therefore they must eat babies.
[This is a poorly disguised insult directed at about 30% of the community]
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We do not eat babies, we're not monsters! The Dark Empire always waits until they're at least old enough to start walking and talking before we kidnap your small ones and eat them. :devil:
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We don't? *stops gnawing on a tiny leg.* Oh.
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Sorry about that, i havnt been on the computer for a LONG time,
So yes my ingame name is Lokter Tarvitz and i would like to join
i would prefer a meeting within Oja as im am not familiar with the lands around Hydlaa
(im willing to do what you want as long as it is not something Stupid :) )
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Good to see you're back and with interest. That'll give you an edge in aspiring as an Imperial Guard.
And don't worry. The Dark Empire isn't into stupid.
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Welcome back, we're definitely still looking for recruits.
I'm certain we can arrange a meeting in game and try out your potential for the Imperial Guard.
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I am often online at around 5-6pm GMT, sometimes later but never before that ( HOMEWORK! :( )
All i need is a Date, Time and Place and then i will be ready! \\o//
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GMT, excellent then we won't have any problems meeting. Your character's name in the game is also Lokter? Else I won't be able to find you.
If it is, we'll arrange a meeting in-game ... I can usually get around at those hours.
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yes
i decided to keep it simple so im Lokter Tarvitz ingame and Lokter Tarvitz on the forums (you only need the first name ingame, i think)
time is up to you
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Hehe. I've always had luck with my members, specially when Nat and Garile joined.
Pffft, I ran the Dark Empire for a while :P
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Hehe. I've always had luck with my members, specially when Nat and Garile joined.
Pffft, I ran the Dark Empire for a while :P
So did Tharos and he's not bragging, now is he!
Good luck Lokter.
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Thank you very much
Im ready to do what i have to do to prove myself to the guild.
by the way, when i join what sort of jobs will i have to do? or do i carry on as normall for a while?
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You can follow the links to the Dark Empire website and forums, as well as the Imperial Guard forums on the first post of this thread. There you can find loads of information about us.
Jobs you'll have to do vary from escorts, standing guard, patrolling for criminals to actively hunting down criminals or participating in military missions. Whenever you don't have tasks to do you can spend your time freely but I suggest keeping your combat (and roleplay) skills up to date.
P.S.: Have you been online already? Because I haven't seen you around the time you mentioned so far? (won't be able to get on much today until late in the evening GMT though.)
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extremley sorry, a lot of issues with my new internet connections means i haven't been on much,
its all fixed now and it just comes down to HOMEWORK :sweatdrop: (yes im 13 and so im still at school) and whether my mum will let me on >:(
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extremley sorry, a lot of issues with my new internet connections means i haven't been on much,
its all fixed now and it just comes down to HOMEWORK :sweatdrop: (yes im 13 and so im still at school) and whether my mum will let me on >:(
We understand about real life... It all catches up to us *trys to run away but fails and returns to his own homework*
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Like Aregul said, we all have things that cut into our game time. It's not a problem at all so you don't have to be sorry. ;) Real life always comes in the first place.
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its just the fact that i go to a grammar school and i get so muhc homework that i need to get it done or i will have no weekend at all
*imagines himself under a pile of books and paper*
so i guess that if you guys give me an exact time then i will be online at that time (unless the internet fails)
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Between the two of us, we are online fairly often. I myself am on in the evenings mostly (EST), Hwnae covers a different timezone. Message one of us, or both of us on the Guard Forums when you can be online, and between the two of us, we'll be there.
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I thought Aregul was one of Tassadar's men...
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its just the fact that i go to a grammar school and i get so muhc homework that i need to get it done or i will have no weekend at all
*imagines himself under a pile of books and paper*
so i guess that if you guys give me an exact time then i will be online at that time (unless the internet fails)
Hey kid, just be happy you're not in college and working...
As for the rest, although it didn't suit Phinehas, I'm sure there's no better organization than the DE to join... Even if Sangwa's a little too much of a softy to be a chancellor...
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/me approaches the Lemur and looks down at his bad leg with a grin.
"Are you calling our Chancellor a softy? Sounds like betrayal to the Dark Empire in my ears. You're under arrest! Men, get him out of my sight and into the darkest dungeon we have."
(P.S.: for those without any sense of humor .. I'm joking :P
Oh and who is Tassadar? The only Tassadar I know is from the game Starcraft. Aregul used to serve in the Vaalguard under Tyrnal Relhorn and the Community of Vaalnor. He retired from there and chose to join the Imperial Guard instead. With his military history he was immediately spotted as a valuable recruit.)
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The icon must be loved. The Hierarchy chain ensures that members cooperate with the strict conduct and laws of the Empire. It has worked, considering we have been around since before anyone else, that we have grown and that we currently have lots of members and projects, such as the Imperial Guard. If you take into consideration that a good part of our members have played PS for one or more years, you can also deduce that being part of the DE makes the game interesting enough to stick around.
By the way, the Steel Force, and subsequently the Imperial Guard, is currently the only Force detaining an unchanged structure after the new Imperial Force autonomy policy. Just a curiosity, so people have some idea of how the Empire was structured before, how its Forces have changed and how the Imperial Guard is a well of history.
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/me approaches the Lemur and looks down at his bad leg with a grin.
"Are you calling our Chancellor a softy? Sounds like betrayal to the Dark Empire in my ears. You're under arrest! Men, get him out of my sight and into the darkest dungeon we have."
(P.S.: for those without any sense of humor .. I'm joking :P
Oh and who is Tassadar? The only Tassadar I know is from the game Starcraft. Aregul used to serve in the Vaalguard under Tyrnal Relhorn and the Community of Vaalnor. He retired from there and chose to join the Imperial Guard instead. With his military history he was immediately spotted as a valuable recruit.)
There was a kran named tassadar, who was a member of Vaalnor.
He was Archon's alt I believe.
Zan would know.
And allow me to quote Myself.
Its easy to spot an imperial, even though its been a while since I was in there, I still know the requirements to be an imperial, so they stick out quite easily
First Requirement: Be a complete narcissistic ass who thinks their guild is the only good one.
Second Requirement: Love to argue, and complain.
Third Requirement: Be very inactive, and only stay online for limited amounts of time, and 80% of your online time should be spent standing around doing nothing, the rest of the 20% left should be spent loafing on the main PS forums remembering the 'good' days of PS, and trolling other member's posts.
Thats in regard to phinehas' statement. Comments like that annoy me, and provoke me to make such comments about the guild as a whole.
Really sangwa and hwnae are the only DE members I have ever met who don't think they're the best thing since sliced bread... I like that
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Hehe, that quote sounds like a jealous way of calling the Imperials confident and smart. The third remark is obviously outdated though.
While I'm really glad we are discussing the Empire as a whole, and while it's partly my fault for having continued on the subject, I would point to the Dark Empire's Promotional Thread (http://hydlaa.com/smf/index.php?topic=15005.0) so that it can be used for that purpose. Further discussion that fails to cope with what I have requested here will be erased.
EDIT: Thank you for the compliment Earl.
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The Imperial Guard is furthering it's usefulness and expanding it's public interests by making a number of tasks available for those who desire them. Contact any officer of the Imperial Guard to discuss the specific details of a task, in case you want to hire our services.
Services:
- Personal protection: For those who always wanted to feel safe, even in the darkest alleys, they can now hire their own private guards. Guards will take orders, that do not go against the Law, the Empire or their objectives, from the client. Costs vary depending on the number of men hired, the length of the contract and the level of danger involved. Payment is done in advance.
- Transport of goods, individuals or groups: If you're not interested in hiring a long term guard but just want to arrive safely at your destination. Or you have something important to deliver, then this service is for you. It is cheaper than hiring personal protection and gets the job done nonetheless, also perfect for keeping your caravans safer. Guards will not take orders from the clients, other than the initial objective. Costs vary, depending on the number of men hired, the distance traveled and the danger involved. Payment is done upon safe arrival, with a small downpayment in advance.
- Lawful tracking: We all know the Government guards prefer to look in the other direction from time to time. Because of this the Imperial Guard can be hired to hunt down any criminals that have personally offended you. Guards will not take orders, instead they take action based on the Laws of Yliakum and the Dark Empire. Targets will be apprehended alive and brought before the governmentl law system. We are not an assassination guild. The costs depend on the level of difficulty. Payment is delivered upon exchange of the target, with the exception of a small downpayment in advance. All potential expenses during the mission are the responcibility of the client, not the Empire.
- Military training: Do you have a lot of fresh recruits in your guild but lack the knowledge and time to train them? Or perhaps you'd like some additional training yourself but would rather not join any group? The Imperial Guard will allow outsiders to join their basic training sessions for a small fee of 100 tria per person per training session. Payment is done prior to participation. The trainings can be ended by the customer at all times, no refunds are given. Individualised Officer training, including leadership enhancement and advanced combat tactics, can be arranged but will be more expensive. Customers are required to obey the orders of the trainer at all times, unless they choose to leave.
Intentional obstruction of the training session or suspicion of espionage will have consequences.
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We are not an assassination guild.
*Garile mumbles*
That would ofcourse be more fitting of the shadows.
*Garile giggles to herself*
I'm sure atleast some of you must have thought it.
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I am the Recruiter for the Imperial Guard. All those interested are more then welcome to talk to me. I will guide you through the recruitment process as well as begin you on your path with the Imperial Guard. Thank you for your interest in the Imperial Guard.
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The Imperial Guard Structure (http://steelforce.16.forumer.com/viewtopic.php?t=7) has undergone some changes. We added a few extra officer ranks and changed the advancement system away from the old 'guild points' idea. Now advancement is determined by the judgement of higher ranking Imperials. Imperial Guards will advance based on skill, dedication and the need for officer ranks.
Additionally several informative books have been published in our library (http://steelforce.16.forumer.com/viewforum.php?f=14), ranging from a Conduct Guide to an overview of Unit types that are planned in the future.
The Imperial Guard is also applying a more aggressive recruitment strategy currently, as Aregul already mentioned. This means we'll make ourselves heard and have Guards responcible for recruiting and training new recruits. We are not reverting to mass recruitment however. As a military guild we are feigning mass recruitment by using shouts, recruitment officers and flyers .. because it makes sense to do so. However all our members are still required to be interested in roleplay and have a character with a personality and background that fits into the Empire and Steel Force's ideas.
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The Steel Force has acquired a deeper and more colourful military style. Though I thought at first it'd be overly complex, it seems you have managed to remain with a dynamic placement of members.
It makes the Imperial Guard structure very extensive, but anyone interested in war and warlike stuff is certainly in for an interesting read.
This Promotional Thread's topic looks pale in comparison to the thread you've provided. More in the aesthetic sense.