PlaneShift
Development => Development Deliberation => Topic started by: ctlmo5 on August 14, 2007, 10:44:30 am
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Dear: everyone
i am so interesting the effect i can see in the deathrealm (the map will the player die).
The door in deathrealm is connected to other map.
and i just need to walk in there i will auto-sent to other map.
How to make that!?
i know there have a command "teleport", but i don't is that relate to the map
i know how to build a map, and i want to build a map with a door, if player walk in that door, player will be sent to other map
i ready want to make that.
can any one give me some hint for that!?
Thank You So Much :)
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It is possible that the technical documentation of the CrystalSpace "portal" system with the portal "flags" will explain it to you.
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i can create 3 boxes in 3 different Scene just like ( http://b2cs.delcorp.org/index.php/Portal_tutorial )
but i export it to PS, and i load into the map, the portal is look really like "wave" or it may better to say that look like with out the texture
and i see there have many "flag" like zfill, float, clip, mirror, static, noautoresol, clipstraddlin viscull
which one should i use, if i just want to make a portal pass though different scene
*edit*
I think i found the answer
THX :)
[ No double-posting please. --Karyuu ]
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If you did, please share the solution :)
*edit*
This does not appear to belong in fan art, IMO