PlaneShift
Gameplay => Newbie Help (Start Here) => Topic started by: d egale on August 24, 2007, 04:32:11 am
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how can you view the port that plain shift runs on and change it i just cant figuer it out ??? :@#\ i i havent found anything can someone help me plzz
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PlaneShift uses UDP port 7777. The steps for enabling that port differ based on the model of your router or your firewall software. Which router/firewall are you using?
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i have a mac it the stuff that comes with the macbook in systum settings and as for the router i use airport from a telus 2 wire router i dont think it has any security becus its my dads and theres no pass or anything
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Can you try using Google to find port forwarding manuals for these? It might be faster than waiting for the person who is familiar with these specific models to post.
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ok i will ty anyway
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go to system preferences, sharing, and click the firewall tab, and turn it off..that's what I do and the server runs fine.
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PlaneShift uses UDP port 7777.
Wrong.
PlaneShift tries to send packets to Port 7777 of the game server (laanx.fragnetics.com); but it is not defined which port it will open on your own computer. It will probably chose any available port with a number greater than 1023, because such port numbers are usually available for short-time communication.
NAT routers will usually open the outgoing port for incoming packets. I played PlaneShift through an AVM Fritz!Box without opening my own port 7777. I even play it well through a local network with an own Windows Server being another router after the DSL router.
If your firewall is very restrictive, you may need to allow UDP packets being sent to a distant Port 7777. But your locally used UDP port will be random in a usual range.
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http://hydlaa.com/smf/index.php?topic=29647.msg339971#msg339971
capture shows client (planeshift) sends out across 7777. it also shows server (planeshift) sending reply back to 7777, which is then forwarded to the client after going through the set up local firewall as a random high port number. So yes, planeshift uses port 7777 both ways. therefore, stating that "PlaneShift uses UDP port 7777." is indeed valid.
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Hmm - so WireShark does not really report the truth?