PlaneShift

Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: Nukm on September 04, 2007, 12:27:39 am

Title: [solved] Rogue experience - bug?
Post by: Nukm on September 04, 2007, 12:27:39 am
disclaimer: i am not absolutely sure if this is actually a bug, but if it isnt i fail to understand the logic behind it ;)

i was used to killing rogues in the sewers. i always get 80 xp for them. today when i was in oja i killed 2 rogues and got 1200xp for each. for me this meant 6pp. is something wrong here?
i do have a screen, but i didnt upload it (yet) cause i dont think it helps in any way.
Title: Re: Rogue experience - bug?
Post by: Karyuu on September 04, 2007, 12:30:45 am
Different rogues give a different amount of experience, and the sewer rogues aren't as strong as those around Ojaveda. There is another thread related to this subject of different strengths of mobs: click! (http://hydlaa.com/smf/index.php?topic=29726.0)
Title: Re: Rogue experience - bug?
Post by: Nukm on September 04, 2007, 01:08:15 am
hmm
well thanks for the fast reply

seems like i had a lot of luck then because they did not seem to be stronger...
weird experience system i might add, these 2 mobs i killed gave me as much xp as hunting rats/gobbles for 2 hours (for me, gobbles are almost as hard as these 2 rogues  killed)... doesnt feel right, but well this isnt the plce to discuss xp balancing i guess