PlaneShift

Gameplay => Guilds Forum => Topic started by: Jornop on September 06, 2007, 10:42:39 pm

Title: The Organisation
Post by: Jornop on September 06, 2007, 10:42:39 pm
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Title: Re: [Organisazation] The Organisation
Post by: ThomPhoenix on September 06, 2007, 10:55:20 pm
Did you purposely choose for Organisation, the British form of Organization?
And [Organisazation] should be [Organization].
Title: Re: [Organisazation] The Organisation
Post by: Dihenis on September 07, 2007, 01:22:10 am
i think this organization is too general. yes i'm sure you meant it to be that way, but how many "honorable" people are you going to get if you also allow robbers and pickpockets into this group. I know only one of my chars would want to join this group, because they would offer protection for all his illegal activities. I think you need to make it a bit more specific why they would join, such as reasons having to do with the government, since that is why Jornop created this group. a different name would be nice, maybe "second government" because this is meant to look after the people, but it can really be whatever
Title: Re: [Guild] The Organisation
Post by: Jornop on September 07, 2007, 07:26:26 am
I think only evil guilds allow pickpockets and robbers. If we allow them we can't hold neutrality because the good guilds will think we are outcast. Then we get a stamp of evil.
Title: Re: [Guild] The Organisation
Post by: Jornop on September 07, 2007, 07:27:53 am
We did purposely choose for Organisation Thom ;)
Title: Re: [Guild] The Organisation
Post by: Sodedar on September 07, 2007, 11:45:35 am
Forgot to mention that if anyone wants to join us, just speak with any member, they'll either invite you or forward the request  ;)
Title: Re: [Guild] The Organisation
Post by: pjv on September 07, 2007, 04:36:22 pm
I think the idea was very good. Having a general purpose org and several sub specializing organisations like mining, crafting, warriors,...
Title: Re: [Organization] The Organisation
Post by: Zan on September 07, 2007, 05:27:31 pm
I've noticed the Organisation in-game for a while now. Can't say I particularly admire the way it got created but at least you're improving yourself. Jornop's story is risky because it involves the Government and other factors that belong to settings, not us players. Unless all this actually happened in-game you should be very careful with introducing external non-player controlled groups in your character history. Aside from that the story is also incredibly vague and it makes little sense to those who don't know more about the people involved ... but I'm assuming that's done on purpose.

As for the Organisation itself ... the idea I encourage, the way it is handled I agree with less. Other multiguild organisations like the Dark Empire and Community of Vaalnor usually existed for a long time and already had a big, trustworthy player base before they even started to think about going down that road. You guys seemed to want to skip most stages and become a multiguild organisation right away. I know how tough it is to stay afloat even when you have a lot of members and sympathisants to build on ... so I can only imagine the heaps and heaps of work you're loading onto your shoulders.

I know you guys handle the issue by having rather low recruition requirements but depending on where you want to go, that's not always the best option ;) To cut a long argument short ... taking your time with something isn't always bad and usually a few dedicated men are worth a lot more than a dozen newbies, especially in the early stages.
Title: Re: [Organization] The Organisation
Post by: Duraza on September 08, 2007, 02:10:40 am
As for the Organisation itself ... the idea I encourage, the way it is handled I agree with less. Other multiguild organisations like the Dark Empire and Community of Vaalnor usually existed for a long time and already had a big, trustworthy player base before they even started to think about going down that road. You guys seemed to want to skip most stages and become a multiguild organisation right away. I know how tough it is to stay afloat even when you have a lot of members and sympathisants to build on ... so I can only imagine the heaps and heaps of work you're loading onto your shoulders.

Yeah it its a lot of work for sure. However if your willing to stick to it I see no reason to back down from a challenge. Be stuborn like me  ;D Just remember that being stuborn can only be taken so far...eventually if you give yourself too much work you will have to quit. My advise if you want to do multi guild is to at least make sure each guild you make has active loyal players. If that happens then the numbers will follow if you rp well. Don't load up on creating lots of guilds at once though because if you give yourself too much work you might get overwhelmed.
Title: Re: [Organization] The Organisation
Post by: Dihenis on September 08, 2007, 03:20:04 am

We are a half-secretive society of people who want to keep an eye on each
other and not be all alone in the world.  The way we are structured,
whatever your talent or walk of life might be, you'll fit in. From the
peaceful to the war-loving, mage or crafter, honorable or shady, we will
find a place for you to optimaly utilize your talents for the benefit of the
whole collective. In return you will find yourself sharing benefits of
knowledge, training, guidance and protection from the guild, along with a
chance of a prospectful career for those who seek a higher position. The
only real requirement to join and stay in the collective is loyalty


well that was what i read when i talked about the pickpockets and robbers, and its a little misleading for me, because you try to be neutral.  sorry about how negative my other post was. yes going to bed would have definetly helped me.
Title: Re: [Organization] The Organisation
Post by: Sodedar on September 08, 2007, 07:41:46 am
Quote
As for the Organisation itself ... the idea I encourage, the way it is handled I agree with less. Other multiguild organisations like the Dark Empire and Community of Vaalnor usually existed for a long time and already had a big, trustworthy player base before they even started to think about going down that road. You guys seemed to want to skip most stages and become a multiguild organisation right away. I know how tough it is to stay afloat even when you have a lot of members and sympathisants to build on ... so I can only imagine the heaps and heaps of work you're loading onto your shoulders.

Well the thing is, the organisation didn't just pop up yesterday, while its still being built, alot has been done already. We have a few dedicaded people around and of course all the divisions didnt just appear on one day either :D

Personally I have to say I'm impressed that Jornop has taken up the challenge since I see how much work it can be and myself I'm sticking to the group for the time being as well :)

Quote
well that was what i read when i talked about the pickpockets and robbers, and its a little misleading for me, because you try to be neutral.  sorry about how negative my other post was. yes going to bed would have definetly helped me.

Well taking in wanted criminals definitely wouldn't help the way the guild is perceived and would make it alot harder to stay neutral. Not to mention such people would be harder to trust and less likely to stay loyal. Shady doesn't necesarily mean a criminal, maybe you just have some skills or a specific approach to solving your problems ;)
Title: Re: [Organization] The Organisation
Post by: Skardellinus on September 12, 2007, 02:07:00 am
After I have changed "The Organisation"'s homepage now, there still remains the main function: to lead each subguild to each other one...There is no double information again...
But I still wait for a page of the Magicians!  ???

Skar

P.S: Now everybody feel free to visit http://www.freewebs.com/the-organisation
Title: Re: [Organization] The Organisation
Post by: Marmalade on November 12, 2007, 09:03:39 pm
Hi, I'd like to join. As of now, I'm practicing fighting, mining and cartography. I can also write pretty well, if that helps. My in game name is Yuroki Moranza, and I will be loyal to the cause.
Title: Re: [Organization] The Organisation
Post by: Parallo on November 12, 2007, 10:04:42 pm
... and I will be loyal to the cause.

I'm not quite sure I understand what exactly the cause is yet. Seems very much like these other guilds that exist for the sake of having a guild and no more.
Title: Re: [Organization] The Organisation
Post by: Zan on November 13, 2007, 12:10:00 pm
I have to agree with Parallo, based on this thread. I do hope that the new leadership will take the time to rewrite the thread with a clearer structure and purpose. Couldn't find it on the website yet either, which is pretty complicated by the way with a lot of links.
Title: Re: [Organization] The Organisation
Post by: Parallo on November 13, 2007, 05:22:21 pm
Yeah, I tried finding it there too but that site is worse than the stone labyrinths.
Title: Re: [Organization] The Organisation
Post by: Skardellinus on November 25, 2007, 09:14:26 pm
[All old pages are not in use anymore...the new one combines all divisions under:

http://theorganisation.byethost13.com/

We won't post the real in game posts in a forum, so please don't ask further...if you are interested about The Organisation, then please feel free to ask in game]
Title: Re: [Organization] The Organisation
Post by: Parallo on November 25, 2007, 09:19:03 pm
I am not authorized to view that page. Might as well have not posted it or the entire thread if you won't answer any questions.
Title: Re: [Organization] The Organisation
Post by: Skardellinus on November 25, 2007, 09:29:23 pm
[This is right, Parallo - I would never have opened up a post at one of these forums...
The specific player is banned by our guild now.
No informations about us here and no informations about The Organisation for non-members at the webpage...if you want to experience The Organisation, then feel free to ask one of us in game.]

Skar
Title: Re: [Organization] The Organisation
Post by: Parallo on November 26, 2007, 12:49:02 am
Makes it awfully hard to decide if one wants to join but its your choice obviously. Good luck with the guild.
Title: Re: [Organization] The Organisation
Post by: Skardellinus on November 26, 2007, 12:56:17 am
 :-X
Title: Re: [Organization] The Organisation
Post by: Parallo on November 26, 2007, 01:07:19 am
I do appreciate your concerns over IC/OOC issues but there is also this if it will still happen.

http://hydlaa.com/smf/index.php?topic=28034.0

I know that if it were not for the forums I would not have discovered the Empire and become interested and would probably not have made the friends I did and probably not still be playing now.
Title: Re: [Organization] The Organisation
Post by: Skardellinus on November 26, 2007, 01:25:38 am
 :-X
Title: Re: [Organization] The Organisation
Post by: Parallo on November 26, 2007, 02:13:52 am
All I had meant was that the forums should not totally be shunned. I'll leave it.
Title: Re: [Organization] The Organisation
Post by: Sangwa on November 29, 2007, 04:39:32 pm
[Kind Parallo, I really appreciate your concerns, but I really don't like the idea of posting in game contents in a public forum...Takes the idea of roleplay away for me...I would never have opened up any in game posts here...but for sure I can't delete them...(I really would)...only so far, after our merge back to one big guild, we are again more than 90 members and don't need any players, who read anything in a forum...I prefer to recruit the ones, who I talked to in game. So no need to worry :) But thank you for your comments. It shows, that there is life on this forum (although my opinion is, that this forum should be opened only for non-game-related topics)]

Skar

Hello Skar!
I must tell you that you do not seem, in my opinion, to demonstrate a great affinity to Role Play. Your ability to distinguish OOC from IC and to make use of those concepts seems to be lacking, as you use brackets in a forum (where we're already expecting everything is OOC) and you seem to neglect the OOC part of the game.
If seeing a screen and a keyboard in front of you doesn't keep your mind off from the role play, than I think having accurate information and actually developing the guild outside the game (ie, when you're not logged on) might feel like a great experience to you. Then again, you may completely dislike it and rather keep your successful mass recruiting guild running as it is. No bars, obviously. And no offense meant either, everything is in constant need of improvement, including me and my criticism.
Title: Re: The Organisation
Post by: Waylander on November 30, 2007, 12:24:31 am
You demonstrate a level of professionalism way below what should be expected from a guild leader, Skardellinus, I'd recommend that you work on that.  Don't take this as an insult just, as a suggestion from somebody who has been through very much due to the community jumping on guild member's (including myself) lack of restraint, calm and respect.

What Sangwa was trying to say is feel free to be more open with your guild on the forums, it may entice more people to join your guild whereas it will be thought of as purely OOC and so you won't be giving away information.  You don't have to take his advice but, if you don't, you should at least reply respectfully.

All in all this thread has been almost a complete waste, from what I've seen.  Perhaps you will change that by taking our advice and revealing what your guild is about.  Perhaps not.

Either way, I wish you the best of luck.

Title: Re: The Organisation
Post by: Phinehas on November 30, 2007, 04:48:31 am
To put what Sangwa and Waylander have already said yet another way... The forums are not generally for recruiting characters to your guild, they're for recruiting players. I'm as big a fan of RP a you'll find in PS, but even I realize that a guild founder needs to convince other players that it's worthwhile having their character become a member of the guild... If a decent RPer stumbles across a guild in-game about which he knows nothing, chances that he has his character join up without knowing anything about the guild OOC, without knowing whether the players who created the guild have any real idea of what's going on or what they're trying to achieve and that it might just be some random people held together by a barely plausible storyline, are slim.
Title: Re: The Organisation
Post by: Sangwa on December 04, 2007, 10:59:24 am
This Thread no longer serves as a promotional thread for the Organization Guild, as the guild's ownership has swapped from this topic's poster to another person.