PlaneShift

Gameplay => General Discussion => Topic started by: Brootus on September 14, 2007, 07:41:19 am

Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Brootus on September 14, 2007, 07:41:19 am
Thread Split here per request of the Bugs Team.  All posts in the original thread have been noted.  Starting new thread start here for new SIMPLE solutions suggested by players to ovoid duplicates.
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I don't have really 5, as I haven't been able to register yet... but...

I did see that there is a fair amount of xml.  So I was curious if it would be possible to have the gui fully xml customizable.  I played in WoW for 2 years, and I had a custom UI always.  While I didn't create these UI's, I often changed them a little to tweak them to my preferences.

Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Caarrie on September 14, 2007, 11:46:16 am
You certainly responded quickly to some of those formatting requests, Carrie, and you certainly know your way around .xml code.

Are you one of the devs, and will these (very good) widget changes make it into 3.020?

I am not a dev and yes they are already in the comming release for .020
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Ver on September 14, 2007, 09:11:17 pm
@LlubNek

2 thumbs up. Wonderful suggestions.  :thumbup: :thumbup:
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: foxgamer on September 15, 2007, 11:31:50 am
I don't have 5 things that I can think of, only one (the devs breath a sigh of relief). Not sure if there is anyone else that agrees, or whether it's just me, but here it is;

1 (and the only one (woo!))) Perhaps change the names of the magic to something simple and easy to remember and type. For example, /cast Burst Flame is too long to type (and I'm a typist!) and I had to look that one up! But /cast flame would be great! or /cast fire. Anything that would simplify the typing and remembering.

I know you can bring up the cast window and select from there, but that can become cumbersome if you are using text to fight monsters.

Thanks for listening. FoxII out.  ;D
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Rongar Elani on September 15, 2007, 01:52:56 pm
Hum, you should try using shortcuts aka hotkeys for that purpose.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Nikodemus on September 15, 2007, 04:32:55 pm
He has a point.
If summon missile is only spell you know you should be able to write "/cast s" and the system understands it.
Basically, you have to write only first letters of each spell name and if this will be unique, eg you will know no other spell starting with these letters, the system should know, which spell you want to cast.

And yeah, shortcuts is a good way... but you know, we don't have infinite sortcuts and even if we have really a lot now, i find not enough key-shortcuts for these ;P

And Caarie, how are you doing that? I had the shortcutedit window fixed since over half a year and was talking with various people about implementing it and your stuff goes instantly in. + mine is resizable and has an actual BG image
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Caarrie on September 15, 2007, 11:09:41 pm
And Caarrie, how are you doing that? I had the shortcutedit window fixed since over half a year and was talking with various people about implementing it and your stuff goes instantly in. + mine is resizable and has an actual BG image

Mine works with what is already available and Xordan approved it. I was also on the team that was told to work on making a list of all these requests and to fix what i could so i did.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Nikodemus on September 15, 2007, 11:14:41 pm
Mine works with what is already available.
yeah, mine does too.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Xordan on September 15, 2007, 11:32:07 pm
Unless someone shoves a patch in my (or another devs) face it probably won't get committed, because we don't see it. Caarrie is very good at that :P
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Tolol on September 15, 2007, 11:37:11 pm
there is a common sentence in german that says:

If you had listened to your teacher you wouldn't have to do this work today ....

I wish I had better listenend to my programming teacher ......

Be sure of that !

I would love to help ...
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Nikodemus on September 15, 2007, 11:48:58 pm
Unless someone shoves a patch in my (or another devs) face it probably won't get committed, because we don't see it. Caarrie is very good at that :P

It is all fun Xordan and all, till you ask yourself a question.

Do we want people to help us or we don't bother?

You know, I don't like slapping people with patches and annoy them to death. You do?

In the end it is not only you who may stop to bother.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Xordan on September 16, 2007, 12:16:44 am
I want people to actively help. How am I supposed to know if someone has made a patch if they tell me don't me eh? I'm not psychic. I really don't have the time to go searching to see if someone has made a patch for something. Either present it directly or it's not going to be known about to get committed.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: bilbous on September 16, 2007, 03:01:08 am
Sounds like you are saying, Xordan, that people with patches are better served by starting a PM discussion with you than posting on the forums. Does that sound about right?
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: neko kyouran on September 16, 2007, 03:12:16 am
or you can make a thread about it and get feedback on it and ALSO point him to it by a PM. 
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: ThomPhoenix on September 16, 2007, 03:26:20 am
Or kick your patch towards a member of the Bug Team and let them handle it, as it's what they do.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: bilbous on September 16, 2007, 06:35:23 am
Is there a list of the teams that exist and their members somewhere so people can direct their specifics appropriately?
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Caarrie on September 16, 2007, 01:17:05 pm
Is there a list of the teams that exist and their members somewhere so people can direct their specifics appropriately?

Testers [bugs team] Current members
Thomphoenix (http://hydlaa.com/smf/index.php?action=profile;u=12108)
Trymm (http://hydlaa.com/smf/index.php?action=profile;u=27805)
Lanarel (http://hydlaa.com/smf/index.php?action=profile;u=24140)
Vornne (http://hydlaa.com/smf/index.php?action=profile;u=29885)
and myself are members right now. This list we hope will grow by a few more people in the comming months.

Caarrie
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Malique on September 16, 2007, 01:25:05 pm
I was debating about organising the Debian repository myself. I'm pretty sure with a bit of time and trial-and-error I could make a DEB repo for PlaneShift, and some other programs I feel would go well in a repository. While I DO have the server space available to do it, I don't have a high speed connection available to me. Which means, people will end up downloading PS or something else from the server at a whopping 1KB/sec, assuming no more than maybe 10 people are downloading at once!

But my first idea is making the DEBs for the x86, and then x64 versions of PS, which I might see if I can upload to a file server somewhere. If at some stage I can find a server I can upload to and turn into a repository, that would be awesome :)

Anyways, here's some of my ideas for PS:

1. Mining: It's irritating to sit by a rock and mine away at it for 20 minutes before getting anything. One idea I thought of is instead of having to do the whole /dig gold thing or press your shortcut every couple of seconds, have it set up some sort of variable interval time system where you sit your character by the rock, start to mine, and it stays there mining until the variable interval is reached (which would change depending on mining level). However, this may seem too much like automining for some. So an alternative I liked from one of the previous posts is the idea of...
2. Prospecting. Make a new prospecting skill that can be trained, and allow characters to use it in any location (to help them FIND mines) which maybe overlays a shaded area of varyingcolour and brightness that indicates within a certain radius (maybe 10 metres or so) where might good places to mine be for various minerals. The accuracy and detail of the overlay could change depending on the level, and maybe have a timer on it so it only lasts 1 hour IG.

OK, so those aren't THAT simple. These might be a little easier.

3. Some of us use the 'default' skin instead of the 'elves' skin. I've found it hard to read the first few lines of a book when editing it, since the top of the editing screen is dark and the text is black. Maybe change the image used for the book edit screen so it's easier to read, or even better, make the editing area look like the parchment used for normally reading the books, so it looks a bit more realistic.
4. It's a little hard to understand the damage system and such for weapons. For instance, a Short Sword has 2 speed and 2 damage. But obviously, when you hit an enemy with that sword, you don't usually end up doing 2 damage. Maybe some sort of information in either the info window of the weapon or in the stats window about what one's damage actually ranges from using the currently selected weapon, including modifiers from quality? Shouldn't be too hard to set up some sort of text field with an equasion in it that dynamically changes depending on a person's strength, weapon skill and quality etc., should it?
5. I learned that you can examine another player and get their description by double clicking them. However, when double clicking an NPC, it tends to attack you. Any chance of changing this so it displays descriptions of NPC's when you double click them instead?
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Feline Prince on September 16, 2007, 02:39:58 pm
Cooking (an extension of crafting?)

Picking the locks on guild houses. It is something that needs testing after all isn't it?

Keys to be added to crafting system (if made out of an unsuitable material (e.g. too soft) they misshape and cant be used) this would obviously mean the guilds would need the ability to change their locks if the key to their house got into unwanted circulation.

Ranged weapons. (I know the art is there)
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Caarrie on September 16, 2007, 02:44:40 pm
3. Some of us use the 'default' skin instead of the 'elves' skin. I've found it hard to read the first few lines of a book when editing it, since the top of the editing screen is dark and the text is black. Maybe change the image used for the book edit screen so it's easier to read, or even better, make the editing area look like the parchment used for normally reading the books, so it looks a bit more realistic.

Should be fixed in cvs already
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Ver on September 16, 2007, 03:57:52 pm
1.) Ranged weapons -- the art is there

2.) Shields that work (!) -- the art is there

3.) Allow us to pick skin tones (doesn't really matter if it's texture-based for now...you can change it later when you figure it out)

4.) Fix some of the most glaring NPC conversation holes, especially where it concerns quests

5.) Fix the most glaring collision glitches requiring an /unstuck
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: ThomPhoenix on September 16, 2007, 06:04:40 pm
Feline Prince and Ver:
It doesn't matter if the art for ranged weapons exists or not as it's the code that is the hard part. 99% of implementing ranged weapons is code.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Colim on September 16, 2007, 06:12:57 pm
Only 1 little wish. When training, it would be very nice to have a button, which either gives you the opportunity to choose how much you want to train, or the whole level at once. It would spare the life of many a mouse, to avoid all this clicking, - and it would be more ergonomic too.

Colim
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: bilbous on September 16, 2007, 07:33:37 pm

5. I learned that you can examine another player and get their description by double clicking them. However, when double clicking an NPC, it tends to attack you. Any chance of changing this so it displays descriptions of NPC's when you double click them instead?

I believe this is configurable in the options currently, have you looked there?
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Mordaan on September 18, 2007, 04:35:45 pm
Only 1 little wish. When training, it would be very nice to have a button, which either gives you the opportunity to choose how much you want to train, or the whole level at once. It would spare the life of many a mouse, to avoid all this clicking, - and it would be more ergonomic too.

After many a training session, and a sore finger, I finally discovered that using mouse scroll is the key.  Hopefully you have a mouse with a scroll wheel.   :)
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Rongar Elani on September 20, 2007, 12:55:42 pm
Another one.

7) Having messages you tried to send while you were dead, sent right after you revived, or skip the "You are dead, you cannot do that now" altogether.

It's annoying to have to wait for your respawn, before you can send messages again.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Malique on September 25, 2007, 11:34:27 am

5. I learned that you can examine another player and get their description by double clicking them. However, when double clicking an NPC, it tends to attack you. Any chance of changing this so it displays descriptions of NPC's when you double click them instead?

I believe this is configurable in the options currently, have you looked there?

Ahh, so it is. Thanks! For those who also didn't know this, it's under "Controls - Entities" in the options, you can change default double click options for other stuff too :)
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: nosecret on September 28, 2007, 01:15:13 am
I thought of a couple others since I've been experimenting with creating macros


FIRST
user-space-accessible "drop" command

user-space-accessible capability to select items from backpack

so in essence (example only):

/backpack_item 3 Potion of healing
/drop selected_backpack_item

SECOND (Stolen shamelessly from iD)

ability to rebind keys on the fly (allows user to create interesting one-button toggle shortcuts)
ability to insert one-tic-per-command waits to account for lag
ability to group strings of actions (such as with a semicolon, and assign them to aliases

so in essence (allows one key to cycle through greetings as you run thru a town or an area):

bind a "Greet Traveler
alias "Greet_Traveler_0" "target next player; say 'Good day, friend!'; bind a Greet_Traveler_1"
alias "Greet_Traveler_1" "target next player; say 'Oi there!'; bind a Greet_Traveler_2"
alias "Greet_Traveler_2" "target next player; say 'What're yew gawping at?!?!'; bind a Greet_Traveler_1"



Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Malique on September 28, 2007, 06:53:33 am
Oh, I have another request:

6. A /pause command we can use for certain shortcuts. There may be occasions where we'd like the macro to pause for a specific time before continuing with the next command. For instance, I find that setting a macro to equip/dequip my two swords tends not to work well (it usually gets confused and only equips/dequips one of them, and I have to press the button again to make it listen to me). Adding a "/pause 1" command in this macro to make it pause for a second between commands might help the game not get confused and deal with them both one after the other instead of at once. This is just a simple example, and there are probably many other uses for such a command in macros.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: neko kyouran on September 28, 2007, 06:58:12 am
that discussion has come up many times.  it leads to botting.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: theirah on September 28, 2007, 12:05:25 pm
in that case, perhaps make pausing usable only with equipping and dequipping? I've run into that problem as well
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Baron Samedi on January 21, 2008, 04:14:43 pm
1. I'm sure this is being worked on, but balancing experience points and looting to a creature's toughness. There is definitiely some imbalances in the game, particularly with rogues.

2. Remove the awarding of special weapons from rogues and other mobs. Everyone is running around with a dozen swords on their back that are magical or have special properties. Tria and regular weaponry should be a fine reward, and really help the crafters. A low level swordcrafter should be able to sell his Q75 sword for something, even if it is just a little more than for a normal sword.

3. A medium armor trainer in Oja would be nice...unless I've missed it.

4. A smithy, tavern, and other "comforts of home" places in the Bronze Doors area, to make it a viable place to remain and adventure from, like Hydlaa and Oja. Right now "It's a nice place to visit, but I wouldn't want to live there."

5. A place to keep things. I know this is being worked on, but it would be nice to have a "home" to stash things in taht I don't need immediatley, but don't want to get rid of, either. I am really looking forward to that.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Jeraphon on January 21, 2008, 04:27:28 pm
Quote
3. A medium armor trainer in Oja would be nice...unless I've missed it.

4. A smithy, tavern, and other "comforts of home" places in the Bronze Doors area, to make it a viable place to remain and adventure from, like Hydlaa and Oja. Right now "It's a nice place to visit, but I wouldn't want to live there."

3. Please keep in mind that the Ojaveda you know is really just one of the dsars. For all we know, there's a medium armour trainer in Ojaveda, but he's quarantined. :) As such, they aren't gonna have every skill you need until the plague lifts.

4. I should hope you wouldn't want to live there. It's not a town, it's a fort. As for a smithy, it's to be assumed they have one but not for civilian use.
Title: Re: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: bilbous on January 21, 2008, 07:32:12 pm
Historically towns built up around forts so that the people could gather for safety and also sell things to the fort holders. There is a fair amount of arable land below the fort and it is likely some of the hardier type people would brave the odd influx of labyrinthine invaders.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Jeraphon on January 21, 2008, 08:12:12 pm
There are ruins in front of the EBD. People have tried...they're just not hardy enough.  :detective:
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Eriroley on January 21, 2008, 08:26:18 pm

4.) Fix some of the most glaring NPC conversation holes, especially where it concerns quests


It's been said time and time again "NPCs are stupid - make them smarter" I'd like to direct you to http://hydlaa.com/smf/index.php?topic=29353.0 (http://hydlaa.com/smf/index.php?topic=29353.0) it's stickied on this forum too.

Now that being said... if you find you're in a quest, and have tried phrase after phrase after similar phrase, and finally hit the right one. please message me with the following:
The name of the quest, and your logs from it. we'll do our best to get phrases that make sense added to the quest
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Jeraphon on January 21, 2008, 08:36:08 pm
Well, that was from three months ago, Eriroley, but it's still relevant and thanks for the thread bump. :)
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Baron Samedi on January 21, 2008, 10:08:55 pm
There are ruins in front of the EBD. People have tried...they're just not hardy enough.  :detective:

6. PPlease add some hardy people in the Bronze Doors area. ;D ;)
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Jeraphon on January 21, 2008, 11:21:45 pm
Quote
6. PPlease add some hardy people in the Bronze Doors area.

Okay, I'll admit, that made me chuckle. I don't see it happening, however, and it's not as simple as one might think. Suffice to say that not every area is meant to be settled in. But more settlements will come for your habitation needs. :)
Title: Re: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Phinehas on January 21, 2008, 11:23:04 pm
There are ruins in front of the EBD. People have tried...they're just not hardy enough.  :detective:

6. PPlease add some hardy people in the Bronze Doors area. ;D ;)
So go live there. What are you, some kind of wuss? ;)
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Rjal on January 22, 2008, 02:04:09 am


Myself, I could go for some more clothing options- for decoration's sake, mostly. I'm still a newb, but I haven't run across any buyable non-armour clothing.  I'm sure it will come, and our Esteemed Development Team has more important things, but I'm an impatient chap.

As for the Bronze Doors, where an Army sets up, civilians will eventually follow, if only to cater to the soldiers (and make a tria or two). The fact that they haven't yet doesn't concern me unduly, though.
Title: Re: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Baron Samedi on January 22, 2008, 03:28:44 pm
There are ruins in front of the EBD. People have tried...they're just not hardy enough.  :detective:

6. PPlease add some hardy people in the Bronze Doors area. ;D ;)
So go live there. What are you, some kind of wuss? ;)

   Soon as I can buy a house...I'm there! Who's in? :thumbup:
Title: Re: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Eriroley on January 22, 2008, 03:50:40 pm
   Soon as I can buy a house...I'm there! Who's in? :thumbup:

double check the subject... 5 *SIMPLE* things...   :thumbup:  While it sounds great, I'm not sure that that's exactly a simple thing to add in :-)

Though the idea has been proposed before.
Title: Re: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: bilbous on January 22, 2008, 06:20:25 pm
@Baron So go occupy one of the more complete ruins. Set up a shop, etc Use an alt for resupply and or a clerk.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Xanthan on September 04, 2008, 08:46:57 pm
I just went over my posts in the original thread, and was pleased to note that of the seven suggestions I posted, four have been implemented.  Way to go, devs!!!

Thank you.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Raa on September 04, 2008, 10:21:25 pm
1. Normal clothes.
2. Not so ridiculously unique and decorated armor for each race and gender. All armor should be mostly the same, if they're buying from the same person. No more random necklaces and bracelets and jewelry on freakin' armor. It looks girly. Make something generic.
3. I don't want to see females' normal skins looking so slutty. Nor do I want to see Ynnwn/Klyros man-whores. They look like horny barbarians for goodness sake.
4. Ynnwns are supposed to be one of the most beautiful races, right? Well, they're downright ugly. The women look angry all the time, and the men look like old buffed-up geezers. Old geezers, even if buff, do not look attractive in a loincloth. Also, what's with the mole on female Dermorians...? And why do all of them have blonde hair if that should be a rare trait? Oh, and why are Ylian males just so... unattractive (why do they all have beards, too)? That's like dissing your own humanity. Do the developers have an ugly fetish or something?
5. Implement the ability to report people who cheat roleplay (calling their whole guild via GuildChat to fight a single robber, for example).

Some of those can't really be called implements... But they're worth looking at, in my opinion.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Adele on September 05, 2008, 10:47:32 am
I'm sure this has been said a bajillion times before but I'm sleepy and bored.

-clothing! Apparently there is only armor, no clothing to buy and wear.
-change mining platinum -> mining copper or something.
-PvP disabled for 20 minutes after a duel to prevent griefing and ooc calling in friends to ruin good rp :(
-allow players to set themselves as roleplayers and have the ability to turn off non-roleplayer chat... :P This way roleplayers can roleplay without being interrupted by "how i mine fish lol"
-talents, flaws, traits...at character creation have players select talents which raise ability in one area and lower it in others...or flaws that lower stats for more CP, or something


*falls asleep*
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Gayke on September 06, 2008, 12:49:04 am
hi
i just started to play on PS from 7 or 8 days before the famous event who disappointed all the community ... but my little trip in PS inspire me this :
- the clothes : if we can choose colour it would be great

and for thes moves :
- a dream : can the wings of the klyros be functional  \\o//  ;D
- ride some animals for travel faster
- in relation with the power : jump highter, or a levitation spell
- when we are underwater ... let the character swiming

Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Caarrie on September 06, 2008, 01:47:02 am
please keep http://hydlaa.com/smf/index.php?topic=29604.msg339295#msg339295 in mind when making your posts here most of the recent suggestions are not "simple"
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Gayke on September 07, 2008, 12:53:46 am
yes i realise that my sugestions are except the subject.

i just started to play on PS and i already love it  :thumbup:, so i want too much too fast.

but for the clothes : if we can choose a colour at the moment of the purchase (all colour possible, or random colour at the moment of the purchase), it can personalize the character better.

Well ! i am going to immersive more myself before ask for simple things ... i think i have more to learn from this immersive environement after only 7 days of playing (i like the post who talk about no data lost, and i extrapolate for the year's players's mental health)

and ... greating for the planshift team from a new player

(sorry for my poor english)
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: vluhd on September 10, 2008, 10:02:11 pm
1. server status on the front page. this is a must, i truly dont want to go look on the forums.
2. the phrase "well it's not my fault/wasn't my idea" or "theres nothing i can do about it" needs to be used less. if you cant do anything about it, DONT POST. dont declare yourself an almighty mod and then point fingers. a much better response would be "i'll do everything i can to get you an answer"
3. if the game/registration server is down, maybe put a redirect link in registration to a different page, or remove it altogether.
that is all.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Caarrie on September 10, 2008, 10:10:34 pm

3. if the game/registration server is down, maybe put a redirect link in registration to a different page, or remove it altogether.
that is all.

NOT possible the registration and server on the same machine with the database for the game. this top 5 list is for things ingame not things for the forum or websites.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Scuzzle on September 11, 2008, 01:12:24 am
1. An npc that could hold an item for another player to pick up later (not to sell the item or to store the item) maybe a charge if you are selling the item to another player. the npc sells the item to the other player for the amount you specify or free and when the other player picks up the item you can go back and get your money. This would be helpful if I'm in Hydlaa and have to leave the game and can't wait on player x to get there from oja or bd, etc...or they are offline themself.

2. bigger/harder death realm

Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: neko kyouran on September 11, 2008, 01:27:08 am
not simple!
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Bakin_Fundinson on September 11, 2008, 01:21:58 pm
Okay, these suggestions are simple to propose, but maybe not so simple implement, but here they are anyway:

1. Go to the tanner and dye your armor or clothing or whatever in 5-10 basic colurs
    (I would aim at mideveal plant-colors, no blue here, but dev's choice)
    This is not clothes per se I'm talking about, but the possibility to change color on what we've got :)
    There should be one tanner per town.
2. Make the game stable / playable.
    By this I mean no crash of client, server or such.
    A persistent MMO should be just that -- I want a stable, reliable game that we can trust to be up. For now it's: Toss a coin; can we play?
    (not easy, but simple)  ;D
3. A few "wandering" monsters on the roads, just to make things a little more interesting when travelling the wild  :D
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: neko kyouran on September 11, 2008, 02:50:28 pm
Okay, these suggestions are simple to propose, but maybe not so simple implement, but here they are anyway:

So my question here is : Can you list up to 5 SIMPLE things you would like to see implemented

FAIL.

People have one last chance to do this right before I go through and delete everything that fails in this thread.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Mythryndel on September 11, 2008, 05:55:39 pm
OK... let me give it a try...

1. More critters of varying strengths that are mildly to moderately aggressive in the areas between towns. I assume this is a matter of adding them, not a matter of having to change code or get new graphics of any kind.

2. I know this is addressed somewhere else too, but have a NPC or two in towns that can give basic directions to anyone else in that town. Optionally what town other NPCs are from if not in the town you are currently in.

3. Make a gateway in the winch to each of the major towns. I believe you basically have to "teleport" between different maps at the boundaries, so this shouldn't be too difficult, and you could make it one way if you think it would be too much of a shortcut. This would definitely make me happy, and reduce the use of the DR to travel between remote areas of the map.

4. Reduce cost to train magic. It is much less powerful than weapons, at least at the levels I am at, but costs tons more to train.

5. Make all of the blacksmith characters (3 that I know of) able to train up to lvl 5 or 10 in basic weapons crafting. That way new characters who start out don't have to travel the entire map just to get basics.

5 b. Also, I haven't tried this in-game, but maybe I need to. It would be nice, if when you finish training with someone (past where they can train you), if you could ask them if they know of someone who can train you higher. This is realistic, even IC, because you can't really train someone in something you haven't really been trained in...  so they had to get their training from somewhere...
Title: Re: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: ThomPhoenix on September 11, 2008, 06:21:19 pm
2: Bar

3: Why would there be a portal in the Winch? The devs won't just slap down portals everywhere because it's handier for some ;)

The rest are mostly Settings related or balancing and may or may not be done.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Enaudni on September 11, 2008, 06:32:15 pm
1.) Provide a 1 or 2 tria cost training weapon for each weapon class. Give it incredibly low damage and make it out of wood. These are easy to model and texture, would take no time.  This will fix the weird imbalance that super weak weapon drops can actually be worth tons of money if its exceptionally weak due to people wanting them for training.

2.) Move more configuration options out of pssetup and into psclient. AA and Resolution come to mind.

3.) Add follow function.

4.) Make DR exit respawns random so that one cannot utilize it as a shortcut.

5.) Convert genmesh in BD region to terrainmesh for improved performance. This can be done straight with some tools in CS iirc, and won't even require changing the source files.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Mythryndel on September 11, 2008, 07:09:24 pm
Sorry, I was trying for easy to implement, not necssarily easy to code.

As for winch... I figured that it is reduced access, so would be a good place to place this to see how it would work out. Also, there are several spots there that seem to implicate a connection to other areas. The large platform at BD fortress matches the large platforms at the edges of the Winch area. I think this would be a really nice feature of the game.

[EDIT] Also, a "portal like this would be incredibly powerful and need lots of power/magic to maintain. It makes sense to put it there for this reason as well. Also, especially considering a portal to BD Fortress, it makes sense for two other reasons... one-way to get reinforcements there in a hurry but not allow it in reverse. But the large structure is already there (large platform with circle of power etched into it... maybe i've just read too many fantasy novels). It makes more sense that such an important place would have a portal connection, as opposed to just random small places.

Also right now, with out having a mount or anything you can ride to speed up travel it takes a minimum of 30 minutes of REAL time to go from Akkaio to BD Fortess. And several quests make you go back and forth once, if not twice. That is not to mention that the trainers for almost all higher stats are out there in BD. Everyone gripes about DR shortcuts, and how RP is dead... well... maybe, like me, everyone is just too busy running around. This time is the minimum possible time as I don't have to stop and regen my stamina anymore.

I really like the suggestion about adding a "follow" function. This is already available for pets, so shouldn't be too difficult to add for players.

I don't understand "2. Bar"...
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: verden on September 11, 2008, 07:19:04 pm
1. A few different edible doughnuts. Mmmmm... donuts.
2. Hats. Just a couple of different ones.
3. More pies. Different ones.
4. Different colors of leather armor.
5. Different colors of chain armor.
6. Trashcans that delete items placed in them. (okay I did 5 simple ones)
7. Ability to stuff other characters into trashcans.  (seriously, do 5 & 6 and I'll send you money)




Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: Gaian on September 11, 2008, 08:24:17 pm
1. Clothes and (visible) accessories.
2. Different skin for different races.
3. More places. Over cities I'd like to see high mountains, the ones with snow (yeah! snow! *builds a snow man*), something like a lake a bit greater than the Oja river ( :P), bridges (and maybe true rivers :P),...
4. Abilities:
-Climb, or what I need to jump higher (I hate that I cannot jump on my beloved rooves!  :'()
-Cook: I know that it exist already, but cook isn't like metallurgy, or it shouldn't be like it. I'd love to try combine all the possible ingredients. Indeed not things like fish and a pie.
5. More animations.
Title: Re: Up to 5 SIMPLE things you would like to see implemented.
Post by: neko kyouran on September 11, 2008, 08:27:38 pm
Still all fail.

Everything about anything art related:  http://hydlaa.com/smf/index.php?topic=33413.msg384940#msg384940

and since people like Gaian  don't even read what i post and still list things so out of place from "simple" things to implement, this tells me its better that this thread should just be ended, as it has long since stopped serving a useful purpose.