PlaneShift

Gameplay => General Discussion => Topic started by: Suvok on October 03, 2007, 11:48:06 am

Title: New Religions?
Post by: Suvok on October 03, 2007, 11:48:06 am
Today I decided to scrap two of my useless alts and replace them with better ones. I deleted them and went about creating my new character. When it came to choosing the characters religion, I noticed someting odd. Two more religions have been added to the selection box. Xiosia and Dakkru. I did a quick search on these names and found nothing in the forums or in the official docs.

So. Is there something I should know about or am I just seeing things?
Title: Re: New Religions?
Post by: Cebot on October 03, 2007, 12:05:37 pm
There are quite a lot of different gods. Some are named in the settings, such as Talad, Laanx, Vodul and the Black Flame, others aren't named yet, but do exist too. The settings team is continuously working on new material, but the story is yet not finished and with time there will be some material about other gods be available in game.

That there are yet no information about these two gods means, that the information for it has either not yet been written, or has yet not been put in game (or you haven't found it, yet :) )

Do not think of these gods as "new" religions or "new, unexperienced" gods, but more like ancient ones no one has yet written about, or has not yet handed Jayose the books :)

greetings,
Cebot
Title: Re: New Religions?
Post by: Suvok on October 03, 2007, 12:48:09 pm
My point was that we are given the choice of following these religions, but we are not told what they are and what they entail. I am aware that the settings is not yet complete, I was merely asking a question regarding the seemingly new addition. Obviously, we are to assume that there are more gods. In the first epoch it states that Laanx and Talad spoke to "older and more experianced gods".

It just srikes me odd that we can choose to follow these gods, but we don't know what we are following... ???
Title: Re: New Religions?
Post by: Cebot on October 03, 2007, 12:58:06 pm
Well, what I wanted to say is, that the information will be added soon, just have a little patience. There will be given information either on the website, or in in-game books or both. But besides, I agree, that the information should be available before the option to chose these religions, perhaps it as enabled too early by an accident (not sure if it is possible to add it to the db and disable it with a flag until it is needed).

Cebot
Title: Re: New Religions?
Post by: Suvok on October 03, 2007, 01:03:22 pm
I'm patient  :D You have to be when playing PS

It was possibly an accident. I suppose the only way to find out is to wait for a member of the settings team to post here *nudge* *nudge* *cough* *cough*
Title: Re: New Religions?
Post by: Zan on October 03, 2007, 01:16:28 pm
Out of safety reasons I wouldn't make a character that follows that religion yet. Since we know nothing about it you'll most likely make things up that will turn out to be invalid eventually. Either way, it's not like the character creation is set in stone. Eventually you create your character however you want, the character creation just gives it some starting skills and stats. So it's perfectly possible to 'convert' to the new religions as soon as we know more about them.
Title: Re: New Religions?
Post by: Jeraphon on October 03, 2007, 02:52:31 pm
Does not a blurb show up when you highlight/click/whatever the religion's name, just as you do with any other choices in the char creation?
Title: Re: New Religions?
Post by: Velh Krome on October 03, 2007, 03:00:48 pm
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Does not a blurb show up when you highlight/click/whatever the religion's name, just as you do with any other choices in the char creation?

Here it shows the cost of CP only.
Title: Re: New Religions?
Post by: Suvok on October 03, 2007, 03:02:11 pm
Only blurbs for experiances and jobs
Title: Re: New Religions?
Post by: Xillix Queen of Fools on October 03, 2007, 03:40:21 pm
I agree with Zan, soon(tm) you will understand.
Title: Re: New Religions?
Post by: ThomPhoenix on October 03, 2007, 03:58:40 pm
Xillix, the religion popups are only visible with a .20 client :)
Title: Re: New Religions?
Post by: bilbous on October 03, 2007, 05:13:43 pm
Personally if I wanted to know a little more about their religion I would look to see what difference choosing said religion made to my final character, or rather what effect choosing only that option had. Whatever bonus it gives would likely give a hint as to its focus.
Title: Re: New Religions?
Post by: Duraza on October 04, 2007, 03:48:27 am
New religions sounds like fun. It only creates more diversity in the game which would make sense when so many races were from different worlds.
Title: Re: New Religions?
Post by: Raa on October 05, 2007, 01:17:14 am
We need a communist god...
Title: Re: New Religions?
Post by: Lenade Lavor on October 05, 2007, 05:10:42 am
/me waits for the first holy war.  :woot:
Title: Re: New Religions?
Post by: Pizzasgood on October 05, 2007, 06:01:20 am
There's a plan all right, we just don't know what it is.  The issue with us creating gods is that our gods aren't part of that plan (and rightly so).  Just because something suddenly appears out of the settings department doesn't mean it was just created.  Only that it was just implemented or made public.  Nearly all of what they do is planned out long ahead of time.

I'm not on the settings team, nor do I pay a huge amount of attention to Planeshift.  But things like this are pretty apparent to someone who has watched at least a little from the sidelines with particular intrest towards the setting, and who also happens to have been around other games that were created (or not, as the case may be), and who happens to run his own projects, and who looks at the amount of time Planeshift has been around.

Basically, something of Planeshift's magnitude simply doesn't happen without planning.

Crap.  Gotta go, fire alarms sounding.... (I'm for real, but the alarms are likely false)

*edit*

Yep, false alarm as usual (fifth alarm in a month).  These people seriously need to learn to cook.  If I'd have known it was raining I'd have just turned up my music a couple notches and forgotten about it.  If fire comes licking at my door, I have seventy feet of rope readily available, so I can just climb out the window.

What I was going to say was if Planeshift didn't have things planned out, but instead added stuff on impulse, it would have died long ago.  Everything isn't planned out now, but anything being added now has been planned for a while.  Especially something as big as a religion.  If I've learned nothing else from lurking here, it's that Talad is a little obsessive and likes as many details as possible to go through him.

Okay, now I'm finished.  Beddy-by time for this poor wet dorm resident.
Title: Re: New Religions?
Post by: Darkmoon on October 05, 2007, 08:21:08 am

Indeed there have been plans for this and more hanging about for several years, actually.  The original religion docs date back to at least 2005, including Dakkru.  There is a plan and it is being followed.  Changes/improvements may be made here and there, but its overall structure remains intact.  As has been said before, the little everyone has seen/experienced thus far is just the tip of the proverbial iceberg.

(Yes, I am still here.)
Title: Re: New Religions?
Post by: Zan on October 05, 2007, 09:21:38 am
Come on people, lets stop picking on the devs because they may have ruined our personal plans. Remember, we're playing their game ... they're not developing ours ;) They already have enough to do as it is and they're doing a magnificent job on top of that.

I for one am curious what these new religions will be and I do hope that players start becoming more religious now, Laanx and Talad never caught on much sadly.

Darkmoon lives! Been ages since I've seen that name pop up :P
Title: Re: New Religions?
Post by: Suvok on October 05, 2007, 12:06:42 pm
So, I imagine that these religions have been kept hidden for this long for a reason...

/me trembles with anticipation
Title: Re: New Religions?
Post by: Farren Kutter on October 05, 2007, 01:09:06 pm
Indeed there have been plans for this and more hanging about for several years, actually.  The original religion docs date back to at least 2005, including Dakkru.  There is a plan and it is being followed.  Changes/improvements may be made here and there, but its overall structure remains intact.  As has been said before, the little everyone has seen/experienced thus far is just the tip of the proverbial iceberg.

(Yes, I am still here.)

Speaking of lurkers >.> I think this is the first time I have ever seen Darkmoon post, but anyways...



So, I imagine that these religions have been kept hidden for this long for a reason...

/me trembles with anticipation

Because they didn't want people asking too many questions maybe, but I too await some info on the religions./me hopes there is a naturish one
Title: Re: New Religions?
Post by: Jeraphon on October 05, 2007, 01:18:54 pm
Quote
* Farren Kutter hopes there is a naturish one

You're in luck.
Title: Re: New Religions?
Post by: Suvok on October 05, 2007, 01:59:41 pm
Jeraphon hints our future!!!

HE IS THE MESSIAH!!!  :woot:
Title: Re: New Religions?
Post by: Jeraphon on October 05, 2007, 03:27:41 pm
Jeraphon hints our future!!!

HE IS THE MESSIAH!!!  :woot:

No, I'm not the Messiah. But I can understand your confusion.  8)
Title: Re: New Religions?
Post by: bilbous on October 05, 2007, 04:25:32 pm
I am thinking there will likely be one god associated with each of the ways but maybe more. I would think a nature god would be associated with brown way.
Title: Re: New Religions?
Post by: Nikodemus on October 05, 2007, 04:49:33 pm
i gues brown, but i would expect it to be its only powers, just the strongest.
I do wonder on the nature god topic because of obvious reasons ;) But what makes me wondr especially is if the gods will be all the same, meaning they are all separate personalities, who exist in the exact way and want to be worshipped for instance. Like the Greek gods.
If that way, probably it wouldn't be that enjoying. Gods can be very different. Their power may be just like that, or dependent from something. Their form may defined or abstract, they may feel of themselves like we humans and have needs just like us, or have goals independent from feling as we know them.
It would add more variety if you wouldn't know instantly that some facts about gods are true. One could be suprised learning the truth about some gods and see that different gods can be completly different. To a deegre that person would wonder that religion or god word is still valid for certain dieties.
Title: Re: New Religions?
Post by: Pizzasgood on October 05, 2007, 08:32:49 pm
Quote
Why do you say that? (The part about it dying a long time ago.)  Why would it have died?
A:  It would have lost most if not all semblances of organization, coherency, and quality
B:  Prioritization would be messed up
C:  This sounds redundant, but without planning, long term plans could not happen.  So the devs wouldn't even know what they're shooting for.

I'm not saying that occasional impulse decisions can't happen, but not with regard to important settings details.  Smaller things like interface tweaks maybe, but those are things that would be continuously refined anyways.


As for the natures of gods, it would definitely be cool having a bunch of variety.  A couple old but mighty gods that don't get into things much, some young arrogant impulsive ones that are always fooling around (hey, sounds familiar!), some sneaky ones, some that aren't so much gods as extremely powerful mortals, like Superman, myself, and the Ellimist.  Some could be manifestations of a group consciousness (it only "exists" when people believe in it, because it doesn't exist at all, but the force of their aligned beliefs dictates reality).  Then there could be distorted visions of gods, like in reality when older gods morph and combine over time to create new gods.  And of course, there would be the completely imaginary gods with huge followings, that are either purely imaginary or the result of a tight-knit group's efforts to control the masses.

And of course the range of abilities they'd posses are going to be vastly different.  Some near omnipotent, other's just have the ability to pull Ulber's out of a thimble.  Some might only have abilities in certain locations or at certain times, or only against people who believe in them.

Quote
It would add more variety if you wouldn't know instantly that some facts about gods are true. One could be suprised learning the truth about some gods and see that different gods can be completly different. To a deegre that person would wonder that religion or god word is still valid for certain dieties.
Definitely.  We should get brief summaries of what the general public believes so that we know what to start with, but nothing should be stated in absolutes.  We could all be in Matrix inside a Matrix hosted on servers on the back of a giant turtle swimming in spilled milk on a table in a kitchen inside King Friday's castle.  But that's something we'd have to find out ourselves.  I think it would be pretty interesting to find out that the settings were all a scam, and that Talad and Laanx are really the fictional creation of the gods' equivalent of a grad student doing a research project on mortal religion.  Such knowledge would only be the result of extremely long periods of questing and endless hours of work, so that few if any would realize the truth.  Those few could try to spill the beans if they wanted, but nobody would believe them.  Unless they got lucky and started a cult following, which is what the rest would see it as.

Okay, enough randomness out of me for tonight.
Title: Re: New Religions?
Post by: Nikodemus on October 05, 2007, 08:54:16 pm
Quote
Definitely.  We should get brief summaries of what the general public believes so that we know what to start with, but nothing should be stated in absolutes. 
I meant we as people, not ingame characters.
Whn you hear god in a MMORPG, you know these few things, which are just a must, while it could be otherwise. You know that a god is a certain being, which we al know how it look like, a good is allmight and a god want to be worshipped.
This common knowledge shouldn't be always true or even never true. Although we have Laanx already.
Title: Re: New Religions?
Post by: Suvok on October 06, 2007, 03:25:17 am
So, would it be possible for people in Yliakum to be pagans? As more Gods will be added and they all have different aspects, personalities and fields, would it be pssible to believe in them all?

This is of course like the religions of ancient cultures like the Egyptions, Romans and Greeks with a different God for every area (War, Nature, Love, etc). Or do all the Gods hate each other?
Title: Re: New Religions?
Post by: Jeraphon on October 06, 2007, 05:37:05 am
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So, would it be possible for people in Yliakum to be pagans? As more Gods will be added and they all have different aspects, personalities and fields, would it be pssible to believe in them all?

It's highly unlikely that after this more gods will be added...and there won't be any polytheism.
Title: Re: New Religions?
Post by: bilbous on October 06, 2007, 08:42:15 am
so that means that people doing the sharven/laanx quests will be laanx followers only? will there be no way to change faiths? no way to venerate all gods in even a minor way?
Title: Re: New Religions?
Post by: Suvok on October 06, 2007, 11:16:50 am
Also, just wondering, why have they been put into Character Creation if we don't know anything about them?  ???
Title: Re: New Religions?
Post by: ThomPhoenix on October 06, 2007, 02:18:36 pm
When version .20 is released you will be able to read information about all religions in char creation.
Title: Re: New Religions?
Post by: Jeraphon on October 06, 2007, 02:28:10 pm
Quote
so that means that people doing the sharven/laanx quests will be laanx followers only? will there be no way to change faiths? no way to venerate all gods in even a minor way?

I mean that you won't be able to choose polytheism as a character creation choice. You will be able to gain faction with other faiths, however. Hopefully once you're able to take a look at the descriptions (which will include examples of people most likely to revere them) you'll have a much better idea of which faith is best for your character and probably won't need to change.
Title: Re: New Religions?
Post by: bilbous on October 06, 2007, 05:52:56 pm
I was thinking that it might be possible to get some minor blessing from the gods, say perhaps the ability to cast a minor spell of a particular way but that the real benefits would come from adhering closely to the sects ways. For example I have yet to discover the healing glyph, I suspect it is given to you for delving deeper into the Laanx temple quest tree and I have not wanted to align myself too closely there. I donated my 1000 tria and delivered the lost scroll but that is about it ... old coin is one too? Anyway I do not wish to follow any particular gods at the moment but I might like to acknowledge their power and keep on their good side.

As far as needing to change faiths, it was not a necessity I am thinking of but it is possible to role play someone with vacillating allegiances or who experiences an epiphany at some point. How can a bad character ever experience redemption or a good one go bad if they cannot turn their backs on their former life?
Title: Re: New Religions?
Post by: Xillix Queen of Fools on October 06, 2007, 10:38:41 pm
One day when factions have more impact yes bilbous all of that will be feasible.