PlaneShift
Gameplay => General Discussion => Topic started by: Ver on October 03, 2007, 10:09:56 pm
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http://www.crystalspace3d.org/main/Image:Showcase_1_1_Decals.jpg
Are Planeshift's graphics movin' on up again?
Decals are one of the nicest 3D effects, and it would be great for the PS graphical devs to apply decal technology to the character shadows. Granted, .19 is the first implementation of character shadows, and basically all they are right now are a simple circular image of a shadow that follows the model's z-coordinate. But the prospects are exciting.
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shadows are decals
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More specifically, I refer to shadows stretching and bending realistically across curves and bends in terrain.
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That's a very perddy picture...