PlaneShift

Gameplay => General Discussion => Topic started by: Xillix Queen of Fools on January 10, 2008, 09:01:43 pm

Title: Now Recruiting
Post by: Xillix Queen of Fools on January 10, 2008, 09:01:43 pm
Planeshift is accepting volunteers for all departments, discuss.
Title: Re: Now Hiring
Post by: Suno_Regin on January 10, 2008, 09:02:41 pm
I applied! :P
Title: Re: Now Hiring
Post by: steuben on January 10, 2008, 09:05:14 pm
i think they let me in... and i panic compilers with "hello word" code. so how hard can it be?
Title: Re: Now Recruiting
Post by: Earl_Listbard on January 10, 2008, 09:11:24 pm
Discuss eh?... Whats to discuss? Hey... if the age limit lowered some... someone tell me... *cough*

 ;)
Title: Re: Now Recruiting
Post by: ThomPhoenix on January 10, 2008, 09:31:47 pm
Remove the age limit, not everyone below 21 is a complete l33tsp3@king retard. Discuss.
Title: Re: Now Recruiting
Post by: Liadan on January 10, 2008, 09:56:38 pm
I thought for the development team(s) the age limit was 18 and only for GMs is it 21?


Jee, I don't know Xillix, what's there to discuss? Other than the different departments of course.


Let's see,  there's Engine, Graphics, Public Relations, Settings, Sound and Rules.

All are important folks, if you have any talents, it doesn't necessarily have to be computer related nor artistic, i would advise for you to consider using it for the continual growth of PlaneShift. Just like there's no such thing as stupid questions, there's no such thing as  stupid talent!
Title: Re: Now Recruiting
Post by: Phinehas on January 10, 2008, 10:34:00 pm
i think they let me in... and i panic compilers with "hello word" code. so how hard can it be?
I could be wrong, but don't you mean "hello world"?

I think I'll apply for the settings department... No wait, I won't... been there, done that. ;) Still though, it would be nice to see more "oldbies" on the team.
Title: Re: Now Recruiting
Post by: Suno_Regin on January 10, 2008, 10:34:56 pm
Thanks for your indirect support Phinehas xD

I hope I can get somewhere with this, I think I have plenty of time to devote. :P
Title: Re: Now Recruiting
Post by: Xillix Queen of Fools on January 11, 2008, 09:30:52 am
Many have been invited but demurred for various reasons.
Title: Re: Now Recruiting
Post by: Mordraugion on January 11, 2008, 10:52:53 am
Minor point but Old does not necessarily equate to good
Title: Re: Now Recruiting
Post by: Phinehas on January 11, 2008, 11:31:21 am
Minor point but Old does not necessarily equate to good
That really depends on your point of view. I find that most old players who have still stuck around have a better feel for the community, game, RP, etc. Not that there aren't exceptions, but if I was asked to choose between someone who had been around more than a year and someone who had been around less than a year, I would almost invariably choose the "oldbie".

I didn't mean the support to be indirect, Suno. Let me state this clearly: I hereby support Suno as a dev.
Title: Re: Now Recruiting
Post by: Socius Rockus on January 11, 2008, 11:46:54 am
Sweet I'm an Olbie then ^^ Though ARGH NARNARNAR not old enough  :'(
It's nice that they accept volunteers ^^ I might volunteer one time :D Being accepted is another point ;)

Graphics would be nice, but not realistic, maybe something low priority  ::) I can edit xml files  :lol:  (http://hydlaa.com/smf/index.php?topic=31229.msg358553#msg358553)
 :flowers:
Title: Re: Now Recruiting
Post by: Leama on January 11, 2008, 11:54:19 am
I agree with Phinehas. Opps that must be a first, haha. But he is right. "Oldbies" have a better understanding of the game. Good luck Suno. You will do a great job!

Title: Re: Now Recruiting
Post by: Xillix Queen of Fools on January 11, 2008, 12:26:07 pm
I only want to make it clear that we are perpetually actively seeking talent. Someone suggested that we need to make it more clear that this is so.

Right now settings is doing well, but still always looking.

Engine could use more people.

Art definitely needs more people.

PR definitely needs more people.

Music definitely needs more people.

If you have talent, patience, and a good work ethic we will even spent some time training you to be better at any of the above. Right now the key factor is presence and time to dedicate. PS does not happen by magic, it happens through hard work and dedication.
Title: Re: Now Recruiting
Post by: steuben on January 11, 2008, 01:01:40 pm
i think they let me in... and i panic compilers with "hello word" code. so how hard can it be?
I could be wrong, but don't you mean "hello world"?
:o ... that explains so much... it works  \\o// iz r teh leet coderz now....

no i did mean world
Title: Re: Now Recruiting
Post by: Mordraugion on January 11, 2008, 08:31:20 pm
Game Master team also needs more applicants so if over 21 pm me if interested
Title: Re: Now Recruiting
Post by: ThomPhoenix on January 12, 2008, 01:14:19 pm
I still haven't heard a good reason for the "You-must-be-21-to-be-a-GM" rule. Mordraugion, could you explain?
Title: Re: Now Recruiting
Post by: Mordraugion on January 12, 2008, 01:36:56 pm
It was decided that due to some of the issues we have to deal with IG that a certain amount of life experience and maturity was needed along with a possibility that legal maturity may be an advantage.

Now before all the under 21's start shouting about how age has nothing to do with maturity, that is only true to a certain extent.
Title: Re: Now Recruiting
Post by: Velh Krome on January 12, 2008, 01:48:15 pm
Although I wouldnt hesitate to vote for Earl and Donari, only to mention two, I assume those ones are exceptions that prove the rule.
So take it the positive side: Those same ones will be fun rping ingame with us for way longer now;)

*pats his head "Not Donari .."*
Title: Re: Now Recruiting
Post by: Zan on January 14, 2008, 04:55:23 am
Alright discuss .. welll lets see.

First of all, I wonder what would be expected from these Volunteers if they do think about joining? How many hours a day, or week should they be willing to invest in their tasks? Are they expected to attend meetings? If so, how often? Do they work under 'bosses' or can they pick a preferred area to work on? Are there deadlines to be made regularly or very rarely? ... oh and do they get a dental plan? :P

Personally I'd only be suited for Settings but since they're nicely staffed at the moment, I think it might be more useful if I keep contributing in the way I am. By throwing my ideas on these forums and encouraging roleplay with the settings in-game.

As for the GM team ... let me know when you need event masters who don't have to spend months proving themselves until they're allowed to work with the useful event command :P Then I'm in, assuming I still get time to work on my player projects.
Title: Re: Now Recruiting
Post by: Mordraugion on January 14, 2008, 06:58:33 am
@ Zan as for the GM team the only requirement is a minimum 6 hours a week online, if you pass Talads interview and he approves you as a GM4 there is no testing period to obtain the /event command, but apart from enabling one to register and reward Players it has very little use other commands like /morph /impersonate are much more useful.

Perks I hear you ask, well you get a really cool Maxed char with loads stuff not always available to the Players but of course you are not allowed to be visible unless needed nor to roleplay with that char.
Title: Re: Now Recruiting
Post by: Zan on January 14, 2008, 07:33:16 am
6 hours a week online with your GM account, I take it? And I was thinking about the /impersonate, /teleport, /morph, /weather, ... commands. Thought most of them were still for the higher GM levels?

My problem is I'm very interested in encouraging roleplay on Planeshift through events, though I'd much rather step away from the whole /event thing and just make the world dynamic, the NPCs 'alive' and give the players the feeling they're not just interacting with computers. I'm not certain what you guys need on the team though, policing, testing or RPing?
Title: Re: Now Recruiting
Post by: Caarrie on January 14, 2008, 07:40:22 am
No gm [gm lvls] has control over weather at this time. All weather commands are gm5+ and gms are gm1-4
Title: Re: Now Recruiting
Post by: Liadan on January 14, 2008, 08:36:36 am
*ahem* back on track people

The GMS can do their recruiting drive another time ;)


Zan are you absolutely sure you couldn't contribute to the PlaneShift Team in any other way than settings? You could always work for another department, but lend your opinions to the settings team; something that is easier to do once on the team than merely being a bystander. 
Title: Re: Now Recruiting
Post by: Mordraugion on January 14, 2008, 08:44:54 am
/me pokes Liadan with a quote
Planeshift is accepting volunteers for all departments, discuss.

We are a department too and I nearly had him hooked :p
Title: Re: Now Recruiting
Post by: Liadan on January 14, 2008, 09:03:08 am
/me pokes Mordraugion with another quote

I only want to make it clear that we are perpetually actively seeking talent. Someone suggested that we need to make it more clear that this is so.

Right now settings is doing well, but still always looking.

Engine could use more people.

Art definitely needs more people.

PR definitely needs more people.

Music definitely needs more people.

If you have talent, patience, and a good work ethic we will even spent some time training you to be better at any of the above. Right now the key factor is presence and time to dedicate. PS does not happen by magic, it happens through hard work and dedication.

yes, but you're not part of the departments that are listed as hiring. Unlike the above, GMs really are self-advertising.
Title: Re: Now Recruiting
Post by: Velh Krome on January 14, 2008, 09:12:14 am
Self-advertising or not - A GM of the style Zan described in his last post surely would be a very welcome as well as quite needed addition. Coding and setting here and there, all fine with it, but one as capable as him sneaking around to improve atmosphere and the main aspect of the game .. who could decline?=P
Title: Re: Now Recruiting
Post by: Zan on January 14, 2008, 09:21:03 am
Yesss .. fight my pretties, fight!
/me laughs with wicked amusement while the different departments squabble over him.

Ok, I'm done :P


Liadan, I don't know the least about coding, my artistic skills are reduced to photography and to a minor degree writing and public relations .. well that doesn't really appeal to me to be honest. So I'm afraid the only use I could be is on Settings or a GM.

Which leads me to another question ... how close do GMs work with the settings team?
Title: Re: Now Recruiting
Post by: Mordraugion on January 14, 2008, 09:28:10 am
If we're self advertising then why are we so short of GM's?

Admittedly our appointment system is long winded but we have had less than a tenth of the applications that settings have had in the same period.

We currently have 4-5 regularly active gms to cover a 168 hour week that makes a min of 33 hours a week online each added to that is the fact we are all GMT or there abouts so arguably we have more need for recruits than any other dept.
Title: Re: Now Recruiting
Post by: Phinehas on January 14, 2008, 10:33:28 am
Don't do it Zan... Don't give up your lovely RP just to become one of "them." I know you have good intentions, but don't let your blind desire to help mislead you... Beware! Bewaaaaaaare!
Title: Re: Now Recruiting
Post by: Liadan on January 14, 2008, 10:38:04 am
Ah, i was wondering if that would provoke that sort of response.


What I mean by self-advertising is that there are bound to be more questions of "How do I become a GM?" then there is of "How can I join the PR/Music/Art team?" Arguably, the only reason why the GM team is so short of members is because a) the age limit (it's not a bad thing, it just makes your fishing pond a lot smaller),  and b) its a position of authority and to be honest, not everyone wants to be grouped in with the 'evil dictators of PlaneShift' (no offense, but that's how it rolls). So, if you want more applications then the settings team (I really fail to see the thrill of writing quests until your fingers are showing their bones), you might want to work on generating some positive publicity for being a Game Master. Just an idea, really.


Zan, if you can read and write, you can always join the PR team. There's more to developing a game than being able to code or be artistic.  But if you really wish to be part of the GM team go ahead.  If one department loses, another wins.
Title: Re: Now Recruiting
Post by: Phinehas on January 14, 2008, 10:44:11 am
Hmm... I like the "any idiot can be a PR dev" approach... It works.

Also, it seems to me that different departments actively recruiting at cross-purposes is more likely to scare people away due to the insight it gives into the messed up politics of the dev team... I know you conceded that Zan joining any part of the team would be fine, Liadan, but I'm referring to the rest of the thread...

Also, when you use parentheses to delineate your points such as "a), b)," and then also use parentheses within those points, it gets confusing.
Title: Re: Now Recruiting
Post by: Xillix Queen of Fools on January 14, 2008, 11:41:16 am
The gm team is welcome to advertise and answer questions here and is fully a team.

The settings team will still welcome highly qualified applicants.

Phinehas please do not discourage anyone from applying it is contrary to the intent of this thread and just not very helpful. Accusations about the politics of the dev team are unfounded and you can have no evidence to support your claims.

Volunteers will find a very welcoming atmosphere, be able to give as much time as they care to, face deadlines that are both hard and soft.

Depending on the needs of a given moment the teams may push people harder or lighter at different times.

There is no set number of hours but I can tell you many people work very hard because they want to make ps better, those are the most ideal candidates obviously. Many prospects still play often, but many others become engrossed in deving because it is very fun to do. I can send some prospects here to give testimonials of the truth of this statement.

The gm team is one of the most structured and policy driven departments due to their role in moderating the game. Event gms are often assigned as such from the outset of their tenure, you just have to convince the powers that be that you are ready to do it.

Settings and the gm team work VERY closely together and both produce events in cooperation.
Title: Re: Now Recruiting
Post by: Zan on January 14, 2008, 12:05:54 pm
Don't do it Zan... Don't give up your lovely RP just to become one of "them." I know you have good intentions, but don't let your blind desire to help mislead you... Beware! Bewaaaaaaare!

Don't worry Phin, I'm not planning on giving my RP up ... if I ever join the Devs it'll be because I can RP better and make the RP atmosphere better for others.  :D I'm mainly asking all these questions because I'm curious about them and because I figure they'll give people a better idea of what you're supposed to do as a Dev.
Title: Re: Now Recruiting
Post by: Jeraphon on January 14, 2008, 12:15:57 pm
Quote
Are they expected to attend meetings? If so, how often? Do they work under 'bosses' or can they pick a preferred area to work on?

I can't speak for all departments, but if you're a starting prospect in settings there are no real meetings. Once you get promoted to wtb, meetings for all departments are once a week for about an hour.

In regards to bosses vs. picking a preferred area, it's a bit of both. Anything you produce will be looked over by your department head, and if your task is big, it may have to pass by Talad's approval as well. There is some wiggle room to choose things you want to work on, especially after you've been a prospect for a while and shown you can produce. In settings, you're usually asked to start by doing a specific task first, then choosing stuff later, especially things that play to your strengths. For art, from what I've seen it's slightly different: there are certain things that are waiting for art. If everyone just picked an area of preference we'd likely have a thousand different swords and little else. :P
Title: Re: Now Recruiting
Post by: Xillix Queen of Fools on January 14, 2008, 12:40:51 pm
For settings some effort is made to ensure all prospects are trained in all aspects BEFORE they find a specialization, this is to ensure that no matter what happens to the hierarchy of the settings team there is redundancy. Other teams are likely to follow this model in the future.
Title: Re: Now Recruiting
Post by: Donari Tyndale on January 14, 2008, 12:43:29 pm
I can only recommend joining the PlaneShift team. I'm a settings prospect now since about three months, and it is the major reason why I hardly am in game. I enjoy it much more then playing, actually. Especially the creative part of it, and the fact that you can actually contribute to help a grand game become even better.
Title: Re: Now Recruiting
Post by: Zan on January 14, 2008, 05:03:03 pm
If everyone just picked an area of preference we'd likely have a thousand different swords and little else. :P

Don't forget the Enkidukai .. and probably several other feline creatures will pop up. :P

Anyway, thanks to all for their answers. It's been informative and I hope this thread'll give people a better idea of what to expect when they want to contribute to Planeshift.
Title: Re: Now Recruiting
Post by: Huget on January 14, 2008, 09:28:46 pm
Music definitely needs more people.

So I take it that http://www.planeshift.it/recruitment.html (http://www.planeshift.it/recruitment.html) is out of date, where it doesn't state that there are any open positions?

I may be willing to help (in 2 years when I'm 18), depending on what is required. I can play piano, and I can compose, but I don't have the equipment and software needed to produce it.
Title: Re: Now Recruiting
Post by: Caarrie on January 14, 2008, 09:34:21 pm
In many places the main ps website is outdated and the info on the forum is more accurate
Title: Re: Now Recruiting
Post by: Doshot on January 15, 2008, 05:04:27 am
I am also part of the settings team as a prospect, and my experience is one of joy. I agree with Donari, regarding focusing more on settings then Rping, although I try to keep active within my guild. I tend to revert more attention to my tasks within the settings department. As to the time constraints regarding completion of tasks, nothing that you or your team leader can not discuss. We are all here out of choice with real lives and the department leaders are well aware of this, and as such will find a suitable time frame for a task, when the specific task allows it.

Happy gaming to all
Title: Re: Now Recruiting
Post by: Leama on January 15, 2008, 01:14:28 pm
It has been a great pleasure to know Donari and I must say for a person of a younger age I believe that I see more maturity and intelligence in this young person then I have seen in many adults I know in real life. Anyone who is willing to have Donari on their team can look forward to having an enormous addition.

I personally wish to thank you Donari for all the time you have spent with me and I always look forward to chatting with you whenever there is time. As far as I am concerned you are an amazing person. It is an honor to know you.
Title: Re: Now Recruiting
Post by: Xillix Queen of Fools on January 16, 2008, 12:22:51 pm
http://www.planeshift.it/recruitment.html

For those of you considering the application process the link above!
Title: Re: Now Recruiting
Post by: saladasalad on January 16, 2008, 10:39:11 pm
Quote
Setting Department: BACKGROUND/SETTING Member (We have open positions!)

 Will create background stories, quests, legends, NPCs and anything related to the setting of PlaneShift.

 Skills:
Dungeon Master of pen and paper RPGs for 2+ years.
Bent for medieval setting.

I have never played a pen and paper RPG in my life.... does that make me useless to the settings team?
Title: Re: Now Recruiting
Post by: Ver on January 16, 2008, 11:21:06 pm
Maybe not, but you ought to be talented. At least fanfiction.
Title: Re: Now Recruiting
Post by: Rizin on January 16, 2008, 11:35:51 pm
Quote
Setting Department: BACKGROUND/SETTING Member (We have open positions!)

 Will create background stories, quests, legends, NPCs and anything related to the setting of PlaneShift.

 Skills:
Dungeon Master of pen and paper RPGs for 2+ years.
Bent for medieval setting.

I have never played a pen and paper RPG in my life.... does that make me useless to the settings team?

If you are interested and the pen and paper RPG is your only concern...I suggest you apply.  \\o//
Title: Re: Now Recruiting
Post by: Phinehas on January 17, 2008, 12:50:27 am
By no means does not having pen and paper experience disqualify you.
Title: Re: Now Recruiting
Post by: Liadan on January 17, 2008, 12:21:19 pm
The topic on the IRC channel says see forum for details and benefits package...


I'm curious, what benefits do you get?
Title: Re: Now Recruiting
Post by: Mordraugion on January 17, 2008, 12:27:14 pm
A free game account of Talads choice plus Hawaiian pizza and a fluffy toy
Title: Re: Now Recruiting
Post by: Liadan on January 17, 2008, 12:37:10 pm
fluffy or plushie?


Can we choose something else other than hawaiian pizza? Its so overrated.

 :whistling:
Title: Re: Now Recruiting
Post by: Panda on January 17, 2008, 12:51:25 pm
The topic on the IRC channel says see forum for details and benefits package...


I'm curious, what benefits do you get?
You get one of these:
(http://www.welovepandas.co.uk/wp-content/uploads/pandaneedsahug.jpg)
Title: Re: Now Recruiting
Post by: ThomPhoenix on January 17, 2008, 01:41:45 pm
So PS is officially embracing the panda community, eh?
Title: Re: Now Recruiting
Post by: Anumesa on January 17, 2008, 03:42:13 pm
A free game account of Talads choice plus Hawaiian pizza and a fluffy toy

that and a panda? I'm sold.
Title: Re: Now Recruiting
Post by: bilbous on January 18, 2008, 01:03:37 am
I fear a panda-mic will soon cause panda-monium
Title: Re: Now Recruiting
Post by: Xillix Queen of Fools on January 18, 2008, 12:38:53 pm
Bilbous, I may have just lost all respect for you  :oops:

Apply! Apply! Apply!

Is it hard work? Yes!

Does it have perks? Yes!
Title: Re: Now Recruiting
Post by: Silavur on January 18, 2008, 12:48:08 pm
To clarify and I may have missed it in the previous pages of discussion, [I'm not much of a forum guy.... I get bored easily]  What is a PR dev? What do they do? I'm interested in GM and turn 21 in April, but I want to make sure I have the time available to commit to the project. What else might be good for me? I'm helping in settings for now as well till Xillix deems me unworthy. :P
Title: Re: Now Recruiting
Post by: Under the moon on January 18, 2008, 04:17:17 pm
http://en.wikipedia.org/wiki/Public_relations

In other words, talking to the public. Another aspect is finding more folks to help out on the project.
Title: Re: Now Recruiting
Post by: neko kyouran on January 18, 2008, 04:33:06 pm
mooney would be a good pr candidate thingamob person.  sooooo, just be like mooney :)
Title: Re: Now Recruiting
Post by: Xillix Queen of Fools on January 18, 2008, 04:58:57 pm
Underthemoon is already aiding us with that as are Liadan and tuxide
Title: Re: Now Recruiting
Post by: Liadan on January 18, 2008, 05:14:06 pm
To clarify and I may have missed it in the previous pages of discussion, [I'm not much of a forum guy.... I get bored easily]  What is a PR dev? What do they do? I'm interested in GM and turn 21 in April, but I want to make sure I have the time available to commit to the project. What else might be good for me? I'm helping in settings for now as well till Xillix deems me unworthy. :P

PR dev....public relations developer: someone who develops public relations? I know you can't use the defined in the definition, but it makes sense. 

Public Relations can have many dimensions to it, the wikipedia article gives you a general idea of what it encompasses. Each organization will have its own unique needs, some of which public relations can attend to. However, there is one universal aspect to public relations that PlaneShift has: publicity. Yes, advertisements do fall under this category, but this is what happens before and after the advertisements happen. You find a good place to mention PlaneShift according to target audience, say a MMORPG website with a forum. Someone comes along and decides that PlaneShift isn't as good as they would like it to be and start making accusations, etc. You go back to the forum, and point out that yes, PlaneShift may not be equal to say WoW, but here are some following points that make it even better, in another direction.  That's just part of it.  Another part of publicity would be answering questions about PlaneShift.  Journalists ask the questions and PR answers them. 

Does that help somewhat or is that more confusing?

Title: Re: Now Recruiting
Post by: kougaro on January 20, 2008, 01:48:40 pm
On the recruitment page, it is written that you need a portfolio to apply to the art team, could we have more informations about that? Do we need to send one or two images / models? a dozen? more?
I have been willing to apply for a bit of time, but what's written on that page scare me a bit  :)

Edit : Thanks fpr the quick answer Caarrie
Title: Re: Now Recruiting
Post by: Caarrie on January 20, 2008, 01:55:43 pm
On the recruitment page, it is written that you need a portfolio to apply to the art team, could we have more informations about that? Do we need to send one or two images / models? a dozen? more?
I have been willing to apply for a bit of time, but what's written on that page scare me a bit  :)

Thank you in advance.

send your best art to be considered, the more the better if best quality the better the chance, the fewer pieces you send the less of a chance you could have to make the team. But if you send in 2 pieces that are really great that could be enough so it is up to you, but imo if i was applying i would not send any less then 5 to be reviewed.
Title: Re: Now Recruiting
Post by: bilbous on January 20, 2008, 07:54:11 pm
It would seem to me as an onlooker that if you can show a variety of styles it would also be helpful.
Title: Re: Now Recruiting
Post by: Ver on January 21, 2008, 10:49:50 am
I sent my application to the 2d art department several days ago and still no one has reviewed it. ???
Title: Re: Now Recruiting
Post by: steuben on January 21, 2008, 10:56:28 am
arts is currently under a big push right now, so it may take a bit longer for review then usual.
Title: Re: Now Recruiting
Post by: Ver on January 21, 2008, 11:33:46 am
Is Karyuu AWOL from the whole PS project now?
Title: Re: Now Recruiting
Post by: neko kyouran on January 21, 2008, 11:45:24 am
no, I know exactly where she is.  :D
Title: Re: Now Recruiting
Post by: Phinehas on January 21, 2008, 04:10:23 pm
Is Karyuu AWOL from the whole PS project now?
As far as I know, she's not actually contributing to PS anymore... could be wrong... And she doesn't really come here anymore... But she's still alive and well.
Title: Re: Now Recruiting
Post by: The Only Joey on January 24, 2008, 12:29:26 pm
Is the position for Music also taken?
And if it is open, am i the only musician/composer or do i work together others.

I also will make the music for the Plainshift Trailer (already hired for that ;))
Title: Re: Now Recruiting
Post by: Caarrie on January 24, 2008, 12:56:47 pm
Is the position for Music also taken?
And if it is open, am i the only musician/composer or do i work together others.

I also will make the music for the Plainshift Trailer (already hired for that ;))

As far as i know there is no active members of the music dept, so i am not sure how things will be handled if people do apply to join.
Title: Re: Now Recruiting
Post by: The Only Joey on January 24, 2008, 01:09:22 pm
The thing is, i am very interested in making music for Plainshift but i need to work on the parts alone.
And if more people are on the job i want to be supervisor.

I work for 5 years now in the music scene (As a Composer, Musician and Producer-to-be) and have a lot of experiences with writing music (now busy with writing for a dutch orchestra)
I am also Owner of a Studio Project called Morton Black that focuses on all kinds of Metal.
And i am Main Developer and Music man for the new Indie game studio Thorworks.

So can i get more info about the job, and if i would join have the capability of using the original tracks.
Title: Re: Now Recruiting
Post by: Caarrie on January 24, 2008, 01:18:55 pm
With the little insight i have into the development process in planeshift, it takes from months to years depending on work load before you get be an official dev. Once you make the team you are a team member and work along with others and do not lead any team unless the team leader steps down then it is up to Talad to pick a new leader for that team or a temporary leader as the case maybe.
Title: Re: Now Recruiting
Post by: ThomPhoenix on January 24, 2008, 01:23:02 pm
As there's nobody doing music, the project leader Talad would likely give you assignments. If you do that well you will become a WTB-developer and a full developer after that.
Title: Re: Now Recruiting
Post by: Jeraphon on January 24, 2008, 01:26:17 pm
Quote
before you get be an official dev.

Official dev, yes. However, there's a step below that called WTB, which doesn't take as long. If you can show a commitment, and seeing as you'd be pretty much the only music guy around, arrangements can be made to "speed you along." With your credentials, there shouldn't be a problem. By all means, apply! I'll support you in any way I can. :)
Title: Re: Now Recruiting
Post by: bilbous on January 24, 2008, 01:29:59 pm
Just make sure to read the legal agreements before you sign them. Always good advice ....  Right?
Title: Re: Now Recruiting
Post by: The Only Joey on January 24, 2008, 01:43:17 pm
I will send my resume then.
Lets see how everything will turn out :)
Title: Re: Now Recruiting
Post by: theruneking on January 26, 2008, 03:39:30 am
im too young to join but i have a webhosting plan that leaves me with hundreds of gigabytes of storage and acouple terabytes of bandwidth more then i will ever use.
so i wanted to host the client there for download.
so how do i become an official mirror for it?

i may even be able to offer space as an extra update mirror.
Title: Re: Now Recruiting
Post by: neko kyouran on January 26, 2008, 10:55:59 am
so how do i become an official mirror for it?

send a detailed email to Talad.  or try to catch him for a moment of his time when he's on IRC maybe.  He is a busy guy however, so it could take a while to get a response.

Title: Re: Now Recruiting
Post by: theruneking on January 26, 2008, 12:56:03 pm
his email adress is set to hiden.
Title: Re: Now Recruiting
Post by: peeg on January 26, 2008, 01:02:48 pm
info@planeshift.it should do :)
Title: Re: Now Recruiting
Post by: LigH on January 26, 2008, 02:19:59 pm
Apart from the doubts if I will be able to fulfill the expected skills of any department, I mainly can not even decide which department would fit best; I am more a technician, less an artist.

Anyway ... time to enter the Nexus.
Title: Re: Now Recruiting
Post by: theruneking on January 28, 2008, 09:58:30 pm
Code: [Select]
im too young to join but i have a webhosting plan that
 leaves me with hundreds of gigabytes of storage
 and acouple terabytes of bandwidth more then i will ever use.
so i wanted to host the client there for download.
so how do i become an official mirror for it?

i may even be able to offer space as an extra update mirror.


ive sent two emails and nobody has responded to me about it. :(
Title: Re: Now Recruiting
Post by: Under the moon on January 29, 2008, 02:04:50 am
As stated, everyone is pretty busy right now, so it could take a good while to get a response.
Title: Re: Now Recruiting
Post by: Xillix Queen of Fools on February 08, 2008, 12:14:22 pm
We now have an urgent need for the Testing/Quality assurance people.

If you have been here a long time and enjoy pointing out bugs/proposing fixes please send me a PM
Title: Re: Now Recruiting
Post by: Caarrie on February 08, 2008, 02:26:18 pm
We now have an urgent need for the Testing/Quality assurance people.

If you have been here a long time and enjoy pointing out bugs/proposing fixes please send me a PM

if you are not sure what Xillix is talking about here, please read this thread that touches on the testing team
http://hydlaa.com/smf/index.php?topic=29605.0
Title: Re: Now Recruiting
Post by: LigH on February 08, 2008, 02:47:26 pm
I heard you only mean "engine and code testing", but not "asset and art testing"?! -- That would be a tight limitation.
Title: Re: Now Recruiting
Post by: Caarrie on February 08, 2008, 02:55:15 pm
I heard you only mean "engine and code testing", but not "asset and art testing"?! -- That would be a tight limitation.

The testing team only tests engine side issues, and We get no privilages on laanx, We are also required to be able to build a client from svn a server is also nice to have. As posted above if you want more info pm xillix to get it.
Title: Re: Now Recruiting
Post by: Xillix Queen of Fools on February 22, 2008, 11:23:54 pm
New emphasis, Animators!

If you have friends in your neighborhood, or college, or government, or church, or anywhere under the sun/moon who do animation in 3dsmax we need them.