PlaneShift
Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: AryHann on October 23, 2007, 08:22:53 am
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Crash Number:0766F664
Description: Rendering issue
BT:> stdphyslayer.dll!celEntityFinder::`vbtable'() C++
rendstep_std.dll!csGenericRenderStep::Perform(iRenderView * rview=0x08b4ba10, iSector * sector=0x1a27d64c, iLight * light=0x00000000, iShaderVarStack * stacks=0x00a1dc70) Line 581 C++
rendstep_std.dll!csGenericRenderStep::Perform(iRenderView * rview=0x00a16368, iSector * sector=0x00000300, iShaderVarStack * stacks=0x00000000) Line 309 C++
psclient.exe!csView::Draw(iMeshWrapper * mesh=0x00000000) Line 160 + 0x18 bytes C++
psclient.exe!psCamera::Draw() Line 699 C++
psclient.exe!psEngine::HandleEvent(iEvent & ev={...}) Line 786 C++
psclient.exe!psEngine::EventHandler::HandleEvent(iEvent & ev={...}) Line 222 C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::iTypedFrameEventDispatcher::HandleEvent(iEvent & __formal={...}) Line 262 + 0x36 bytes C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::Process() Line 298 C++
psclient.exe!csDefaultRunLoop(iObjectRegistry * r=0x009e3b50) Line 91 + 0x6 bytes C++
psclient.exe!main(int argc=1, char * * argv=0x009946d8) Line 1878 C++
psclient.exe!WinMain(HINSTANCE__ * hApp=0x00400000, HINSTANCE__ * prev=0x00000000, char * cmd=0x00133285, int show=1) Line 205 + 0x1a bytes C++
psclient.exe!WinMainCRTStartup() Line 390 + 0x1b bytes C
KERNEL32.DLL!7c5989d5()
[Frames below may be incorrect and/or missing, no symbols loaded for KERNEL32.DLL]
Status: To be investigated
Crash Number:4E524157
Description: Error at startup with plugins
BT:> 4e524157()
psclient.exe!csSCF::CreateInstance(const char * iClassID=0x0013f338) Line 974 C++
psclient.exe!csPluginManager::LoadPlugin(const char * classID=0x00000026, bool init=true) Line 173 + 0x18 bytes C++
psclient.exe!operator new(unsigned int size=8) Line 12 + 0x6 bytes C++
psclient.exe!csEventTree::SubscriberIterator::SubscriberIterator(iEventHandlerRegistry * r=0x00c2a310, csEventTree * t=0x00c2a318, unsigned long bevent=12839984) Line 266 + 0x7 bytes C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csInitializer::OpenApplication(iObjectRegistry * r=0x00c3eb70) Line 465 C++
psclient.exe!psCSSetup::InitCS(iReporterListener * customReporter=0x00000000) Line 188 + 0xb bytes C++
psclient.exe!main(int argc=1, char * * argv=0x00394a40) Line 1859 + 0xf bytes C++
psclient.exe!WinMain(HINSTANCE__ * hApp=0x00400000, HINSTANCE__ * prev=0x00000000, char * cmd=0x0016232d, int show=1) Line 205 + 0x1a bytes C++
psclient.exe!WinMainCRTStartup() Line 390 + 0x1b bytes C
kernel32.dll!7c816fd7()
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
Status: To be investigated
UPDATEDCrash Number:034A600B, ****600B,
Description: Rendering problem at startup
BT:
> rendstep_std.dll!csGenericRenderStep::Perform(iRenderView * rview=0x07e8b8b0, iSector * sector=0x18b47c7c, iLight * light=0x00000000, iShaderVarStack * stacks=0x00b9f548) Line 572 + 0x9 bytes C++
rendstep_std.dll!csGenericRenderStep::Perform(iRenderView * rview=0x00bd7348, iSector * sector=0x00000258, iShaderVarStack * stacks=0x00000000) Line 309 C++
psclient.exe!csView::Draw(iMeshWrapper * mesh=0x00000000) Line 160 + 0x18 bytes C++
psclient.exe!psCamera::Draw() Line 699 C++
psclient.exe!psEngine::HandleEvent(iEvent & ev={...}) Line 786 C++
psclient.exe!psEngine::EventHandler::HandleEvent(iEvent & ev={...}) Line 222 C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::iTypedFrameEventDispatcher::HandleEvent(iEvent & __formal={...}) Line 262 + 0x36 bytes C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::Process() Line 298 C++
psclient.exe!csDefaultRunLoop(iObjectRegistry * r=0x00bf2cf8) Line 91 + 0x6 bytes C++
psclient.exe!main(int argc=1, char * * argv=0x00b744d8) Line 1878 C++
psclient.exe!WinMain(HINSTANCE__ * hApp=0x00400000, HINSTANCE__ * prev=0x00000000, char * cmd=0x00152348, int show=1) Line 205 + 0x1a bytes C++
psclient.exe!WinMainCRTStartup() Line 390 + 0x1b bytes C
kernel32.dll!7c816fd7()
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
Status: To be investigated
Crash Number:00F27D1C, 01CF7D1C, *7D1C
Description: Crash while parsing xml file (of world) in Hydlaa/Tavern/Arena
BT:> xmlread.dll!CS::StrDup(const char * s=0x1c4a0020) Line 119 + 0x9 bytes C++
xmlread.dll!csXmlReadDocument::Parse(const char * buf=0x1c4a0020, bool collapse=false) Line 481 + 0x10 bytes C++
xmlread.dll!csXmlReadDocWrapper::Parse(const char * buf=0x1c4a0020, bool collapse=false) Line 105 + 0xe bytes C++
xmlread.dll!csXmlReadDocument::Parse(iDataBuffer * buf=0x0d82d3e8, bool collapse=false) Line 471 + 0x1a bytes C++
psclient.exe!psRegion::Load(bool loadMeshes=true) Line 405 C++
psclient.exe!psWorld::ExecuteFlaggedRegions(bool transitional=false) Line 175 + 0x8 bytes C++
psclient.exe!ZoneHandler::ExecuteFlaggedRegions(const csString & sector={...}) Line 362 C++
psclient.exe!ZoneHandler::OnDrawingFinished() Line 247 + 0xb bytes C++
psclient.exe!psEngine::HandleEvent(iEvent & ev={...}) Line 808 C++
psclient.exe!psEngine::EventHandler::HandleEvent(iEvent & ev={...}) Line 222 C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::iTypedFrameEventDispatcher::HandleEvent(iEvent & __formal={...}) Line 262 + 0x36 bytes C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::Process() Line 298 C++
psclient.exe!csDefaultRunLoop(iObjectRegistry * r=0x00b9ff78) Line 91 + 0x6 bytes C++
psclient.exe!main(int argc=1, char * * argv=0x00a64568) Line 1878 C++
psclient.exe!WinMain(HINSTANCE__ * hApp=0x00400000, HINSTANCE__ * prev=0x00000000, char * cmd=0x00152348, int show=1) Line 205 + 0x1a bytes C++
psclient.exe!WinMainCRTStartup() Line 390 + 0x1b bytes C
kernel32.dll!7c816fd7()
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
UPDATE Status: The problem is due to the fact that some world files are not in binary format any longer.
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Crash Number:1AEB696B
Description: Crash while loading a region on startup.
BT:> 1aeb696b()
psclient.exe!ptmalloc(unsigned int bytes=16) Line 832 + 0xa bytes C
psclient.exe!csArray<void * *,csArrayElementHandler<void * *>,CS::Memory::AllocatorMalloc,csArrayCapacityLinear<csArrayThresholdFixed<4> > >::AdjustCapacity(unsigned int n=1) Line 429 + 0x1e bytes C++
psclient.exe!csArray<void * *,csArrayElementHandler<void * *>,CS::Memory::AllocatorMalloc,csArrayCapacityLinear<csArrayThresholdFixed<4> > >::Insert(unsigned int n=0, void * * const & item=0xbf800000) Line 753 + 0xe bytes C++
psclient.exe!csArray<void * *,csArrayElementHandler<void * *>,CS::Memory::AllocatorMalloc,csArrayCapacityLinear<csArrayThresholdFixed<4> > >::InsertSorted(void * * const & item=, int (void * * const &, void * * const &)* compare=0x0000177f, unsigned int * equal_index=0x0012fc38) Line 839 + 0xd bytes C++
psclient.exe!scfImplementation<csView>::AddRefOwner(void * * ref_owner=0x0bef1c60) Line 211 C++
rendstep_std.dll!csGenericRenderStep::Perform(iRenderView * rview=0x00ac6818, iSector * sector=0x00000300, iShaderVarStack * stacks=0x00000000) Line 309 C++
psclient.exe!csView::Draw(iMeshWrapper * mesh=0x00000000) Line 160 + 0x18 bytes C++
psclient.exe!psCamera::Draw() Line 699 C++
psclient.exe!psEngine::HandleEvent(iEvent & ev={...}) Line 786 C++
psclient.exe!psEngine::EventHandler::HandleEvent(iEvent & ev={...}) Line 222 C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::iTypedFrameEventDispatcher::HandleEvent(iEvent & __formal={...}) Line 262 + 0x36 bytes C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::Process() Line 298 C++
psclient.exe!csDefaultRunLoop(iObjectRegistry * r=0x00a8f810) Line 91 + 0x6 bytes C++
psclient.exe!main(int argc=1, char * * argv=0x00a64460) Line 1878 C++
psclient.exe!WinMain(HINSTANCE__ * hApp=0x00400000, HINSTANCE__ * prev=0x00000000, char * cmd=0x00152358, int show=1) Line 205 + 0x1a bytes C++
psclient.exe!WinMainCRTStartup() Line 390 + 0x1b bytes C
kernel32.dll!7c816fd7()
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
Status: To be investigated
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Crash Number:39CA1FBE
Description: Some problem with encoding of light in xml (I suppose) within CS at startup.
BT:> ptpdlight.dll!CS::Plugin::PTPDLight::ProctexPDLight::PDMap::Crop() Line 251 + 0x7 bytes C++
ptpdlight.dll!CS::Plugin::PTPDLight::ProctexPDLight::AddLight(const CS::Plugin::PTPDLight::ProctexPDLight::MappedLight & light={...}) Line 316 C++
ptpdlight.dll!CS::Plugin::PTPDLight::ProctexPDLightLoader::Parse(iDocumentNode * node=0x7c6e001c, iStreamSource * __formal=0x08f96584, iStreamSource * __formal=0x08f96584, iBase * context=0x00000000) Line 177 C++
xmlread.dll!csStringBase::~csStringBase() Line 40 + 0xf bytes C++
xmlread.dll!TrDocument::Parse(const ParseInfo & __formal={...}, char * p=0x39c8d418) Line 254 C++
xmlread.dll!csXmlReadDocument::Alloc() Line 508 + 0x1b bytes C++
xmlread.dll!csXmlReadNodeIterator::Next() Line 152 C++
psclient.exe!csGetMicroTicks() Line 116 + 0x35 bytes C++
psclient.exe!psWorld::ExecuteFlaggedRegions(bool transitional=false) Line 175 + 0x8 bytes C++
psclient.exe!ZoneHandler::ExecuteFlaggedRegions(const csString & sector={...}) Line 362 C++
psclient.exe!ZoneHandler::OnDrawingFinished() Line 247 + 0xb bytes C++
psclient.exe!psEngine::HandleEvent(iEvent & ev={...}) Line 808 C++
psclient.exe!psEngine::EventHandler::HandleEvent(iEvent & ev={...}) Line 222 C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::iTypedFrameEventDispatcher::HandleEvent(iEvent & __formal={...}) Line 262 + 0x36 bytes C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::Process() Line 298 C++
psclient.exe!csDefaultRunLoop(iObjectRegistry * r=0x00b93cb8) Line 91 + 0x6 bytes C++
psclient.exe!main(int argc=1, char * * argv=0x003d44b8) Line 1878 C++
psclient.exe!WinMain(HINSTANCE__ * hApp=0x00400000, HINSTANCE__ * prev=0x00000000, char * cmd=0x0015234f, int show=1) Line 205 + 0x1a bytes C++
psclient.exe!WinMainCRTStartup() Line 390 + 0x1b bytes C
kernel32.dll!7c816fd7()
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
Status: To be investigated
Crash Number:04A1600B
Description: Turn Load all models off and enter the guildlaw, for leaving it. It crashes when leaving the house.
BT:> rendstep_std.dll!csGenericRenderStep::Perform(iRenderView * rview=0x0afda9c8, iSector * sector=0x2dbf1634, iLight * light=0x00000000, iShaderVarStack * stacks=0x00ad7148) Line 572 + 0x9 bytes C++
rendstep_std.dll!csGenericRenderStep::Perform(iRenderView * rview=0x00ac7518, iSector * sector=0x00000300, iShaderVarStack * stacks=0x00000000) Line 309 C++
psclient.exe!csView::Draw(iMeshWrapper * mesh=0x00000000) Line 160 + 0x18 bytes C++
psclient.exe!psCamera::Draw() Line 699 C++
psclient.exe!psEngine::HandleEvent(iEvent & ev={...}) Line 786 C++
psclient.exe!psEngine::EventHandler::HandleEvent(iEvent & ev={...}) Line 222 C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::iTypedFrameEventDispatcher::HandleEvent(iEvent & __formal={...}) Line 262 + 0x36 bytes C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::Process() Line 298 C++
psclient.exe!csDefaultRunLoop(iObjectRegistry * r=0x00ade818) Line 91 + 0x6 bytes C++
psclient.exe!main(int argc=1, char * * argv=0x00a64890) Line 1878 C++
psclient.exe!WinMain(HINSTANCE__ * hApp=0x00400000, HINSTANCE__ * prev=0x00000000, char * cmd=0x00152344, int show=1) Line 205 + 0x1a bytes C++
psclient.exe!WinMainCRTStartup() Line 390 + 0x1b bytes C
kernel32.dll!7c816fd7()
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
Status: To be investigated
NEWCrash Number:1C4CCA6C, ****CA6C
Description:Problem with /screenshot nogui for reproducing bug OLD BT #1953
BT:> emit.dll!csParticleSystem::GetRenderMeshes(int & n=, iRenderView * rview=0x1818da90, iMovable * movable=0x1c1b2e34, unsigned int frustum_mask=32637836) Line 368 + 0x78 bytes C++
rendstep_std.dll!csGenericRenderStep::Perform(iRenderView * rview=0x00b26e30, iSector * sector=0x00000258, iLight * light=0x00000000, iShaderVarStack * stacks=0x076515d0) Line 396 C++
psclient.exe!csView::Draw(iMeshWrapper * mesh=0x0000007f) Line 160 + 0x18 bytes C++
psclient.exe!csGetMicroTicks() Line 116 + 0x35 bytes C++
psclient.exe!psEngine::FrameLimit() Line 933 + 0x5 bytes C++
psclient.exe!psEngine::HandleEvent(iEvent & ev={...}) Line 786 C++
psclient.exe!psEngine::EventHandler::HandleEvent(iEvent & ev={...}) Line 222 C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::iTypedFrameEventDispatcher::HandleEvent(iEvent & __formal={...}) Line 262 + 0x36 bytes C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::Process() Line 298 C++
psclient.exe!csDefaultRunLoop(iObjectRegistry * r=0x00b43cb8) Line 91 + 0x6 bytes C++
psclient.exe!main(int argc=2, char * * argv=0x003d25e8) Line 1878 C++
psclient.exe!WinMain(HINSTANCE__ * hApp=0x00400000, HINSTANCE__ * prev=0x00000000, char * cmd=0x0016234f, int show=1) Line 205 + 0x1a bytes C++
psclient.exe!WinMainCRTStartup() Line 390 + 0x1b bytes C
kernel32.dll!7c816fd7()
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
NEW Status: Fixed in SVN
Crash Number:6B28CE6E, (with similar BT) 0162C9E8, 04A1600B, 00792000
Description: Experiments with Video.OpenGL.UseExtension settings: login in different areas with Load all models off.
BT:> 6b28ce6e()
rendstep_std.dll!csGenericRenderStep::Perform(iRenderView * rview=0x060e8160, iSector * sector=0x273c5f8c, iLight * light=0x00000000, iShaderVarStack * stacks=0x00ad7148) Line 581 C++
rendstep_std.dll!csGenericRenderStep::Perform(iRenderView * rview=0x00000000, iSector * sector=0x00000000, iShaderVarStack * stacks=0xbf800000) Line 309 C++
rendstep_std.dll!csGenericRenderStep::RenderMeshes(iRenderView * rview=0x060e8160, iGraphics3D * g3d=0x274f7294, const ShaderVarPusher & Pusher={...}, unsigned int ticket=69462356, meshInfo * meshContexts=0x00000000, csRenderMesh * * meshes=0x00000000, unsigned int num=646091120, iShaderVarStack * stacks=0x00000000) Line 294 + 0xc bytes C++
rendstep_std.dll!csGenericRenderStep::Perform(iRenderView * rview=0x00ac7518, iSector * sector=0x00000300, iLight * light=0x00000000, iShaderVarStack * stacks=0x04a6e458) Line 559 C++
psclient.exe!csView::Draw(iMeshWrapper * mesh=0x005a2d90) Line 160 + 0x18 bytes C++
psclient.exe!csHash<unsigned long,char const *,CS::Memory::AllocatorMalloc>::Get(const char * const & key=, const unsigned long & fallback=) Line 482 + 0xe bytes C++
psclient.exe!csGetMicroTicks() Line 116 + 0x35 bytes C++
psclient.exe!psEngine::FrameLimit() Line 935 C++
psclient.exe!psEngine::HandleEvent(iEvent & ev={...}) Line 786 C++
psclient.exe!psEngine::EventHandler::HandleEvent(iEvent & ev={...}) Line 222 C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::iTypedFrameEventDispatcher::HandleEvent(iEvent & __formal={...}) Line 262 + 0x36 bytes C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::Process() Line 298 C++
psclient.exe!csDefaultRunLoop(iObjectRegistry * r=0x00ade818) Line 91 + 0x6 bytes C++
psclient.exe!main(int argc=1, char * * argv=0x00a64870) Line 1878 C++
psclient.exe!WinMain(HINSTANCE__ * hApp=0x00400000, HINSTANCE__ * prev=0x00000000, char * cmd=0x00152344, int show=1) Line 205 + 0x1a bytes C++
psclient.exe!WinMainCRTStartup() Line 390 + 0x1b bytes C
kernel32.dll!7c816fd7()
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
Status: Probably solved in rev. 169
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Crash Number:7C36225B
Description:Strange startup crash in MSVC DLL
BT:> msvcr71.dll!7c36225b()
[Frames below may be incorrect and/or missing, no symbols loaded for msvcr71.dll]
psclient.exe!csEventTree::SubscriberIterator::SubscriberIterator(iEventHandlerRegistry * r=0x009e6a00, csEventTree * t=0x009e6a08, unsigned long bevent=10819192) Line 266 + 0x7 bytes C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csInitializer::OpenApplication(iObjectRegistry * r=0x00a51528) Line 465 C++
psclient.exe!psCSSetup::InitCS(iReporterListener * customReporter=0x00000000) Line 188 + 0xb bytes C++
psclient.exe!main(int argc=1, char * * argv=0x009b4490) Line 1859 + 0xf bytes C++
psclient.exe!WinMain(HINSTANCE__ * hApp=0x00400000, HINSTANCE__ * prev=0x00000000, char * cmd=0x00132584, int show=10) Line 205 + 0x1a bytes C++
psclient.exe!WinMainCRTStartup() Line 390 + 0x1b bytes C
KERNEL32.DLL!7c59893d()
Status: to be investigated
Crash Number:004221D4
Description: No information on the occurency
BT:
> psclient.exe!psCelClient::OnRegionsDeleted(csArray<iRegion *,csArrayElementHandler<iRegion *>,CS::Memory::AllocatorMalloc,csArrayCapacityDefault> & regions={...}) Line 772 + 0xc bytes C++
psclient.exe!ZoneHandler::ExecuteFlaggedRegions(const csString & sector={...}) Line 351 C++
psclient.exe!ZoneHandler::OnDrawingFinished() Line 247 + 0xb bytes C++
psclient.exe!psEngine::HandleEvent(iEvent & ev={...}) Line 808 C++
psclient.exe!psEngine::EventHandler::HandleEvent(iEvent & ev={...}) Line 222 C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::iTypedFrameEventDispatcher::HandleEvent(iEvent & __formal={...}) Line 262 + 0x36 bytes C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventTree::Notify() Line 547 C++
psclient.exe!csEventQueue::Process() Line 298 C++
psclient.exe!csDefaultRunLoop(iObjectRegistry * r=0x00b43cb8) Line 91 + 0x6 bytes C++
psclient.exe!main(int argc=2, char * * argv=0x003d25e8) Line 1878 C++
psclient.exe!WinMain(HINSTANCE__ * hApp=0x00400000, HINSTANCE__ * prev=0x00000000, char * cmd=0x0016234f, int show=1) Line 205 + 0x1a bytes C++
psclient.exe!WinMainCRTStartup() Line 390 + 0x1b bytes C
kernel32.dll!7c816fd7()
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
Status: To be investigated
UPDATEDCrash Number:0042638B, 004262EF, 0042629E, 00426***
Description: Zoom issue?
BT:> psclient.exe!psTriggerHandler::HandleZoom(const psControl * trigger=0x0306df80, bool value=true) Line 466 + 0x15 bytes C++
psclient.exe!psControlManager::HandleButton(psControl::Device device=NONE, unsigned int button=0, unsigned int mods=1, bool newState=true) Line 309 C++
psclient.exe!psControlManager::HandleEvent(iEvent & event={...}) Line 355 + 0x10 bytes C++
psclient.exe!psCharController::HandleEvent(iEvent & event={...}) Line 840 + 0x8 bytes C++
psclient.exe!psEngine::HandleEvent(iEvent & ev={...}) Line 710 + 0x8 bytes C++
psclient.exe!psEngine::EventHandler::HandleEvent(iEvent & ev={...}) Line 222 C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventQueue::Dispatch(iEvent & e={...}) Line 315 + 0x8 bytes C++
psclient.exe!csEventQueue::Process() Line 286 + 0x8 bytes C++
psclient.exe!csDefaultRunLoop(iObjectRegistry * r=0x00b43cb8) Line 91 + 0x6 bytes C++
psclient.exe!main(int argc=2, char * * argv=0x003d25e8) Line 1878 C++
psclient.exe!WinMain(HINSTANCE__ * hApp=0x00400000, HINSTANCE__ * prev=0x00000000, char * cmd=0x0016234f, int show=1) Line 205 + 0x1a bytes C++
psclient.exe!WinMainCRTStartup() Line 390 + 0x1b bytes C
kernel32.dll!7c816fd7()
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
Status: To be investigated
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Crash Number:0041D4E8
Description:Zooming or setting the camera mode
BT:> psclient.exe!psCamera::SetCameraMode(int mode=35) Line 776 + 0x32 bytes C++
psclient.exe!psTriggerHandler::HandleZoom(const psControl * trigger=0x1b87b610, bool value=false) Line 468 + 0x14 bytes C++
psclient.exe!psControlManager::HandleButton(psControl::Device device=NONE, unsigned int button=0, unsigned int mods=1, bool newState=true) Line 309 C++
psclient.exe!psControlManager::HandleEvent(iEvent & event={...}) Line 355 + 0x10 bytes C++
psclient.exe!psCharController::HandleEvent(iEvent & event={...}) Line 840 + 0x8 bytes C++
psclient.exe!psEngine::HandleEvent(iEvent & ev={...}) Line 710 + 0x8 bytes C++
psclient.exe!psEngine::EventHandler::HandleEvent(iEvent & ev={...}) Line 222 C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 576 + 0x7 bytes C++
psclient.exe!csEventQueue::Dispatch(iEvent & e={...}) Line 315 + 0x8 bytes C++
psclient.exe!csEventQueue::Process() Line 286 + 0x8 bytes C++
psclient.exe!csDefaultRunLoop(iObjectRegistry * r=0x00ade8d8) Line 91 + 0x6 bytes C++
psclient.exe!main(int argc=1, char * * argv=0x00a64470) Line 1878 C++
psclient.exe!WinMain(HINSTANCE__ * hApp=0x00400000, HINSTANCE__ * prev=0x00000000, char * cmd=0x00152304, int show=10) Line 205 + 0x1a bytes C++
psclient.exe!WinMainCRTStartup() Line 390 + 0x1b bytes C
kernel32.dll!7c816ff7()
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
Status: To be investigated
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Crash Number: 00CC2F9D
Description: Crash when alt-tabbing in fullscreen mode.
BT:> gl3d.dll!CS::Plugin::gl3d::csGLBasicTextureHandle::Load() Line 445 + 0x3 bytes C++
gl3d.dll!CS::Plugin::gl3d::csGLBasicTextureHandle::Precache() Line 608 + 0x6 bytes C++
gl3d.dll!CS::Plugin::gl3d::csGLBasicTextureHandle::GetHandle() Line 631 C++
gl3d.dll!CS::Plugin::gl3d::csGLGraphics3D::ActivateTexture(iTextureHandle * txthandle=0x3a3e9aa8, int unit=0) Line 1505 + 0x6 bytes C++
gl3d.dll!CS::Plugin::gl3d::csGLRender2TextureFramebuf::FinishDraw() Line 135 C++
gl3d.dll!CS::Plugin::gl3d::csGLGraphics3D::FinishDraw() Line 1308 C++
psclient.exe!psEffectObjText::SetText(const csArray<psEffectTextElement,csArrayElementHandler<psEffectTextElement>,CS::Memory::AllocatorMalloc,csArrayCapacityDefault> & elements={...}) Line 125 C++
psclient.exe!psEffectObjText::SetText(int rows=1, ...) Line 206 + 0xd bytes C++
psclient.exe!psEntityLabels::SetObjectText(GEMClientObject * object=0x0dd92740) Line 272 + 0xa bytes C++
psclient.exe!psEntityLabels::CreateLabelOfObject(GEMClientObject * object=0x0dd92740) Line 300 + 0xf bytes C++
psclient.exe!psEntityLabels::OnObjectArrived(GEMClientObject * object=0x00000000) Line 333 C++
psclient.exe!GEMClientActor::GEMClientActor(psCelClient * cel=0x00b0fd40, psPersistActor & mesg={...}) Line 1087 C++
psclient.exe!psCelClient::HandleActor(MsgEntry * me=0x00000001) Line 277 + 0x29 bytes C++
psclient.exe!__CIcosh() + 0x173a5 bytes C++
Status: To be investigated