PlaneShift

Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: Bamko on May 30, 2008, 11:28:22 pm

Title: Too Far away to Loot
Post by: Bamko on May 30, 2008, 11:28:22 pm
When fighting, if do not stand and fight, esp if use magic... when fight over get "too far away to loot" even if right ontop of Mob...

Has happened many times... with gladiators and cutthroats...

Frustrating to fight for 10 minutes and then be unable to loot...

See link for screenshot: http://i300.photobucket.com/albums/nn39/Bamko/shot113.jpg

Looked in flyspray, did not seem to have been reported.  TRied to report. 

Could not.  see:  http://hydlaa.com/smf/index.php?topic=32566.0

Please do not tell me to report on flyspray as I also have a problem with that.. See above link.

Title: Re: Too Far away to Loot
Post by: Prolix on May 30, 2008, 11:37:18 pm
This is often a result of the server and the client disagreeing on where you and the NPC actually are as a result of lag or whatnot. Sometimes you can get lucky by moving around and retrying to loot.
Title: Re: Too Far away to Loot
Post by: Lanarel on May 31, 2008, 12:04:25 am
There also was a bug with the freeze spell long ago, that if you used that to kill, the system would say it was not you, so you could not loot. I thought that was fixed (cannot find the bug quickly), but it might still happen (some spells were disabled for a while).
Title: Re: Too Far away to Loot
Post by: Bamko on June 04, 2008, 11:00:30 pm
figured it out.  Walk back the way the mob came... about where he was 5-10 seconds before he died is where the loot is possible.  not where red 'highlight' is.

done and DUN

thanks