PlaneShift
Support => Technical Help: Problems BEFORE entering the game => Topic started by: stevenkeys on April 07, 2003, 05:38:36 pm
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Need help. I\'ve tried starting the client in both opengl and safe mode. Once it arrives at initializing world.. it hangs.. music keeps playing.
Pc info:
p2 450
directx 9.0a
nVidia Geforce 2 mx 64mb
windows 2000
client build: 2.006
char name: Zaphod
race: Ylian
I\'m also noticing the msg: no CEL environment variable set!
Using alternative 3D driver: crystalspace.graphics3d.opengl
plus some other failed to load msgs that fly to fast for me to catch.
from ps client log:
Mounting maps: dungeon hydlaa podium temple tower.
planeshift.application.client: Planeshift Molecular Blue
planeshift.application.client: This game uses Crystal Space Engine created by Jorrit and others
planeshift.application.client: 0.97 rdev [Win32-X86-VisualC]
loading definitions file /planeshift/gui/psgui.def...
load successful (0 windows, 1 skins loaded.)
aws-debug: setting up global AWS palette...
aws-debug: finished palette setup.
crystalspace.awsprefs: Could not open image file \'/aws/minimize.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/zoom.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/close.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/chkup.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/chkdn.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/chkon.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/chkoff.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/radup.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/raddn.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/radon.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/radoff.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/treecol.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/treeexp.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/treecol.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/treevl.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/treehl.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/treechke.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/treechkf.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/treegrpe.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/treegrpf.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/sbup.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/sbdn.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/sbrt.png\' on VFS!
crystalspace.awsprefs: Could not open image file \'/aws/sblt.png\' on VFS!
planeshift.application.client: psEngine initialized.
Loading materal fem_dwarf_skin_01.tga.
Loading materal fem_enkidukai_skin_01.tga.
Loading materal female_elf_skin_01.tga.
Loading materal human_male_skin_01.tga.
Loading materal kran_skin_01.tga.
Loading materal male_dwarf_skin_01.tga.
Loading materal male_enkidukai_skin_01.tga.
Loading materal male_ynnwn_skin_01.tga.
Loading materal malerogue_skin_01.png.
crystalspace.maploader.parse.image: Could not open image file \'/planeshift/textures/weapons/cleaver.tga\' on VFS!
crystalspace.maploader.parse.texture: Couldn\'t load image \'/planeshift/textures/weapons/cleaver.tga\', using checkerboard instead!
crystalspace.maploader.parse.image: Could not open image file \'/planeshift/textures/weapons/long02V01C.png\' on VFS!
crystalspace.maploader.parse.texture: Couldn\'t load image \'/planeshift/textures/weapons/long02V01C.png\', using checkerboard instead!
Loading Race Part Regions...Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
OK!
Loading RPG Data.....Loading RPG Data.....1OK!
Total bytes sent out was 0.
Total bytes received was 0.
crystalspace.graphics3d.opengl: Peak GL texture cache size: 3.19 MB
also.. would love to do music for the project. I emailed Luca. -Steven Keys
http://www.stevenkeys.com
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It allways hangs at initializing world its not an error. Just wait for about 10 minutes.