PlaneShift
Fan Area => Fan Art => Topic started by: Crj on July 21, 2008, 02:11:01 am
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About 6 weeks ago i noticed how boring and regular the structure of the slums of Amdeneir looked. Wanting to develop a more interisting and in-depth concept i came up with an idea wich didnt realy fit into the klyros city, but was interesting for me non the less. After that i got caught up in several things at once(studies, work, ect.) and didn't think of Planeshift at all. Toaday, with some free time in sight, i decided to finnaly make a visualization.
Short version: Slums built upon old ruins.
Multi-layered structure, for both architecture and society.
Possibe expansion into the underground(like Hydlaa dungeon).
Non-linear paths.
So here is the image:
(http://xs229.xs.to/xs229/08290/slums_f597.png)
Yes, it lack some critical details, but that may come later(or not).
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I like the look of it. especially the wall.
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Wow nice! :o
I like both, the concept and the look, the colors you chose.. its fantastic!
What apps did you use?
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Thanks for the comments.
I use Rhinoceros for modeling, Maxwell for rendering and the of course Photoshop for editing. Its an unusual choice, but thats what they teach at my university and i am grateful for that.
The rendering is over-layered with a vector drawing to bring out the wooden structure.
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with a color touch ;D
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For some reason it reminds me of a map from Team Fortress 2...
I think more hobos will make it loom more like a slum :P
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Nice :) You should keep working on it.
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Mh, i could imagine it as a part of Ojaveda. The big stone walls would fit in there, and ok, the wooden houses aren't Enkidukai-like, but also other races living there. From the colours, it would fit definetely. Good work