PlaneShift
Gameplay => Newbie Help (Start Here) => Topic started by: radu on September 02, 2008, 03:39:45 pm
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Greetings everyone. My name is Radu and I'm ooc for this post and my timing is less than perfect as the server seems to have gone down. I thought I'd take this opportunity to ask the experienced PS players about character creation. I'm coming here from Oberin which is a good enough game but as far as RP goes it leaves something to be desired. I'm an old hand at RP-ing and am hoping that PS is the place to do it.I see that PS is a non-class place. Am I correct that one can pick and choose skills that appeal without penalty? One from column a and one from column b? Class based games are restrictive in my opinion. My personal preference is less combat and more crafting/creative. There will always be a degree of fighting to be done in a world like this I understand, but I would like a balance. I've been reading all the manuals and guides for two days now (patiently) and I think PS will offer me the chance to create a character that could take care of himself and his family as well as be a useful member of the community. I've read in a couple places about farming which I understand has not been implemented yet. Is this correct? I also see little information about food in general. Is eating required? I see that you become fatigued but do you become hungry? If not then I assume that cooking is useful only for selling the food?
The character creation process seems quite deep. I'm impressed. Does all this background really impact upon the character? Is there a benefit to having siblings other than to create them as alternate characters? Also I see nothing about alternate characters. Is this allowed? Can we have more than one? The life experiences and so on are there to establish a baseline for the character?
To determine beginning stats? If my mother and father were both blacksmiths will I begin with a higher level of that skill? Do Dwarves have a better chance of success as blacksmiths? (Many questions I'm sorry) I see nothing about clothing. Is there a tailor skill? There are numerous types of armor but choices of street clothes? Bought in shops or made? I apologize for asking so much. Any help is great. Thank you all.
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That's a lot of questions to answer.... as far as i know every decision you make in character creation affects the skills and stats of your character. Farming isn't implemented, but you can always roleplay being a farmer. As for food, eating is not required, but i think foods do (or will) work somewhat like potions, restoring health or affecting the restore rates of stamina and stuff. Alts are allowed, and perhaps even encouraged, and yes, if both of your parents were blacksmiths you would have a higher level of related skills. Clothing isn't really in game yet, but all character models are shown wearing clothes (assuming a loin cloth counts).
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Hmm personally I wouldnt bother making too much effort on character creation yet as it doesnt really affect stats much
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One thing might be worth pointing out. If you use the Custom way to create a character, a lot of the possible "points" are invested in skills, rather than in basic stats. The result is that you might get a small head start in skills like mining or smithing, but it's at the expense of stamina. You'll get a character that won't be able to run far without sitting down to rest.
The Quick way seems to maximize the basic stats, so you get a stronger character, and you can pretty quickly train up the difference in skill levels.
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One thing might be worth pointing out. If you use the Custom way to create a character, a lot of the possible "points" are invested in skills, rather than in basic stats. The result is that you might get a small head start in skills like mining or smithing, but it's at the expense of stamina. You'll get a character that won't be able to run far without sitting down to rest.
The Quick way seems to maximize the basic stats, so you get a stronger character, and you can pretty quickly train up the difference in skill levels.
Actually, this is a bug (http://www.hydlaa.com/flyspray_upgrade/index.php?do=details&task_id=2121) that will be fixed someday.
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One thing might be worth pointing out. If you use the Custom way to create a character, a lot of the possible "points" are invested in skills, rather than in basic stats. The result is that you might get a small head start in skills like mining or smithing, but it's at the expense of stamina. You'll get a character that won't be able to run far without sitting down to rest.
The Quick way seems to maximize the basic stats, so you get a stronger character, and you can pretty quickly train up the difference in skill levels.
Actually, this is a bug (http://www.hydlaa.com/flyspray_upgrade/index.php?do=details&task_id=2121) that will be fixed someday.
Aye, but it is the "fact of life" at present. :)