PlaneShift
Gameplay => Wish list => Granted or negated Wishes => Topic started by: Lenric on January 30, 2002, 12:27:55 pm
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Everyone seems to be looking for an answer im not sure if this one im just thinking off the top of my head.
first of all No I repeat copper bronze weapons unless we live in a time period that doesnt have better metals if we have better metals then they would be used in smithing of weapons&armors.
However there would still be simply bronze copper tin items that could be made to gain smithing experience such items would be basic fluff adornments and such im sorry but i have smithed before in real life and understand a little about it.
Also I have a feeling that dwarves will be the best people suited to the tasks of smithing but not the only ones.
Neways
Iron I believe should be the first that you make weapons and armors out of
some of the items needed for this furnace, anvil, hammer tongs, apron, gloves, buckets of water ,forming casts ,as well as the metal itself and bellows,salt
it wouldnt be a click click system but would go on percentages % of your smithing ability that would raise as you went up levels.You could smith more and more as you got better and better .
Here is the basic way you would smith using the ore in the furnace you would begin refining the ore (this would take a bit of time )while doing this you work the bellows make sure theres plenty of logs and such to keep the fire going (giving jobs to loggers)(as well as having a job for apprentices you might take on in the future)You know the abled body people that nothing is wrong with them but they got no money or way to make it )anyways keeping the fire hot you would melt down the ore or ores more ores making bigger bars that you would pour the molten liquid into the bar casts (then letting it cool)while there cooling from you pouring them in or an apprentice you would have leisure time to work on other bars you have already made also you could have the apprentice keep runnign the bellows and keeping the fire good and hot while you smith ,anyways you would then take the bar whatever size or bars and using the tongs place it into the coals letting it heat while pulling it back out and beating a shape with the hammer plunging it into the buckets and back out oh and buckets of sand too .
Now there would be a chance for success while making these items and a chance for failure but for basic items and such if you failed and noticed it you could simply reuse the metal smelt it again.
Now with regards to enchanting you would go through the same circles however there would be different powders,dust,potions,and spells needed as well as very high smithing lvls
different items would need different things to make them work
perhaps also there could just simply be enchanting potions you smith the metal or have someone smith it for you pour on the potion and cast the spells into it or use different items to make the same kind of effect a spell caster could do .
hmm let me think about this somemore and i\'ll repost
I think im onto something concerning spells and alchemy perhaps there could be various ways of enchanting items
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i like the ideas. i agree with pretty much everything but i dont think there should be a limit for the armour and stuff.. i mean the metal you make your armour from.
dont forget, that in the begging of the game, we will all be newbies that have like 3gp. it wont be like other games, we have to start everythign all over again. . .
so i think you should always think of the newcommers, they will have to start on bronze or leather or something newbish like that, and only then will grow to advanced metals, like platinum or holy stone or so.
the more variety of weapons, the more the game would be interasting.
all taking in concideration the space on the PS servers .
oh, and one more thing - i dono do you think all metals are avilable to be enchanced? i mean... maybe we should have just like one metal \"Holy stone\" or some other name , which could be enchanced. and holy stone items grow from been as good as bronze, till amazing weapons like platinum. but platinum holy stones items which could be enchanced are very rare and you can only get them from lvl 6 very high and dangerous monsters.
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they are all great ideas, Lenric i like u creativeness
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I can answer that question and thanx guys for the support :-)
What I mean about iron holds true for the most part and bronze yes we wont start with much but rember we are starting in a city.
So we might start with a loan or something who knows a few basic items and such
Neways what i mean about bronze is were gonna be in a civilazation that has iron and such in the past bronze and such might of been created but has outlived its usefulness regarding weapons (purely from a rpg point of view)it would not make sense to continue smithing it into weapons an such also i can see making tons of different types of armors were underground after all tons of metals and such to work with.
iron
steel
silver
gold
mithril
adamantite
platinum
electrum
copper
tin
bronze
brass
mithril
and other magical metals
also
leather
bamboo
hides
scales
an such to work with I dont think there will be any shortage in the area of making armor
heck you could even add gem armors
sapphire
diamond
ruby
emerald
an such there are endless resources that we will find for this
I have a feeling that items made out of wood and animals might be more scarce than any out of metals perhaps not as powerful but look at the area were in how do we keep livestock..blah thats another part of my brain nevermind ..lol
now bronze might still be made into the first metal as the game designers wish it so let it be.
However it will become a metal for novel items i got me a bronze,tin,copper,brass,whatever brooch or medallion or i can work it on my wizards staff or something because copper makes a good conduit like silver but in magical speaking these other metals arent so good and so on
post more later
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Cool ideas, lenric. But you mentioned mithril twice :D and i think gem armours should only be available to people who donate money to the game, and the gems are for decoration ONLY (no special stats).
Btw, pls use punctuation in your posts, it\'s very hard to read them especially since they\'re so long :(
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yeah i agree , i cant read what u write lenric ;)
but anyways Gems cost money on armour.. ? geee.. i dono. it could catch on, if a clan says \"if u want to join our clan, u have to wear a red ruby on your armour\".
then, the leader of the clan pays, and then he can decide who\'s worthy of wearing a red ruby on his armour..
or, we can do the same with tatoos.. or some sign on your armour. maybe there would be like 20-30 pre-defined tatoos or signs, and the rest can be player-made signs that to be implented in the game, you haveto pay, but u can still decide who can and who cant wear those signs.
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Silver and gold is to fragile to use to weapons and armor, silver could be used but bronze is better and cheaper, as said tree and hides is scrace in an underground world. Gem armors is not good either, yes Diamonds is the most durable material that we know of but you can\'t smith them into one piece meaning that some of them would fly off for every slsh you get in on the unlucky (albeit rich) one.
About enchanting i would say that such items could only be found through quests (the needed rituals are long lost.... (of course, just my opinion)).
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(firsts of all, lenric has good ideas and puts them in the same post, oh well at least he doesnt break um up and stick them on diff threads like some)
second i think that clans should be able to tint the color of their armor (change the color or somthing like that) that way it is easy to distinquish allys from enimies and so on
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Originally posted by Tearlach t\'an Ailech fin Leros
Silver and gold is to fragile to use to weapons and armor, silver could be used but bronze is better and cheaper, as said tree and hides is scrace in an underground world. Gem armors is not good either, yes Diamonds is the most durable material that we know of but you can\'t smith them into one piece meaning that some of them would fly off for every slsh you get in on the unlucky (albeit rich) one.
About enchanting i would say that such items could only be found through quests (the needed rituals are long lost.... (of course, just my opinion)).
Silver and gold in weapons is not at all what i mean but silver could be used in some weapons but i more or less mean for adornment or weapons and such imagine if you will there are lycanthropes(werewolves) like Diaboli and how there hurt by magic or blessed weapons .
Hmm.. silver weapons anyone in game worlds there are always certain creatures that cannot be harmed unless certain items and such are used.
Also gem armor can be used but the proper way of making it would be incredible in how hard it was In a table top game I remeber a Diamond armor that was the most powerful armor you could ever hope to find .
As for quests I agree with you to a point But not that the needed rituals are long lost but that they havent been found yet but i think anyone could find such items now knowing what to do with these items is a totaly different area.
Btw Im still not done thinking about enchanting laws and such
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Those are some great ideas. Remember, we dont JUST need metal armor. Leather armor, created from cow/ sheep or whatever other animal\'s hide is cool. Also fur coats are a neat idea, and could be sold for a large amount of money. Wool could be taken from sheep, spun and made into other more ordinary clothes. Other materials can be made too, like dragon hide armor.
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Yeah I always prefered strong Light armors that one could move around in rather than large bulky im gonna drown armors and what do you mean I cant run as fast as that person im only wearing 200 or so lbs.
Ok cows, sheep ,do you have a listing of any different animals that you are planning on .
With some sort of list of what to expect im sure we can think of some things you can use that wont be to complicated also were aware I hope that this wont be a complete list.
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Still working on enchanting concepts and wanted to check out my new signature
This Signature created by Jandryl Lytehand!
E-Mail: smkennedy@homelessresources.com
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nice :D
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Nickel darnit!! I want to be able to make nickel-alloy plate! Nickel is some hard stuff, but since we\'re going to be using alot of steel, why not nickel too? I was too hard for people in the past to smelt, but so was steel on a regular basis (check out the other smithing thread for a link I have to a sort of history on it, and why bronze and iron working coexisted for over a thousand years). Nickel is just much more rare than iron ore, and so is much more expensive for the ore.
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i couldn\'t care less about how the weapons are made. as long as i can use them.
i like the idea of a logo on your armor. the dragonhide armor is a good idea to but this should be very rare and super strong. U try takin the hide of a dragon without the beast noticing :D good luck.
and mithril isn\'t that the very light strong metal?? from lord of the rings?? great movie by the way :D
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Originally posted by ninkwi njadro
i couldn\'t care less about how the weapons are made. as long as i can use them.
i like the idea of a logo on your armor. the dragonhide armor is a good idea to but this should be very rare and super strong. U try takin the hide of a dragon without the beast noticing :D good luck.
and mithril isn\'t that the very light strong metal?? from lord of the rings?? great movie by the way :D
Yes the hide of a dragon is most impressive,however they are immense in size unlike drakes thier cousins.
And from time to time need to shed a scale or two there be many ways to aquire what might be needed.
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Actually Dragons do not shed their skin, they are not lizards (they are magickal creatures) and if they do they eat their skins afterwards (to get all nutrients that they lost back) it is not known of which method that is true cause no one has ever got a look at a dragon sheding its skin and survived to tell about it.
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Well that would depend on the dragon that your speaking of I would think.
It is a well known at least in fantasy such as in the movie dragon slayer that dragons do drop and shed there scales.Now I do agree that they do not shed there skins in the conventional sense as a snake does.
However just as you and I shed skin so might they.
also there are various different types of dragons based upon alternate cultures.
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Mythril is spelled with a y. Just FYI. It was bugging me. No biggie.
Diamond could not in reality be used for armor, because it is not strong, but hard. It is the hardest substance on earth, but it is also brittle (ie you can smash a diamond with a hammer, but id you rubbed a diamond against a piece of steel, it would scratch it)
Metal works for armor because metal dosent shatter, it bends (unless you fully tempered it).
And you can\'t say weather all dragons shed their skins or not, because there are many different versions of dragons. Some are magical, some are not. The dragon in your world maybe don\'t shed their skins, but perhaps in my world they do.
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Mithril is spelled M I T H R I L if you wont take my word for it read some of these books because reading is FUN.
The Hobbit by J.R.R Tolkien the creater.....of
along with the rest of the Lord of the Rings books.
The Shannara Series by Terry Brooks.
As well as in any AD&D texts,novels,by writers such as Margret Weis,Tracy Hickman,Gary Gygax,Ed Greenwood,R.A Salvatore to name a few.
In a Fantasy setting various things occur objects take on lives of their own.
Diamond could be worked into an Armor using enchantments...because enchantments are magic they could be used to alter the very substance of the diamond forming it to suit ones needs.
Using different forms of transmutation a type of magic,a skilled user could take any common stone and voila form it any way he or she chose to do so.
I believe you are thinking more in a real life situation true diamond armor would be nearly if not impossible and ilogical to make in our world using normal means.
But even using our methods you could make an diamond armor by simply setting the diamonds into various plates of armor already made.
You would create a diamond studded armor of whatever kind it was scale platemail and so on even without magic this could create problems for people.
In well light areas foes would be blinded even for a moment by the sparkling brightness.
Thank you for responding with what you thought was true .But in the future before you seek to instruct someone it might be wise if you collect your facts.
If you have any questions I am more than willing to answer them, if I cannot be of some help i\'ll point you where you need to go.
Len
BTW : Transmutation is the art of transformation taking one substance and making it into another.Lead to gold and so on.It often uses alchemy,potions,brews,philosophers stone,
Using Transmutation or similer magic one takes,the material and melds it redristrubting the very matter making it take other forms.It is very closely linked with what we call science today.
In a magical world
Enchanter
Reaching into a small pewter bowl on his altar Farion the transmuter pinches some pink sand like substance between his fingers.Then reaching into a small brazier holding burning hot rock diamonds.Putting his hands together he wiggles his fingers.
While muttering a strange incatation \"0yril nemobdi kyu pilo\"
His hands begin to glow with a bright blue radiance that seeps into the diamonds.Concentrating he forms the image of the diamonds becoming a soft pliable gooey substance within the brazier.
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Edit: I dont really think mining will be part of the game due to the tedious and non-interesting gameplay associated with that role. Please note, its entirely possible for enchanting or smithing to appear in this game, depending on what we feel is best.
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Really?! Are you sure?! Then what will the dwarves do?? ?( 8o
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no smithing wtf? grr... i am pissed as can be....
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Hehe, calm down, I shouldnt have told you in the first place, but talad did suggest that he did not want mining to be part of the game. I dont know what abilities poeple will have to manipulate items, but I doubt you can create items from raw materials like \"that other game\". This is unofficial information, so please dont assume im speaking for planeshift.
I also havent played runescape, but ive heard quite alot about it. Ive visited the sites and several message boards, but I didnt find it interesting enough to play in the first place. Im sure whatever features this game will have will be interesting and addicting, but I personally cant find much enjoyment of roleplaying a smith that constantly creates items for others, simply by clicking.
Good day...
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transmutation eh? sounds new.
what do you people think of having lv or stat requirements for armor and eq? Or both like d2?
btw isnt mithril(mythril ;) ) just another stronger version of silver?
EDIT: no mining? then how do they get material for weapons and armor? how about stone mining?
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well, corsair, i would find much fun in making a living on making and selling weapons... and the making raw materials to get would be better than buying the raw materials...
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Yes, but the trouble is that a game economy will never work if you can simply create (or obtain for free) your own raw materials, and build weapons. If there is unlimited sources of metals then there would be either a situation like in RuneScape where one or two people dominates, or a massive surge of powerful items, which would devalue everything in the game, for trading. If there were few finite or limited amounts of raw materials in mines, then eventually people will run out and weapons will become too rare. In my opinion, mining hasnt worked in RuneScape, so why fall for the same trap?
Im sure you may have fun, but im not really the one to talk to about this. Im not the guy who decides this stuff. You really should just play the game when its out, and decide then if you enjoy it and wish to play it regularly. We are sure that our game will be appealing to alot of roleplayers.
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How about you have to complete certain quests to obtain a LIMITED amount of the items necessary for smithing, so the items are still rare and people will not control the whole game :D 8) 8o
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You read my mind :))
Or have licencing rights on areas with ores but make it have an X amount so when u run out you run out
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oh, yea, i forgot to add something and i dont feel like finding the edit button SO.....if my idea above were to be implemented, the quest should be re-doable after a certain amount of time (a week, a month) :D 8) 8o
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That would be too easy since if everyone did that quest the materials/ore would be limitless if you could redo the quest.... Think about what you said when there are 800+ people online
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Originally posted by corsairk8
Yes, but the trouble is that a game economy will never work if you can simply create (or obtain for free) your own raw materials, and build weapons. If there is unlimited sources of metals then there would be either a situation like in RuneScape where one or two people dominates, or a massive surge of powerful items, which would devalue everything in the game, for trading. If there were few finite or limited amounts of raw materials in mines, then eventually people will run out and weapons will become too rare. In my opinion, mining hasnt worked in RuneScape, so why fall for the same trap?
Im sure you may have fun, but im not really the one to talk to about this. Im not the guy who decides this stuff. You really should just play the game when its out, and decide then if you enjoy it and wish to play it regularly. We are sure that our game will be appealing to alot of roleplayers.
Yes, this is all true. I think the key is balance. Every read the Sword of Truth series? Thats the kind of balance I mean. If there is ANY creation in the game, there should be an equal and opposite force. Entropy if you will. The balance for birth and growth? Aging and death. Thats why there are no immortals. The balance for godly powers? Godly mistakes. If you\'ve ever read the Mage: Ascension pnp (pen and paper, though everyone uses pencils because you have to erase) or larp game, either really, have a balance for the magic they do. Not some mana point thing (though I can see that) but rather a backlash from warping reality to their will. Balance. If you create items, then items should break, decay, or just become lost. Or whatever, I dunno the answer, but if you can create anything, then that thing must be inherently destructable.
P.S. Who ever heard of anything as numb as an infinite supply of something from a hole in the ground. You guys ever considered some sorta random terrain generator. It could save you alot of work. Or not, I\'ve never really done anything like this, I just like to read about it. Anyway,
Montenegro, Master of Assasins
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Yes, we have looked at many technologies that can do this, but we havent decided on anything to use yet. We will very likely use or create our own tool to generate dungeons, and place items in manually though, because there will be such large areas of this. Most of the game world, will be modelled in detailed though, and the maps that are already created look absolutely great.
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Well I understand the reasoning behind why there might not be mining.However i do have a few ideas that ive just come up with.
With regards to programming it might work.
In the real world there are only a certain amount of ores metals and natural resources.Isnt it possible to make these metals far and inbetween.Meaning that yes certain metals you might be able to come across a few monsters drop them here and there gold silver pretty much.However in certain dungeons far below veins of ore could be found.
Now in order for you to get to these in the first place would be quite the acomplishment.But having someone able to mine it and with the proper tools as well...
Also making it harder to carry than other items more realistic.In other games you see people carrying loads that there is no chance even with super strength that they could carry.
Now if we can develop the game engine to spawn a certain amount here and there .Taking into account the various factors .Not an unlimited spawn perhaps maybe even a spawn that is allowed only at certain intervals in the game.
Nobody would know when and if they could mine ....also on a side note perhaps if you had a random spawn meaning it spawns from time to time here or there.
With a random spawn at various different locations and only lasting for a time and then disappearing might be another way of making sure it is controlled.
Now these spawns even the far and between ones might not happen or can be turned off if it appears that it is getting out of hand.Just like it had been mined out.
Then metals would need to be recycled in order to make different items.
Anyways you could start with a certain amount in the rocks and more below as the world progressed it would be harder to find and come across.
True this makes it a bit harder on newer people.However if you look at our world today its the same way.
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I like the spawn idea. If you make it so that the metal isn\'t immediately accesible in this big ol\' stalactice, then that makes sense. Plus, do you realize that suddenly, gold and silver devalue and ores become quite valuable as they are rare. Mining could be lucrative because it would be dangerous and difficult. If you mined an area with a few clicks before it were played out (or your pack was full) then had to make a trip to the surface - well, I should guess that you\'d not carry more than a few implements/weapons worth at a time. Cetainly not enough for a suit of full plate. Perhaps only just enough for a single claymore like sword. Suddenly weapons become more valuable. Also, why is it on every game that mundane weapons are so nearly useless? A well crafted sword should be very deadly, even compared to magic ones. They would just add special abilities, not necessarily such crappy things as damage and to hit stuff. Its kinda ridiculous when you think about it. Why does it work? I mean, if the sword is flamming, it would add some fire damage, but really, not that much. The flames would be more useful for lighting things on fire... :) ahh, my inner pyromaniac
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If the spawning thing really existed it would really put a cap on the economy. However if people can bring up goods, people wouldn\'t want to give up something they paid so much for. So there would be a lot in circulation...
And there is the problem with duping.... :(
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Leather and/or cloth armors should be weakest.
I think I probably agree about not having bronze or anything... doesn\'t make that much sense...
About the rituals for enchanting being long lost, how long have people been down in this cave? Is there an opportunity for that, storyline-wise? (I really haven\'t been following that stuff enough, myself...)
I personally like the idea of crafting magic arms and armor. Perhaps a more powerful set, artifacts or something, could only be found, or made by deities, or by NPCs that are themselves vastly more powerful then we\'ll ever let a character get.
Diamond armor isn\'t that great an idea, but diamond studded mail (or something similar) might work...
Oh, and gold and silver armors are protected by the Gods, because they\'re purty, or something... :P
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I think it would be cool if people couldn\'t carry much ore alone. And that it would be verry dangerous to obtain ore. I think that people will start working in groups to optain ore of gold or watever. This would be very good cus games are more fun when you work in team. So a team would have a miner few man who carry the good and few fighters to guard them. I think this would work well. Of cource the only problem is that newbies or people who aren\'t in a guild won\'t be able to get the ore easly. But it will encourage htem to form new or join guilds.
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And guilds could clash for mining terf... That could work well. The guards have to defend not only from monsters, but also from other guilds... just in case.
Of course most guilds probably won\'t be into mining, unless it is inordinately profitable... We should probably balance it somewhat with the various other ways guilds can make money.
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reading is fun? is that why i just read all these post :D
lol
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but cutting wood, harvesting grain or MINING would be great way to collect experience in the beginning. IMHO :O
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Mining would only make you better in... mining. There are no levels in PS. Only skills which can be trained.
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Well, it would probably increase your strength values as well (I would think), maybe endurance too. However, I think the point was that newbs (probably) don\'t start out with enough to start going out and killing monsters. But any character with a decent amount of physical ability can join an organization that controls an area of mining. That person can mine minerals for the organization, and be paid in tria.
It would kinda make sense, seeing as you probably wouldn\'t get a lot of people that want to spend all their time mining, but would be an alternative to \"rat-bashing.\"
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Yeah, I kinda like this one. A good way to get money for your initial adventuring equip, and it\'d be a good motivation for people to actually mine, thereby supplying ore to the smiths and such, without making ore overly valuable itself, because that\'d be kinda weird.
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i\'m glad that even someone liked my idea:)
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Originally posted by Lenric
Mithril is spelled M I T H R I L if you wont take my word for it read some of these books because reading is FUN.
The Hobbit by J.R.R Tolkien the creater.....of
along with the rest of the Lord of the Rings books.
The Shannara Series by Terry Brooks.
As well as in any AD&D texts,novels,by writers such as Margret Weis,Tracy Hickman,Gary Gygax,Ed Greenwood,R.A Salvatore to name a few.
I\'ve seen Mithril spelled both ways, and since it isn\'t a real substance, if the creaters of the game use it, they could spell it any way they choose. Or they could have both and give each different properties.
(personally, I perfer the \"i\" spelling, but its just asthetics)
btw, which Shannara books used Mithril and what was the object, I can\'t remeber right now...?
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Hmm... I have a few ideas about mining. Maybe by rooting through the dirt with a shovel and pick you could acquire some of the weaker materials, such as bronze, copper, iron, etc. Maybe in some distant corner of the world you could mine and find mythril (a VERY distant corner in the world, and like in the Mines of Moria in Tolkien, it can easily be dangerous)
Also, perhaps you could go adventuring and find yourself battling something like an Adamantite Rock Golem, or something. You could hack it to pieces and salvage the Adamantite and stick it in your blade. Hey, maybe your mining skills could give you an advantage in this kind of fight :)
You should have to search or do some other annoying task in order to find rare ores. And to get the simpler ones you just have to hike to the mines and maybe defend yourself against any oncoming monsters until you get a full load, or until there\'s no more ores. Then you would just wait until it re-spawned.