PlaneShift
Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: Tobyn on September 27, 2008, 06:23:04 am
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Oja had 6 rogues...There's only one there now! Where'd they all go??? :thumbdown: Is this a bug we need to report? Or are they offline for a reason? What's happening?? :detective:
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Not sure that's the reason but it has happened before. They will come back in the end :innocent:
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One problem is they never stop chasing a player unless another players attacks them or the one they chase logs off. Yesterday i saw tefusangs and ulbernauts up the side of cliffs miles from their normal postion. A couple of days back i saw a cuttroat and a tefusang wandering about randomly together so you need to do a big search to find where the creatures have gone. I do know the devs changed the behaviour a little while back to remove ones from the game that got stuck till the next time the server restarted. Im not certain if thats done right now.
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Re: wandering MOB. Yes, They wander off. Bamko prefers to hunt them, and remembers when they used to go somewhere and stop (against edge of map, or cliff) rather than being removed. I liked setting them free! Now, it seems if they are not set free, they disappear until the next re-start. I don't mind them hiding, but If we could have them hang out rather than disappear, at least then people can still hunt them. if they fall off the map, maybe they can be dropped somewhere, eithre random, or whatever...
IMO better to be hard to find than not to exist at all. Of course other issues may be involved, that I am not aware of, in which case, as Rossana rossana Deanna would say... "Neeeverrrrrmind....." :-X
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They are always loose where they should not be.
It is a HUGE hassle trying to find them.
Which is why I dont bother.
Thankyou very much.
Bump for laziness!
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Eh, I saw one in Brados when I logged on, hovering over my character. ???