PlaneShift
Support => Mac OSX Specific Issues => Topic started by: casaroli on December 15, 2008, 03:30:42 pm
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Sorry for starting a new thread, but I didn't find one with someone with the same problem.
Well, I got an Intel MB C2D 2.4GHz with a lot of RAM and a Intel Graphics X3100 w/ 144MB shared mem
I am running PS ver 0.4.03 on Leopard 10.5.5 and Windows vista 64-bit
On windows the game runs well, with minor graphics glitches, and it is playable
On Mac OS X there are some serious glitches:
1) When I look through a door or portal, you can't see exactly what it behind, just after walking through the door the new map becomes clearer
Disabling the Cg toolkit (the fix for ATI cards) helps but the game become much more darker (unplayable)
This is not critical, since you *can* walk through the door, but the real problem follows:
2) Some portals (for example the path near Hydlaa going to Ojaveda) seem to have the ground in an upper level than the actual (I can't see exactly what is there because of the glitch #1), when I walk through the portal, I fall from the edge of the map, and after some time, the game "respawns" me somewhere near.
This is frustrating.
I think it is a problem with the mac version of the game, or maybe the Cg toolkit
If you can't understand what I am trying to tell, I could upload some screenshots
Also, I need exact instructions on how to update the Cg toolkit in the game folder
Thank you
-- Marco
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http://www.hydlaa.com/flyspray_upgrade/index.php?do=details&task_id=1796
the other issue is also a known issue with no fix at this time.