PlaneShift
Gameplay => General Discussion => Topic started by: Madoring on February 16, 2009, 03:12:27 am
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Why don't people play on it? The whole place is empty! More people should come over. Its great and has half the latency...
just hoping I might create a movement... ;D
Comments?
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I've started using ezpc a bit recently. I like to use it for learning purposes, it's easier asking for help/advice...that way I can concentrate more of my time on playing my character on fragnetics.
Seems to be working out well. Work is kind of getting in the way though. :whistling:
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I'll go back to EZ-PC once I'm done clearing my backlog.
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I applaud your effort to bring like-minded people to join you on ezpcusa
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I can see it now, if that starts happening on EZ-PC then its players will demand an open PVP server just so they can kill people for being annoying. Then <Banker> will truly prevail. Too bad it couldn't be open PVP with looting though.
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<Banker> will not prevail, Heroes Guild will destroy you guys!
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Maybe a thread needs to be started for Ezpcusa like this one for the role players: http://www.hydlaaplaza.com/smf/index.php?topic=32766.0
[Donari I wonder if 'Everyone likes roleplay, they might not admit it though' why they created a pvp server?]
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Maybe a thread needs to be started for Ezpcusa like this one for the role players: http://www.hydlaaplaza.com/smf/index.php?topic=32766.0
[Donari I wonder if 'Everyone likes roleplay, they might not admit it though' why they created a pvp server?]
It's not a pvp server - it's a server where roleplay values are not enforced.
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The trend on EZ-PC is for names like you would see on Laanx. People use emotes to express themselves. Nobody is going to "bust" you for roleplay on EZ-PC. You can do what you like. But there is one requirement, be polite to one another. I can see how this would be scary for some.
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The trend on EZ-PC is for names like you would see on Laanx. People use emotes to express themselves. Nobody is going to "bust" you for roleplay on EZ-PC. You can do what you like. But there is one requirement, be polite to one another. I can see how this would be scary for some.
The rules for "politeness" are the same for both servers.
Still, you may have a point, but only in a limited way - on Fragnetics, people can be rude to one another and even harass people they don't like IRL under the guise of acting in-character. On Ezpc, I imagine this would be much more difficult. However I'm not sure this is the meaning you intended.
I probably sound really bitter now!
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Yes that was my intended meaning, exactly. You sound lucid, that's all.
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It will take time but I suspect that it will start to fill up as the covenant enforcement begins to solidify. When people run afoul of differences in its interpretation they will be shunned from laanx and move over. I haven't had too much problem on either server.
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a question:
if RP is dead, and also the non-RP server is now dead as well, why are there hundred of accounts being logged into on a daily basis?
or are they zombies?
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a question:
if RP is dead, and also the non-RP server is now dead as well, why are there hundred of accounts being logged into on a daily basis?
or are they zombies?
If:
- RP is dead on Fragnetics.
- Fragnetics is active
Then:
- Players are on Fragnetics, but they are not roleplaying.
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(...) on Fragnetics, people can be rude to one another and even harass people they don't like IRL under the guise of acting in-character (...)
[offtopic]FYI (http://www.hydlaaplaza.com/smf/index.php?topic=31960.msg367020#msg367020) That is not acceptable behavior and will be punished. If you are a victim of this, use the /report command and contact a GM immediately [/offtopic].
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(...) on Fragnetics, people can be rude to one another and even harass people they don't like IRL under the guise of acting in-character (...)
[offtopic]FYI (http://www.hydlaaplaza.com/smf/index.php?topic=31960.msg367020#msg367020) That is not acceptable behavior and will be punished. If you are a victim of this, use the /report command and contact a GM immediately [/offtopic].
I and everyone else know it's not acceptable. The people doing it know it's not acceptable. But it happens, and people get away with it - although not all the time.
I'm not saying it is allowed. I'm saying it is possible for people to do, just like it's possible to break any rule. And yes, I've reported it to GMs in the past.
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Topic says EZ-PC is dead, not RP is dead. RP isn't dead. But there are a lot more players on Fragnetics than just those who roleplay. In the end, I bet the community on EZ-PC become a mix of both. Its going to attract some who want to roleplay without worrying about being settings-perfect. You know the nice thing about the new server, it highlights the fact that the game is pretty good. If you can use the quest system, its enjoyable to play.
I and everyone else know it's not acceptable. The people doing it know it's not acceptable. But it happens, and people get away with it - although not all the time.
Right, and they hide behind RP sometimes when they do it. Its not as bad as it used to be, but its still there. There is nothing more tedious than listening to some "RP" that is really just a rationalized excuse for being aggressive hidden behind some story.
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Why don't people play on it? The whole place is empty! More people should come over. Its great and has half the latency...
just hoping I might create a movement... ;D
Comments?
As most of our community I think Madoring just wants people to join in him in game. I have felt this way each time a friend has left the game. So what is the answer as to why more people are not playing on this server?
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Interpretation is the key. What may seem like harassment to a player might not to a GM, and a player repeatedly making such marginal reports may find themselves on the wrong side of the ban.
For example X gets offended by Y's demeanor and GMa intervenes with a request to Y to desist saying some such as "X does not appreciate your playing style which is not against the rules, strictly speaking, but it would be better for you to just avoid him in the future" Y might then set out to follow the advice given him and find himself being confronted by X who being bored wants to roleplay with Y. X, not wanting to break character, might well try to brush off Y and in the process get reported again. Rinse and repeat. In such a hypotheticalscenario the fault would lie not with X but with Y. Y might very well think he is blameless because he was offended by X, who was just trying to follow the covenant, but Y should have left him alone. Thus Y should be liable for GM action much to his consternation and surprise.
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If you want to get people over there. Start holding tournaments and see if you can get the arena used again. In servers like ezpcusa, pvp is usually what makes it more popular than RP servers pvp isn't big in planeshift. See what you can organize for combat.
I don't know about that. PvP is pretty big in PlaneShift. It's just that certain players love it while others avoid it.
It is done on Laanx but it is not big. I've played other MMOs and Planshift's pvp is minor. People can do it but it is not a prominent part of the game experience.
As with Zanzibar, many play planeshift for roleplaying not for everything else so you will have to find a creative way of attracting people who would normally play Wow or some kind of WoW clone.
I'm not sure I know what you're trying to say.
What I'm saying is that people play Planeshift for RP. No offense to PS, but if you want complete graphics, places to explore, better mechanics you go play another game. PS is still in alpha so in many ways it can't compete with other free to play games. However, it is at least truly free to play. :D
You know, PVP is for more than one thing besides silly tournaments. Just because you can win a tournament doesn't mean you're a good PVPer.
It has nothing to do with being a good PVPer it's about attracting people. Events attract people. If you can come up with a better event like a guild war then fine but the idea is to get people interested, not trying to find who is truly the best at it. What do people always say to RPers, "Quit whining and do something about it." :P This is just one suggestion on how to do something about it.
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It's true that RP isn't dead, but people can't help but compare the current state of things to the way things were only a couple years ago. Before, I could go online and immediately find people who were roleplaying. At the least, there were people who would engage you or who you could engage on some human-social-artistic level. Now, I have to hunt for people who will respond to anything IC. Most people I see are simply grinding crafting or something like that. Others are engaging eachother, but they're simply chatting OOC, and it's often in the worse of all possible places - the tavern, which used to be considered sacred ground in terms of staying IC.
Right, and they hide behind RP sometimes when they do it. Its not as bad as it used to be, but its still there. There is nothing more tedious than listening to some "RP" that is really just a rationalized excuse for being aggressive hidden behind some story.
I think simple aggression is definitely in there. I'm guessing you mean people who enjoy dueling with each other and like to get competitive about it. With those folks, I see a lot of talk about things like "respect" and "honour". It's the mentality of punks on the street who think MTV is an accurate portrayal of life.
That kind of thing does bother me. But what bothers me more is cyber bullying and stalking: The repeated harassment of one individual by another individual, or by a group of individuals. It's rarer, and there's usually a complex story behind it and how the situation degraded to that point. But there are stories of it happening to different people at different times, and I've experienced it myself. There have been a number of players who have requested their characters to be renamed in order to avoid such abuse. Others players adopt entirely new online identities. Others wait it out.
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I think a lot of the role players are in guilds and have retreated into their guild houses and that is why you don't see them around as much.
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Trust me, there is not that much you can do in a guildhouse that will prevent you from interacting with the outside world. No guild is that internal and self sustained. The problem is that getting on going RPs and RP events going is a tough task and most people don't have time to set it up. People may talk with their RP friends, but reaching out and making new RP connections is also time consuming. People just don't have time for the kinds of RP that used to exist. Let people's lives slow down and see if RP won't bounce back. ;)
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Trust me, there is not that much you can do in a guildhouse that will prevent you from interacting with the outside world. No guild is that internal and self sustained. The problem is that getting on going RPs and RP events going is a tough task and most people don't have time to set it up. People may talk with their RP friends, but reaching out and making new RP connections is also time consuming. People just don't have time for the kinds of RP that used to exist. Let people's lives slow down and see if RP won't bounce back. ;)
Illysia is one hundred percent correct in what she just stated.
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Do not make this an rp vs. pl thread.
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That kind of thing does bother me. But what bothers me more is cyber bullying and stalking: The repeated harassment of one individual by another individual, or by a group of individuals. It's rarer, and there's usually a complex story behind it and how the situation degraded to that point. But there are stories of it happening to different people at different times, and I've experienced it myself. There have been a number of players who have requested their characters to be renamed in order to avoid such abuse. Others players adopt entirely new online identities. Others wait it out.
Lucid again. Thats what I meant. Most of the regular griefing I can handle just fine. A lot of the time, people are just looking for a laugh. Its the extended scenarios like you mentioned above. You get into a real gray area where the report command is not of much use because people change their tactics, or use a group of players and/or alts to carry it out and they know who the GMs are and if they are on. Et cetera.
That doesn't matter so much. The point is that if you want to see a certain type of community on the new server, then now is the time to start reinforcing it by playing on it. There isn't really any restriction except to be polite to others. You might get ignored by the players there if they do not feel like engaging in RP. Which is exactly what happens now on Laanx.
Most of the people playing are online to actually play the game. The Roleplay aspect makes the world more immersive, and the enforcement of the naming policy adds to that. I enjoy both of those aspects to PS. But the point is -- heresy! -- it is the game holding onto people, not the roleplay. Horrors! And its true.
If that were not true, then everybody on Laanx would be roleplaying all the time with everyone else and it would be a RP paradise. Its not. If the roleplay is what kept people here then many people who have left would still be playing. They are not. If the "roleplayers" have retreated into their guild houses, then they have effectively capitulated whatever control they had of the culture on Laanx and the silent majority of grinders has become the nascent element, and they have lost the effectiveness of their complaints.
I almost got lured into talking about the "way things were". Effort spent on this sort of discussion would be better used in game to try and make something now. But, I agree with Zanzibar. The RP landscape on Laanx is parched and dry. I think that a lot of the players, no doubt the silent majority, now expect that RP should be done only for GM events that give rewards like instant maxed skills, or gold or PP. Player run RP may have been hurt in the long run by overpowered GM events that raised the bar on expectations to the point where player RP can no longer be interesting to those that are not steeped in the culture of PS.
Point is: You want the world a certain way? Make it so in game. Quit hiding behind this-server-that-server, powerleveler-roleplayer, carebare-griefer, or whatever other perceptual artifacts are seen as getting in the way of whatever you want to do. If you are a sincere player you will be able to play on either server, in either philosophical camp, or according to any strategy. But on EZ-PC you will not be able to hide behind your character nearly as much, which means no misrepresenting your intentions with an RP smokescreen anymore.
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Point is: You want the world a certain way? Make it so in game. Quit hiding behind this-server-that-server, powerleveler-roleplayer, carebare-griefer, or whatever other perceptual artifacts are seen as getting in the way of whatever you want to do. If you are a sincere player you will be able to play on either server, in either philosophical camp, or according to any strategy. But on EZ-PC you will not be able to hide behind your character nearly as much, which means no misrepresenting your intentions with an RP smokescreen anymore.
I think everyone understands that you have to make the game what you want it, but how? It's nice to say play the game but if getting people interested in participating in whatever was easy, then the GMs wouldn't have as hard a time. Anybody have any practical ideas on how to actually build up interest?
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By example, actively playing. There is no easy answer. I agree with everything you said, Illysia, by the way. I think it is more than just people's lives being busy, though.
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A big step towards that is to quit whining and roleplay. Quit whining about how PLers ruin your roleplay experience and make sure everyone enjoys roleplay. That isn't really that hard, people love hidden plots and ways for their character to interact. Some may not know that yet however and these must be shown the truth. Oh, and everyone who thinks camp banished is a place where your character can die easily should go there instead of complaining about the evil PLers.
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Are there many ways to play?
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A big step towards that is to quit whining and roleplay. Quit whining about how PLers ruin your roleplay experience and make sure everyone enjoys roleplay. That isn't really that hard, people love hidden plots and ways for their character to interact. Some may not know that yet however and these must be shown the truth. Oh, and everyone who thinks camp banished is a place where your character can die easily should go there instead of complaining about the evil PLers.
I don't get the sense that people are whining or blaming PLers.
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:D Verden, if just playing was enough Planeshift would be packed at all times simply due to high numbers of players. Not that we need an easy answer just something a little more that show up. Like an event.... Although I have to admit it is hard to think of a non RP event for this.
What if players agree to pay money for defeating them. Say two players square off and they agree that the loser pays the winner X amount of tria. Money is an excellent motivator and since grinding isn't an problem on that server, there should be plenty money floating around for use on such things. And as you progess in PvP skills you might want to make your payout higher for the people that can beat you. So say you have 2 really good PvPers, the loser might pay out 100,000 tria instead of say 100 tria.
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Thought we were speaking there about roleplay coming back on Laanx on that last one, Illysia. Some have started, one guild is buying platinum in game, which is more for the community than the guild with the house has done on that server. Adding the EZPC entry to the client on the next update will help. Yes, there is a community on the new server. Its starting, but present. Various other tournaments and events won't do much if there are no players over there. In the end, the player has to want to play the game for anything, including RP, to be effective.
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Another strategy would be to hold a dueling tournament on Fragnetics, but secretly the real reason for it would be RP. The tournament could turn into a murder mystery, for instance.
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The murder mystery concept is one that seems to work well in RP. Get a GM involved though, and have a trial followed by permanent deletion of the character. I don't mean delete any player's character, but make it seem like that is an option. Make it seem like anyone could be the murderer and anyone could get perma-death and more people will listen up.
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Thought we were speaking there about roleplay coming back on Laanx on that last one, Illysia. Some have started, one guild is buying platinum in game, which is more for the community than the guild with the house has done on that server. Adding the EZPC entry to the client on the next update will help. Yes, there is a community on the new server. Its starting, but present. Various other tournaments and events won't do much if there are no players over there. In the end, the player has to want to play the game for anything, including RP, to be effective.
Another strategy would be to hold a dueling tournament on Fragnetics, but secretly the real reason for it would be RP. The tournament could turn into a murder mystery, for instance.
That's nice and good guys but remember that the thread is actually about expcusa, not RP on Laanx. That's why I'm asking about ways of attracting interest there. It's good to brainstorm in a group and eventually someone may implement it. I'll be perfectly honest, I personally will not be spending any great deal of time on that server but I don't see why those of us who won't play on there much can't try and help those that will.
The murder mystery concept is one that seems to work well in RP. Get a GM involved though, and have a trial followed by permanent deletion of the character. I don't mean delete any player's character, but make it seem like that is an option. Make it seem like anyone could be the murderer and anyone could get perma-death and more people will listen up.
Not that you can't have RP on that server but the whole permadeath thing sounds a bit tyranical.
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Not that you can't have RP on that server but the whole permadeath thing sounds a bit tyranical.
You would create a character for the PR, or get a volunteer. :)
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*raises a hand* I've got at least one character that needs punishment.
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Whips and ball-gags?
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You know, PVP is for more than one thing besides silly tournaments. Just because you can win a tournament doesn't mean you're a good PVPer.
It has nothing to do with being a good PVPer it's about attracting people. Events attract people. If you can come up with a better event like a guild war then fine but the idea is to get people interested, not trying to find who is truly the best at it. What do people always say to RPers, "Quit whining and do something about it." :P This is just one suggestion on how to do something about it.
Are you sure? I always believed it was good game mechanics that attracted new players, not events. To someone who is not familiar with PlaneShift, events are supposed to be a way to draw in revenue from players. As far as mechanics go, it currently lacks many things that would allow people to execute better PVP tactics. For example, all of the spells in the game that I know are working are either direct damage or heals, and even among the ones that do not work there are no stuns or mutes. It also lacks elements that force people to assume certain roles in combat, for example some buff that would make your heals 35% more effective while making your physical, magical, and pet attacks deal less damage. As far as I know it's impossible to make such spell/potion/item effects because the engine doesn't support it.
PlaneShift has yet to see any group organize into a solid PVP unit. Order of Daggers might have been, but I don't believe they even did any basic PVP tactics such as spiking.
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The point really was is that for EZ-PC all you have to do right now is show up and play.
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Are you sure? I always believed it was good game mechanics that attracted new players, not events. To someone who is not familiar with PlaneShift, events are supposed to be a way to draw in revenue from players. As far as mechanics go, it currently lacks many things that would allow people to execute better PVP tactics. For example, all of the spells in the game that I know are working are either direct damage or heals, and even among the ones that do not work there are no stuns or mutes. It also lacks elements that force people to assume certain roles in combat, for example some buff that would make your heals 35% more effective while making your physical, magical, and pet attacks deal less damage. As far as I know it's impossible to make such spell/potion/item effects because the engine doesn't support it.
PlaneShift has yet to see any group organize into a solid PVP unit. Order of Daggers might have been, but I don't believe they even did any basic PVP tactics such as spiking.
That's what I am talking about, if people played planeshift for mechanics and PvP then you would see a better developed PvP community. Also, I'm pretty sure it's the screenshots and the back story that actually bring new people to Planeshift in particular. ;)
@Verden and the problem is still convincing people to do that. :) Which leads back to how to do that.
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Don't try to convince anyone of anything. Make a character and play.
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Why don't people play on it? The whole place is empty! More people should come over. Its great and has half the latency...
just hoping I might create a movement... ;D
Comments?
As most of our community I think Madoring just wants people to join in him in game. I have felt this way each time a friend has left the game. So what is the answer as to why more people are not playing on this server?
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I don't play that server because I prefer Laanx where the RP rules are in effect. If RP isn't rampant on Laanx, there is no reason to expect to get into good RPs on ezpcusa, especially since "Lol I killed you." Is perfectly acceptable on Ezpcusa.
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So what if "lol i killed you" is ok...What if i dont like to RP?
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:D Then you play on ezpcusa without me. That's why we have two servers now. \\o//
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what's the current default when setting up an account? Seems to be straight to fragnetics..correct?
as a new person, it probably would have been better for me to have began on a server such as ezpc...to learn my way around, learn the mechanics etc. And then, since my interests are RP my character, I could move on over to fragnetics and be able to focus on roleplaying my character and learning settngs, instead of coming up with creative ways to ask which buttons to push in what sequence.
Recently met a new player who was trying their best to follow the fragnetic policy, so I took him to Kada's, and they were taken aback with all the "{you are OOC!] flying through the air. He/she was then like, "i don't think RP is my main focus at this point, especially with the conversations I see now"
I started to explain that it wasn't really always like this, but, to a new person, it often is....so I checked myself and instead mentioned ezpc, and said perhaps he/she should give it a look. Then I had to search all over to get the link...after finally getting it, they were very thankful and appreciative, and seemed to be headed off to a new positive start instead of bailing.
So, perhaps for new people, ezpc should perhaps be recommended by Xargon and have the web address for registering listed? He lists some other address, so the one for ezpc would fit in nicely.
Or even have a blurb on the accounts page with links to both, giving suggested advice for a starting point, explaining the benefits and focus of each option.
Thus giving them an option to learn in a more conducive environment, and then, if they'd like, come on over to fragnetics and get into the RP scene.
Or perhaps they would decide to stay on ezpc and add to the community there.
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The entry for EZ-PC should be added to the client on the next update. Its all very new right now.
Nobody should judge the server if they are not actually playing over there.
Its a good server, and the same game. The point about it being a sandbox for Laanx is a good one.
The smart thing to do would be to mirror RP guilds and characters on the new server in the future.
Branding players with labels is only going to miss out on recruiting good RP talent for Laanx.
I solidly believe in the entire community, and I trust that things are going to balance out.
EZPCUSA Server for Planeshift
New registration page. Separate accounts, database, et cetera.
http://planeshift.ezpcusa.com/register
Add a line in your servers.xml (you can find it in the same folder of the planeshift application under the "data").
Add this line in there after the fragnetics entry and before </serverlist>:
<server name="Ezpcusa" ip="planeshift.ezpcusa.com" port="7777" />
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We aren't mirroring guilds on ezpcusa, the choice was made to leave it blank to gain new metrics on player progression.
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The entry for EZ-PC should be added to the client on the next update. Its all very new right now.
Nobody should judge the server if they are not actually playing over there.
Its a good server, and the same game. The point about it being a sandbox for Laanx is a good one.
The smart thing to do would be to mirror RP guilds and characters on the new server in the future.
Branding players with labels is only going to miss out on recruiting good RP talent for Laanx.
I solidly believe in the entire community, and I trust that things are going to balance out.
EZPCUSA Server for Planeshift
New registration page. Separate accounts, database, et cetera.
http://planeshift.ezpcusa.com/register
Add a line in your servers.xml (you can find it in the same folder of the planeshift application under the "data").
Add this line in there after the fragnetics entry and before </serverlist>:
<server name="Ezpcusa" ip="planeshift.ezpcusa.com" port="7777" />
you dont need to add anything anywhere, just run the updater and all will be done for you. including some map updates.
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We aren't mirroring guilds on ezpcusa, the choice was made to leave it blank to gain new metrics on player progression.
It's a bad idea anyway because it would split resources.
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I like helping new people, probably 20-50% of my prefered activities ingame.
Was going to mention that anyone who would need help, will not be on ezpcusa yet, because by the time they find the link, they have played on fragnetics for quite a while, and have already dug deep into the forums.
Thoss mentioned why. (see his post) That is why it is sparse there for now. as long as we are patient, and give this time, I predict that eventually a lot of people will be on both servers. Currently ezpc is exactly the same as Laanx, except y our character is new, and there is almost no one to talk to, IC or OOC.
When new people can choose easily, and there is a difference in content and community, I bet it will get more balanced in numbers. Esp since it is hard for people who grind to walk away from their almost maxed characters,.... IMO. But bamko is there, along with Eye Spy, the Olde English pirate Kran (rarely, and for fun) Arrr, ahoy! how farrrrrest thee, bilge rat? ar ar ar ar (laughing)
grind up a bit, and wait for the changes to come, I bet people will come when something to see. "oh, you see the flying klyros on ezpc? " what... OMG... <making account there now>
hehehe
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Thanks, Caarrie. I didn't notice that last time I ran the updater, probably because I already added the entry manually. Thanks, Xillix, I didn't mean "mirror" as a technical term in this case. Probably should have said "re-create", as I meant the players doing that themselves.
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Well the Order of the Odd Cod exists on both servers in slightly different forms, but that is literally just me. :)