PlaneShift
Support => Linux Specific Issues => Topic started by: Debci on February 18, 2009, 06:51:13 pm
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I compiled my own version of planeshift and i cant execute the binaries:
in the folder /home/debci/development/planeshift
i executed pslaunch and pslaunch.dbg at execute the pslaunch not appear any signals of executing, at execute the pslaunch.dbg apper "Succes", and = with the psclient and the psclient.dbg.
PLease help me!!
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did you copy the art?
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no, xD sorry but in was folder goes him?
:whistling:
Thanks for your help
Regards
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the art folder
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in the root folder of the game??
regards and thanks for all
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sorry for th double post but i executed ./pslaunch an the out has been:
error while loading shared libraries: libcrystalspace-1.4.so: cannot open shared object file: No such file or directory
This are the problem!!!
And... how to solve?¿?? Help-me please!! :P
Thanks for all
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Before launching any PS app you need to tell PS where to find CS as we did not install it globallyexport LD_LIBRARY_PATH="$HOME/development/cal3d/src/cal3d/.libs/:$HOME/development/cs/:"$LD_LIBRARY_PATH
From a PlaneShift installation
If you have previously downloaded a release package, you can use it to get the data. The data is in the "art" and "data" directories. The only thing that should not be copied is the "data/gui" directory, because the contents downloaded from the SVN are usually more recent and updated.
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nothing i executed on the directory of planshift this<:
LD_LIBRARY_PATH="$HOME/development/cal3d/src/cal3d/.libs/:$HOME/development/cs/:"$LD_LIBRARY_PATH
and after i executed this:
./pslaunch
and not changes...
Thanks fopr all
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did you build ps/cs in your /home/username/development directory?
We should export the CRYSTAL environment variable so applications outside the Crystal Space tree know where to find the .so's.
export CRYSTAL=$HOME/development/cs
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yeh the files has been in /home/debci/development/cs
psd: i foinded the libcrystalspace-1.4.so in the folder of cs, in cs/out/linuxx86/optimize/libs if are for any...
regards