PlaneShift
Gameplay => General Discussion => Topic started by: Kangold D on April 05, 2009, 10:45:34 pm
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When do you speak Out of character (OOC)?
If you take your ques from what happens around Hydlaa Plaza and the tavern you might speak OOC every chance you can get. The following is a typical conversation among players near Harnquist the smithy:
Player 1: This is a fine sword, aye, but I would not pay you such a high price for it.
Player 2: [Dude, you couldn't even make that sword, lol! Pay me!]
Player 3: [Fail!!! He's trying to finance the price of a guild hall with his craft sales.]
Player 1: You will thank me when you can slay the greatest beasts and most dangerous cutthroats with this fine weapon.
Player 2: It's a good sword [but you got serious issues if you think anyone will fork over that much money. Get real.]
Player 3: [Total fail!]
Player 1 speaks in character (IC) and manages to convey her thoughts with ease. But, player 2 and 3 have no idea how to respond IC to the first player, or worse, they do but are too lazy to try. This sort of scenario is so common in PlaneShift that Main chat can look like an IRC channel full of bored people instead of a fanatsy role-play world of immersion.
Wait--- I hear a complaint!
We're allowed to speak OOC as long as we bracket the text! What are you, some kind of RP police??
It is true, the role-play guidelines state that players can speak out of character if they use brackets around OOC statements. So, I guess those of us who enjoy a world fully immersed in the fantasy settings are out of luck.
I have a fanatsy solution: black-robed GMs walk around the game silently observing player interaction in public and if a player insists on polluting Main chat with OOC spam he or she loses all tria. The OOC spam problem would disappear in a week if we had the Black Robes patroling the streets and forests. But, that ain't never gonna happen, lol. I'd apply so fast to be one if ever it did, though!
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I try to keep all OOC chatter to Tells and Guild channels. If I have something I have to say OOC to a person, I try not to say it publicly.
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Why can't the hardcore RPers just ignore bracketed text?
Seriously, there's a happy medium provided by the bracketed text. There are times when maximum enjoyment comes from a laugh through OOC text. Policing the bracketers is just over the top. OOC text out of brackets is enough to police.. that is going against RP directly and can be policed, but you must understand alot of our players don't quite understand the policies.
It is enough to ask it be put in brackets. Running around in black robes penalising players will just cause larger amounts of players to leave.
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Hmmm, why didn't we have this thread while the server was down?/me goes to get himself some popcorn
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Why can't the hardcore RPers just ignore bracketed text?
Because even if it's in brackets, it still shows up in my chat window.
(And I'm not a hardcore RPer, but I still get annoyed by it. Brackets don't make it OK - it's still disruptive. Brackets are there so that you can say OOC things in open chat when you really, really need to. But people abuse the rule so that they can send OOC chat in the open chat constantly. It's not as bad when it's by Harnquist or some place where new players are often found, although I don't like it there either. But people are doing it all the time in the taverns these days, and it really takes away from the RP environment and atmosphere. Or perhaps I'm just showing my planeshift-age...)
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Well, I think I am known as not being a hardcore RP-er... though I enjoy it...
but my 2 tria.
I agree. We even had the Rp covenant. Bracketed OOC chat in main was, as I understand it, for very few things. Helping newb who has not found the /tell tab, or multiple newbs who do not knwo yet how to use the group function, for example.
My solution (not really mine, but the one I favor, and I thought was supposed to be THE solution): If you really REALLY want to OOC chat, (Or do a very wordy intrusive RP that you want to keep within your group {"hey, don't ruin our RP by joining it!"}) then group up with your freinds and talk about the final four, Laz0rsw0rds, or whatever, in Groupchat. I think you will find most of the inane chatters won't do that, becuase even they know their chatter is, well, Inane.
Sure, if a newb needs help, then a little OOC is acceptable, IMO, but no reason player 2 and 3 could not have kept their [comments] IC. "hmm, it is a decent sword, but I do not believe anyone who knows the value of their tria would pay that much for it. Perhaps y ou can find someone who is more easily parted with their tria..." for example. Not really that different, and not that hard.
You do not have to speak in makeshift scottish-shakespearean accent (thanks a lot JRR Tolkien) to RP, IMO, since the accent is foriegn to Yliakum, but why not at least try a little to keep within settings?
Oh, and I DO Ignore the brackted text in main tab, meaning I do not reply to it unless it is a newb, I wont even respond to it. How about a wish request? "To have an option setting to not show bracketed text in the main tab, at all? Just so most of us could ignore the chatter without having to have it intrude on our RP?"
Trouble is, then Newbs would be harder to help, esp if someone "helps" them by telling them to turn it on (off?) or if it is off in default...
Or, people could follow the covenant and just keep it to a minimum.
oh well. My 2 tria.
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I think a lot of people don't understand that the players who like to roleplay also engage in OOC chat - they just typically do it in group chat and guild chat, and sometimes in tells (although you have to be careful about that).
I think a lot of people are afraid to speak up when someone else is being disruptive. I'm not saying there's a silent majority or anything weird like that, but I think people are afraid of being labeled as "roleplay nazis" just because they want to enjoy the game the way the game is meant to be enjoyed.
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Yeah, but there's a fine line to be drawn as far as the enjoyment of yourself and the enjoyment of others.
Remember, newbs tend to say "yes" to things without reading it, and to tell them to get lost because they're not RPing "correctly" can and will lead to the tarnishing of the good name of the game.
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No idea what aspect of who's post you are saying "yeah" to. Sorry, maybe monday morning fog...
if you meant my post, I think I addressed that, so maybe you mean someone elses post?
I think OOC chat in main tab should be seen as the equivalent of wearing your boot on your head and trying to hold the sharp end of the sword.. Something to gently teach to the newbs, and to mock (in group, tell, or guildchat, or IC in maintab) for others. But you need to be sure.
how to be sure not a newb? Simple. Explain it to them patiently, answer their questions, help them out, and explain OOC and IC and tabs... then, if they still do it, they are a N00B and not a newb.
At that point, a petition, poking a gm, or even just refusing to help them with anything and ignore them, is fine by me.
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A solution to the newb problem would be to expand the tutorial. I think that tell, group, and guild chat should be explained before the tutorial is over so they can get the ooc help they need without haveing to ask in main chat where it might be ignored (especially if there is an option to not view ooc comments in the main tab). Make newbs more intellegent. We can't expect all of them to read the whole guide before entering the game.
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Have a nice chat with the persons talking OOC all the time and explain them what they are doing wrong in your eyes. Works most of the time. Instead of complaining here you could have spent your time helping those people ;)
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I blame professional mmorpg creators for distorting the meaning of rpg.
I really don't know if there is anything to be done dev-side to accommodate rpers on this one.
Do you want a global chat tab?
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(http://img253.imageshack.us/img253/6052/disv.jpg)
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Do you want a global chat tab?
would a chat tab titled 'rp' parked right next to the 'main' chat tab be feasible or desired? ::|
starting to sound kind of handy while i'm sitting here thinking about it....
then, any OOC or bracketed talk could shift to 'main' and one could put the smack down on any OOC/brackets in the 'rp' tab...
or would that open up the ol' can-o-worms?
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Do you want a global chat tab?
would a chat tab titled 'rp' parked right next to the 'main' chat tab be feasible or desired? ::|
starting to sound kind of handy while i'm sitting here thinking about it....
then, any OOC or bracketed talk could shift to 'main' and one could put the smack down on any OOC/brackets in the 'rp' tab...
or would that open up the ol' can-o-worms?
My first reaction to that idea is, great! But wait, won't that encourage people to speak OOC more often? Maybe, it won't affect role-players if that does happen as long as the two kinds of chat stay in their respective chat boxes but I would never want to encourage OOC communications, there is another whole server for that. An interesting idea, though. I will have to ponder it RP-style. O--)
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not to repeatmyself, but...
"Explain it to them patiently, answer their questions, help them out, and explain OOC and IC and tabs... then, if they still do it, they are a N00B and not a newb.
At that point, a petition, poking a gm, or even just refusing to help them with anything and ignore them, is fine by me."
If they are on the RP server (frag) and refuse to follow the RP covenant... why not boot em off the RP server?
Maybe add a lil something to the tutorial, if it is not there, as per Bguy above... and then explain it to them once... then report them... then GM can explain it to them once.. and then if reported again, they can escalate it. I really don't see the need to coddle them. It is not like PS has not bent over backwards, with the ezpc server, and such.
BTW, that was the reasoning behind my 'proposal' for having the new server be RP server.. an 'elite' server by invitation only, (someone who has the link forwards it to you.. nothing super specially hidden...) that people would strive for. The Noobs would never find it, and RP-ers could troll the Noob server trolling for RPers...
oh wells, Just explaining why I thought that would of worked, Not like it is changing, and if you think that is what I am trying for, you are missing my point.
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Frankly I am amazed you are laying this at the newbie door, shame on you, In the 18 months I was a GM I was privy to watching RP in game, with the cloak of invisibility on, AND old players are just as bad, soon as it does not go your way out come the brackets, so clean up your own act before blaming it on the new only.
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(http://img18.imageshack.us/img18/6184/billyn.jpg)
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Frankly I am amazed you are laying this at the newbie door, shame on you, In the 18 months I was a GM I was privy to watching RP in game, with the cloak of invisibility on...
Creepy. :o
But Rennaj is right, it's not a newbie problem. Older players do it too.
Anyway, I don't think the solution is to make the tutorial harder. The tutorial isn't roleplay, and we had lots of roleplay before the tutorial was introduced.
I think you'll have to track down people who have stopped playing and ask them 1. why they left and 2. what would make them come back. Limiting the arcade and grind elements of the game might help as well, but it might also make PlaneShift too different from other games.
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There is a quandry in trying to redesign a game to cater to the players who left.
Maybe they left for a good reason and you should improve the game. Or in the case of Star Wars: Galaxies, the redesign just alienates the few fans the game had, and never brought back the old players.
I think one should constantly try to improve and refine PS, but I don't think one should go away from what the core premise of the game is. My only two questions would be:
1 - Would any potential change make the game more fun to play?
2 - Does this change fit within the theme and concept of PS?
As far as grind, I think Eve Online gets it right to an extent. Each skill and attribute takes time to train, period. If it says 3 hours or 3 days, that is precisely how long it takes whether you grind or log off. So you just spend your time playing how you want to play, enjoy the game, and your character develops at a balanced pace.
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For sure, I don't think people should be able to control the development of the game by leaving it. But there might be valuable information.
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In my opinion, OOC chat in brackets is fine.
Look at it this way.
How many people want it cracked down on (and are sinless stone-throwers) compared to how many decent RPers (newbs not included) actually chat OOC in brackets? Then re-ask the question on whether it needs cracking down on.
Also, note that often the person saying something OOC isn't in a group, or the person it is directed at isn't in their guild. Now you say "use /tell", but what about a joke the majority of players nearby will find funny?
Remember, the purpose of a GAME is to be FUN for as many people as possible, within it's rules and guidelines. If the rules and guidelines get to a point where the FUN is taken out, then what is the point of a game??
You really should turn the policing elsewhere, like the amount of guilds that are blatantly purposeless or OOC. (for instance, Twilight Tangible, a group of fenkis who have claimed a corner of the plaza as belonging to them, and really have no purpose as a guild for anything but socialisation, and encouragement of a blurred line between IC and OOC)
At least with brackets, there is a way to distinguish when the person is OOC (OOC is not some demon remember), unlike the actions of OOC guilds who encourage lack of RP, all in the name of having girly fun.
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In my opinion, OOC chat in brackets is fine.
Look at it this way.
How many people want it cracked down on (and are sinless stone-throwers) compared to how many decent RPers (newbs not included) actually chat OOC in brackets? Then re-ask the question on whether it needs cracking down on.
Also, note that often the person saying something OOC isn't in a group, or the person it is directed at isn't in their guild. Now you say "use /tell", but what about a joke the majority of players nearby will find funny?
Remember, the purpose of a GAME is to be FUN for as many people as possible, within it's rules and guidelines. If the rules and guidelines get to a point where the FUN is taken out, then what is the point of a game??
You really should turn the policing elsewhere, like the amount of guilds that are blatantly purposeless or OOC. (for instance, Twilight Tangible, a group of fenkis who have claimed a corner of the plaza as belonging to them, and really have no purpose as a guild for anything but socialisation, and encouragement of a blurred line between IC and OOC)
At least with brackets, there is a way to distinguish when the person is OOC (OOC is not some demon remember), unlike the actions of OOC guilds who encourage lack of RP, all in the name of having girly fun.
No. Been there, done that, and bought the tshirt.
Bracketed OOC text cannot be ignored by most human beings without special government black ops training and mind-altering drugs. The rest of us see bracketed text in the chat window and our limited brains immediately read the messages it contains. If you don't believe me let's do a quick experiment. When you look down to find the next line of text in this post I want you to ignore anything that appears before it. Go!
(http://img22.imageshack.us/img22/5479/happyelephant01.jpg)
Alrighty then, how'd you do? Did you manage to ignore the happy elephant, hmm?
See, it is disruptive, not a happy medium. I still don't know how to fix this problem but I see black-robed figures in my crystal ball. This must be a sign.
Also, I did not know about Twilight Tangible. But, what a great idea, a social guild! I can't see a thing wrong with that "purpose".
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I think ultimately, the solution will be a separate chat window for OOC public chat.
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Ultimately I think the solution is a prison ship of sorts. They get the wonderful boot of Laanx and head over to ezpc o/
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I think Zanzibar's right. It's a solution.
However: No speech bubbles would be a must.
And I think my point is that it is each person who decides if it is disruptive. I have no problem with OOC text
I don't see how [OOC] text disrupts everything, if you read it and leave it be. Dwelling on things like that just lead to you being a grumpy player. For instance, I saw your happy elephant and thought "well he's having fun, and his intention isn't to be disruptive and blatantly OOC all over my channel". Isn't that a nicer, happier way to do things in the absence of an OOC chat tab??
Also, the leaf for OOC chat shouldn't flash unless the players name (or three consecutive letters, ie Aka for me) is typed in.
PS: yes, I misspelt my name on the forums.
And TT isn't a socialisng guild IC, its all OOC from what I've seen.
And Tim, it's a very minor crime your suggesting a boot for. Be realistic. There are far worse problems requiring us tackling them.
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Ultimately I think the solution is a prison ship of sorts. They get the wonderful boot of Laanx and head over to ezpc o/
There's already a prison that the GMs can send us to. :) You can't even escape it by dieing, when you use the /die command you just respawn in the room.
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So why don't they use it more often??
I'm sure Calak would LOOVE that next time he swordfights in the tavern, hehe
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...And I think my point is that it is each person who decides if it is disruptive. I have no problem with OOC text...
Several persons in this thread have said clearly that they find OOC chat to be disruptive. If no one did then there wouldn't be interest in the subject and no one would be contributing to this thread. We get that you don't find OOC text splattered like vomit all over IC chat to be a problem. Others do, however, hence the discussion. :D
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Yes, but which is more important, the majority of players who do it, or the two or three players who have posted their disdain for it?
One word: Extremism.
If you look at mmos as religion, with WoW being monotonic old atheism, and PS being a religion like Islam or Christianity, you'll find there are different grades of rules within the community itself.
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*shrugs* I am in-game nearly everyday for at least a bit, and from my viewpoint, the brackets aren't all that bad all in all.
A comment here and there is fine to me...even if in the middle of an RP. Most people I RolePlay with, that pretty much RP all the time, will drop a bracket joke occasionally. :-X Kind of depends on how random the [comment] is as to whether or not it is disruptive. But if we know each other, it's not all that big of a deal.
Policing everyone?...probably wouldn't lead to much good...saying to heck with it all and changing all quest text to netspeak?...probably not good either.
respect others you don't know, get to know the ones you do...and walk the line.
kind of like cussing, for a simple example.......I do it amongst friends, but not around those who would rather I not. i.e work/family, etc. Not a biggie.
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So why don't they use it more often??
I'm sure Calak would LOOVE that next time he swordfights in the tavern, hehe
People would complain if they were sent to jail for breaking the law. It would be cool if they started using it though.
Yes, but which is more important, the majority of players who do it, or the two or three players who have posted their disdain for it?
One word: Extremism.
If you look at mmos as religion, with WoW being monotonic old atheism, and PS being a religion like Islam or Christianity, you'll find there are different grades of rules within the community itself.
Extremism is when you dismiss roleplayers who want to see more roleplay happen in a roleplay game.
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ok, regarding not blaming newbs.
Do you really not know the difference between a N00B and a newbie? I have done a lot to help newbs in PS, including the Bureau. Sure, many have done more... but shesh!
http://www.mac-forums.com/forums/anything-goes/34237-newb-vs-noob-friendly-reminder-differences-connotations.html (http://www.mac-forums.com/forums/anything-goes/34237-newb-vs-noob-friendly-reminder-differences-connotations.html)
Read that link, then re-read my post about determining if a newb or a noob. Newbs are to be welcomed and helped, IMO, Noobs... not so much. You can't fix them, they are trolls, griefers, etc.
Also, PS serves a niche market of people who really like to RP... so arguments discussing how some games are more relaxed are irrevelant. The Leaders have made it clear they support RP, and they are not trying to make a 1337-speak clone of WoW. So us talking about whther it should be allowed is like trekies arguing about whether spock's mind meld could be defeated by being drunk. Sure, maybe a fun convo, but not going to change anything. Fact is, PS crew has bent over backwards to placate those who think their OOC comments are just SOOooo clever they must be shared with everyone. Go into IRC, general discussion forum, or ezpc or some other game if you want to try out your amatuer standup routine. When I am in PS, I want to RP (at least on fragnetics). The rules are there. Sooner or later they will enforce them, I hope.
Got a funny comment about how the spartans didnt seem to have their head in it during the first couple minutes of the game, and then paniced, /tell someone... or even make a website and see if anyone comes, but to bracet it in main is just silly and pointless (and I am a spartan fan... so please, noflaming about how they rock... or dont.)
If you come into the game just to be disruptive, you should be banned, IMO. I think one needs to be talked to several times, to make that clear.. but eventually one stops being a newb and shows themselves to be the N00B many of us suspected they were.
Of course, the desicion will be made by those actually in power. But if you want to OOC chat in main, head over to ezpcusa, or some other free to play game.
Besides, it is not like it is hard to stay IC... Dont want to stay IC? then why are you on fragnetics?
Seriously, Answer that. If you don't want to stay IC... Why do you insist you have a right to disrupt it for others. Not like there are not enough OOC games out there already.
And to say I dont like newbs is so patently bogus as to be ludicrious. I even made the Bureau so I could help newbs (tourists I call them on site) while TRYING to stay IC ingame as much as possible. I loved helping people on the IG parts of "how to mine" for example, but disliked re-typing the pswiki or other info, over and over, OOC.. so I bought the site and set it up.
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...Extremism is when you dismiss roleplayers who want to see more roleplay happen in a roleplay game...
QFT
If PlaneShift had the a reputation of being hostile to OOC abuses a flood of hardcore role-players would set up camp in the game and a golden age of RP would begin, honey and milk would flow, the sky would rain platinum ingots, and 500/500 10.5 Damage swords would grow on trees. \\o//
Then suddenly the alarm clock would sound and it would be 6:00 AM and time to get up for work. :o
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All of a sudden, the idea of having an OOC chat tab and IC chat tab doesn't sound so bad to me anymore.
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*reading Bamkos posts, from my newbies perspective and to offer a little defense in response to 'shame' post*
Bamko, I appreciate your efforts and the Visitors Bureau!
Also, I'm not sure where the whole 'shame on you bit came from'....your original post explicitly states that in your opinion, OOC brackets are unexceptable, UNLESS it is coming from a newb. i.e. it's ok if newbs do it, because, well, they are new....
nowhere do I read you saying all the OOC problems are the newb's fault....
Or at least that is how I read it.
I agree. We even had the Rp covenant. Bracketed OOC chat in main was, as I understand it, for very few things. Helping newb who has not found the /tell tab, or multiple newbs who do not knwo yet how to use the group function, for example.
...Sure, if a newb needs help, then a little OOC is acceptable, IMO,
Oh, and I DO Ignore the brackted text in main tab, meaning I do not reply to it unless it is a newb, I wont even respond to it. How about a wish request? "To have an option setting to not show bracketed text in the main tab, at all? Just so most of us could ignore the chatter without having to have it intrude on our RP?"
Trouble is, then Newbs would be harder to help, esp if someone "helps" them by telling them to turn it on (off?) or if it is off in default...
Or, people could follow the covenant and just keep it to a minimum.
oh well. My 2 tria.
[edit]
All of a sudden, the idea of having an OOC chat tab and IC chat tab doesn't sound so bad to me anymore.
perhaps, it's still floating around my head as a potential.
...we didn't discuss that much before the usual derailments.....
would it increase OOC as Kangold D thinks it might?
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Do you want a global chat tab?
would a chat tab titled 'rp' parked right next to the 'main' chat tab be feasible or desired? ::|
starting to sound kind of handy while i'm sitting here thinking about it....
then, any OOC or bracketed talk could shift to 'main' and one could put the smack down on any OOC/brackets in the 'rp' tab...
or would that open up the ol' can-o-worms?
I don't think that is a good idea. I didn't try to be a good role-player untill I was forced to be one. I think it should be made stricter as in no ooc except for emergencies or when you don't know better. The madatory rule makes more people participate, making it more interesting. I don't see any reason why ooc is ever needed in the main tab, when there are 1-4 other tabs (1-4, because tell, group, and guild chat can be kept ic) for that purpose.
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/me scratches his head
yeah, it does make me wonder how much of a need there is to create another option to try and smooth things out.
We have 4 chat tabs as stated, a RP covenant, and a complete other server in ezpcusa, for relaxed carefree gameplay...
Auslorrod had fun watching his brackets burn in furnace at Harn's over the weekend. :sorcerer:
problem still is that no one plays over there....be cool if there was a way to teleport someone from fragnetics straight to ezpcusa for using too much OOC brackets! ;D
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All of a sudden, the idea of having an OOC chat tab and IC chat tab doesn't sound so bad to me anymore.
Since people tend to enjoy a mix of OOC and IC interactions, it seems the best way to do it without splitting the community across separate servers.
/me scratches his head
yeah, it does make me wonder how much of a need there is to create another option to try and smooth things out.
We have 4 chat tabs as stated, a RP covenant, and a complete other server in ezpcusa, for relaxed carefree gameplay...
Auslorrod had fun watching his brackets burn in furnace at Harn's over the weekend. :sorcerer:
problem still is that no one plays over there....be cool if there was a way to teleport someone from fragnetics straight to ezpcusa for using too much OOC brackets! ;D
The problem is that people don't follow the rules on OOC chatter, even though we have so many rules and guides on the matter. So more rules and more guides won't fix the problem.
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The problem is that people don't follow the rules on OOC chatter, even though we have so many rules and guides on the matter. So more rules and more guides won't fix the problem.
there is always that aspect....
wonder if the ic/rp tab along side main tab is a poll worthy topic?
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The problem is that people don't follow the rules on OOC chatter, even though we have so many rules and guides on the matter. So more rules and more guides won't fix the problem.
there is always that aspect....
wonder if the ic/rp tab along side main tab is a poll worthy topic?
The IC/RP tab is the main tab. What we're talking about is a new OOC tab along side the main tab. O--)
(don't hit me!)
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It seems to me what RPers are looking for is the simultaneous ability to have a very low bar on what offends them and at the same time, the freedom from ever being offended. And it's starting to get ridiculous. We have chat filters, cuss word filters, flooding filters, ignore lists, in-game moderators, muting, kicks, bans, quests to teach people RPing, rules about []'s. And it isn't enough to keep a small but very vocal minority from being offended and/or distracted.
Frankly it disgusts me.
If we didn't have the EZPC alternative I would probably quit, because I am not working on this project every free waking moment of my life to please these sorts of people. If you're one of them, I suggest you look in a freaken mirror and evaluate what you have become.
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It seems to me what RPers are looking for is the simultaneous ability to have a very low bar on what offends them and at the same time, the freedom from ever being offended.
I think RPers want an environment conductive to roleplay. Chat filters can't filter OOC text. Ignore lists aren't a workable solution because people tend to say a mix of OOC and IC things, and people are fine with OOC chat as long as it's delivered in an appropriate manner.
Besides, it's an issue of things being disruptive, not offensive.
If we didn't have the EZPC alternative I would probably quit, because I am not working on this project every free waking moment of my life to please these sorts of people. If you're one of them, I suggest you look in a freaken mirror and evaluate what you have become.
Because you feel so passionate about this I'm curious to hear more about why you feel the way you do. Frankly, I don't understand your reaction. It seems people are just asking for a new chat tab so that OOC and IC chatter can stay separate. Personally, I see it as people working together to find ways they can get along. Isn't that a good thing? Doesn't it mean that this project has promise and potential since it has such a caring, creative community surrounding it?
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Talad doesn't want a separate OOC tab.
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Talad doesn't want a separate OOC tab.
What is his preferred solution?
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Why does there need to be a solution? If everyone moaning about it didnt use [] for ooc chat and used one of the many other options, that would be half the problem solved. I have seen most of the poeple here moaning about the use of ooc brackets useing them themselves. If people practiced what they preached they could be part of the cure and not have anything to moan about..
Ahhhhh, but then you would all have one less thing to moan about.. sorry, forgot where i was for a moment.
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The current game chat tabs are Talad's design.
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Oh yes, and people have just flocked to the hugely successful EZpeazy server to escape the oh so terrible Roleplayers. I am glad we set up a new server as a refuge for these oppressed people. All six of them at the moment, ten at 'peak' times.
Roleplaying IS this game's strong point right now, and it is going to take a long time to change that. People who enjoy it want to make it easier on themselves. It is sort of like playing a game for, you know, that thing called fun, and trying to make it more fun.
You think you have to 'put up' with RPers, and RPers think they have to put up with you. The truth is, that is the truth. Get over it, and get used to people who like doing a certain kind of thing asking for more of that thing. You want to complain about it? You, yourself made a forum just for it. Make a thread and keep your 'disgust' out of decent threads. The people posting in this thread before you are not the only ones that should be taking a hard look in the mirror.
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Back on topic, I have seen this from both sides. I have been annoyed by both people refusing to stop being idiots and trying to interrupt RP conversations, and by those people who take it upon themselves to police every word other people say to keep the game IC. I like to try to keep it in the middle. I have quietly asked both sides to consider the people around them as well.
Still, people have always looked for more conversation options, from both sides. There are those who want teamspeak type options added to the game, and have programs set up to the side for doing that. I have heard of folks who have actually built IRC clients right into their PS client to have more conversation options. Then there are those that would like a general chat tab right in the game for a speakeasy type feeling without having to go to IRC or flood the main chat with lines of whatever.
Who is to say which is the 'best' way? Who has the right to be 'disgusted' by how another person prefers to play and communicate in the game. Settle and chill. It was that very attitude that made me quit the team. There is more than one way to do things, and you are not always right. That includes Talad, Vengeance, and yes, myself.
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Oh yes, and people have just flocked to the hugely successful EZpeazy server to escape the oh so terrible Roleplayers.
IIRC it's usually the RP'ers whining about non-RP'ers, not the other way around.
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It is. The non-RPers just go back to playing better games. :)
That quoted comment was to the certainty that a new server without so strict rules would bring people flocking to the game, which is being 'killed by roleplayers' at the moment.
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Not so long ago the problem was that people wouldn't use brackets . . .
We'll redo the chat system in a subsequent release, you are welcome to complain about that implementation at that time.
Please be respectful of different play styles and try not to get too uptight.
Thread Lock due to repetition and trolling.
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