PlaneShift
Development => Development Deliberation => Topic started by: Vhanermo on July 26, 2009, 04:24:31 pm
-
Hi!
I recently got in touch with game dialogs and I wonder how yours is implemented. Do you use a tree, a DAG or anything else to distibute valid dialog paths? Or is it all hardcoded? How do you store the dialog data?
I would be happy to read something about that. Maybe someone has a good idea for an improvement or at least, it would be a good start for some extra documentation :D
best regards, me
-
We are in the process of converting our system, more information can be found here (http://www.hydlaaplaza.com/smf/index.php?topic=35016.0).