PlaneShift

Gameplay => Wish list => Topic started by: izizjawa on October 25, 2009, 09:41:13 pm

Title: Falling damage
Post by: izizjawa on October 25, 2009, 09:41:13 pm
Now i am very happy that you can take damage when you fall, for it makes the game so much more real. BUT i was once chased off a mountain by an ulbernot, now i died but i had two friends with me who were already down at the bottom and they watched and saw that the ulbernot which had taken no damage from the fall. Now it is true that i know nothing about programing but i think it would be a nice addition to the game if the npc's could take damage as well.
Title: Re: Falling damage
Post by: ThomPhoenix on October 25, 2009, 10:21:04 pm
Players used this in the past to kill NPCs they wouldn't be able to kill normally. They would just lure them off a ledge so the NPC would lose a lot of HP and then kill it off. So I don't think it will be reimplemented until at least NPCs become more intelligent.
Title: Re: Falling damage
Post by: Kieve on October 25, 2009, 10:33:01 pm
Doesn't stop me from taking ulbernauts cliffdiving anyway... just gotta be smarter than the ulber. ;)